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* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-7/+1
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* Very early first implementation of grid based assets.Tleiades Hax2007-10-262-62/+217
| | | | | Run this on a major grid, and weep
* apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague2007-10-254-4/+4
| | | | | | which cleans up the verbose logic
* get rid of all the ^M line endingsSean Dague2007-10-193-117/+117
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* changes to pass nini config object to the modules that getSean Dague2007-10-191-132/+133
| | | | | | loaded so that they may read out any bits they are interested in
* * Total refactoring of Asset Server for massive winlbsa712007-10-191-2/+6
| | | | | | * There is now a AssetServerBase * lolcat in ur assets
* Fix for assetserver crashing (Thank you Chi11ken)Tleiades Hax2007-10-191-7/+4
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* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-182-1/+2
| | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
* Renamed SimProfileData to RegionProfileDataTleiades Hax2007-10-172-22/+22
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* * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - ↵lbsa712007-10-153-4/+9
| | | | consolidated port number defaults. Thankx Chillken!
* * Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa712007-10-1515-0/+420
| | | | messages. Thanks Chillken!
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-1515-3/+424
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* * Applied Chillken patch #418 : newline-r2092.patch ; failed on assemblyinfo ↵lbsa712007-10-152-20/+20
| | | | tho. Thanxs Chillken!
* * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!lbsa712007-10-151-1/+1
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* Asset server implementation. Again one of these "plumbing" releases, where ↵Tleiades Hax2007-10-131-171/+22
| | | | | | | no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from.
* Change 3 UserServer login messages from writeline to MainLog to help ↵Charles Krinke2007-10-131-3/+5
| | | | diagnose failed grid logins.
* I broke the build and am reverting until I can get the MainLog call proper.Charles Krinke2007-10-121-7/+7
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* Turn a few of the writelines into mainlog entries so failed logins can be ↵Charles Krinke2007-10-121-7/+7
| | | | more easily analyzed.
* * Gave ModuleLoader some good lovin'lbsa712007-10-101-132/+132
| | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
* Fixed bug in last commitTedd Hansen2007-10-051-1/+1
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* Some more work on new ScriptEngine.Tedd Hansen2007-10-0534-7/+8119
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* getting all our line endings consistant againSean Dague2007-10-058-344/+344
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* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-052-32/+32
| | | | of things. Reverting 2056.
* * UserProfileData meets code conventionslbsa712007-10-052-32/+32
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* == The "right name and place" commit ==lbsa712007-10-052-81/+82
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-275-350/+80
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-275-80/+350
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* More reorganizing of new SE. Added debug print of application exception.Tedd Hansen2007-09-255-5/+17
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* More structural changes to new SETedd Hansen2007-09-246-34/+61
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* Reorganized some filesTedd Hansen2007-09-248-33/+55
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* * Now login swallows WebException.Timeout; (thanks cfk!)lbsa712007-09-241-3/+18
| | | | | (we should really implement some nearby/default known-up algorithm here)
* * the worlds most insignificant commitlbsa712007-09-241-3/+1
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* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-241-0/+10
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* * Renamed stuff on UserManagerBase to get implicit implementation of ↵lbsa712007-09-241-2/+2
| | | | IUserServices (instead of stubs)
* Stand Alone ScriptEngine: early framework, ongoing planning (don't touch ↵Tedd Hansen2007-09-229-0/+444
| | | | yet, will go through major reorganizing). Still a LOT of things needs to be solved...
* fixing me some line endingsSean Dague2007-09-171-80/+80
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* Can now set the http ports that grid server and user server use. MW2007-09-142-2/+2
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* mass update of urls in source code to new websiteSean Dague2007-09-1013-13/+13
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* Added a Debug method to the Console/log class that has the Conditional ↵MW2007-08-311-2/+2
| | | | | | | attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives]. A few other minor changes.
* Deleted a few old files that are no longer used.MW2007-08-273-234/+0
| | | | | | Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
* Sqlite datastore should now save the textures and extraparams data (used by ↵MW2007-08-191-1/+1
| | | | | | | | | | | | | sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think). Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups). Some preliminary work on task inventory (ie object's/prim's inventory). Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work). Added a few more method to IClientAPI. Sure there is something I'm forgeting.
* Temporary fix for the region crossing crash, Although we need to start to ↵MW2007-08-151-1/+118
| | | | change and improve how we handle caps.
* oops , guess I should include the new files next time MW2007-08-131-0/+80
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* Separated Login Service from usermanager, which helps to clean up the code a ↵MW2007-08-132-57/+5
| | | | bit and also should help to integrate the inventory server (when it is wrote/finished).
* * Checked in new tweaked Prebuild.exelbsa712007-08-081-40/+0
| | | | | * Ignored binaries
* Grid/GridServer/GridManager.csBrian McBee2007-08-081-9/+16
| | | | | Fixed GridManager.cs so that it properly updates the database if you change some parameters in your region (X and Y, region name, etc). It still keys on the region uuid.
* Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2007-08-033-7/+24
| | | | configdir, datadir.
* Commit 1/2Adam Frisby2007-07-291-2/+2
| | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
* * More console related changes.Adam Frisby2007-07-241-1/+1
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* * Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby2007-07-242-2/+0
| | | | projects combined, all 'never used' things)