| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
| |
requests flow through the ShowHelp() method
|
|
|
|
|
|
| |
the login_to_simulator message. Changed parsing accordingly (#2190).
|
|
|
|
|
|
|
| |
Thank you, RuudL, for a patch that brings MSSQL up to the same
implementation level as MySQL.
|
|
|
|
|
|
|
|
|
| |
* This patch aims to introduce look at direction persistence between logins. It won't be active until the second part of the patch is committed in about two weeks time. At
this point, region servers that haven't upgraded past this revision may run into problems
* This checkin upgrades the user database. As always, we recommend you have backups in case something goes wrong.
* Many thanks to tyre for this patch.
|
| |
|
|
|
|
| |
means less code in this case)
|
|
|
|
|
|
|
| |
Make CHANGED constants consistent with LSL, and consistent across the
code base
|
| |
|
|
|
|
| |
same as the original login region
|
|
|
|
|
|
| |
* This may possibly (est. 20% change) help the situation that we see on OSGrid meetings when a region stops accepting logins, which appears to be because it never receives the expect_user request
|
|
|
|
|
|
| |
* Now it should properly inform the user and stop a login if a region server could not be contacted in order to expect a user (the last commit didn't actually quite work correctly)
|
|
|
|
|
|
|
|
|
| |
emergency region login code is a cut and paste job of the preceding normal region login code
* also, properly tell the user if no region can be contacted, rather than letting the login proceed only to fail later when authentication fails on the region side
* copying and pasting code... it makes me cry inside... so sad...
|
|
|
|
| |
selected region fails, rather than swallowing it
|
|
|
|
|
|
|
|
| |
process easier
* documentation
|
|
|
|
|
|
|
| |
Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
|
|
|
|
|
|
|
| |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The attached patch (against r6075) fixes it for grid-mode. If the
home-region isn't available, the stored regionHandle will be used
to compute the region-coordinates of the home. This will be wrong
if the home-region has moved, of course, but without the region
being online we can't request the RegionInfo of it for finding out.
Doing that (before the patch) and accessing the (null) RegionInfo
led to a NullReferenceException, which prevented logging in to the
last location.
|
|
|
|
|
|
| |
* I can't see why the last compile failed - hoping it's some kind of glitch
|
| |
|
| |
|
|
|
|
| |
to make it easier to work with.
|
| |
|
|
|
|
| |
than displays information directly
|
|
|
|
|
|
|
|
| |
currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain..
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
|
|
|
|
|
|
| |
The attached patch fixes that your home-location icon is
displayed on the region you logged in, not on your home-region.
|
|
|
|
|
|
| |
Not enough logging. Added IP endpoing of request to the log
messages on lookup-failure
|
|
|
|
|
|
| |
This patch adds some more informative logging if the region isn't found.
|
| |
|
|
|
|
| |
Common.Communications for now (since this was the only class in that project)
|
| |
|
| |
|
|
|
|
|
|
|
| |
This will have no effect unless both the UGAI and the region are
this revision or later
|
|
|
|
|
|
|
| |
Thank you, HomerHorwitz, for a patch that changes login location handling
to use the sim UUID if it has already been stored.
|
|
|
|
|
|
|
| |
Thank you, HomerHorwitz, for a patch that corrects and improves TP
to landmark and home position handling.
|
|
|
|
|
|
|
|
| |
Thank you, gsky, for a patch that corrects the threading model
to use the multithreaded apartment in the grid servers and
region server.
|
|
|
|
|
|
|
| |
* Looks like these weren't so unused after all - oops!
* Remove message from grid server config
|
| |
|
| |
|
|
|
|
|
|
| |
* these are not used
|
|
|
|
| |
configuration
|
|
|
|
|
|
| |
* add code comments
|
|
|
|
|
|
| |
Fixes Mantis #1861
|
|
|
|
|
|
| |
PluginLoader. Fix issue 1871.
|
|
|
|
|
|
|
|
|
| |
used in scripts
-cast from bool to LSL{Integer,Float,String} so functions such as `integer
isZero(integer x) { return (x == 0); }` work
-progress on issue 1863
|
| |
|
|
|
|
|
| |
* Changed InventoryUrl and GridServerURL type to Uri instead of string - to address '/' issues.
|
|
|
|
|
|
|
|
| |
service, adding a plain REST GET handler returning XML (no LLSD),
adding appropriate add handler calls to OpenSimBase and UserServer.
|
| |
|
|
|
|
|
|
|
| |
SessionId lookup to the user server. As this ties a inventory server to one userserver/grid.
doing the look up is still enabled by default.
|
|
|
|
|
|
| |
"check_auth_session" requests from inventory server to user server.
|