aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Grid (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-01-02Full .dll-name in config option for ScriptEngine. Loading only scriptengine ↵Tedd Hansen3-2/+5
specified in config. ScriptServer will still not start!
2008-01-02* Refactored out function to load specified AssetSet Xmllbsa711-1/+1
This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)'
2008-01-02* Added using as per mail to see if that does anything for Ursulas build ↵lbsa711-0/+1
issues. Thanks Ursula!
2008-01-02* Updates UserServer Teravus Ovares2-2/+102
* Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
2007-12-31Move unused inventory files into the atticJustin Clarke Casey1-2/+2
2007-12-31Set svn:eol-style and svn:ignore.Jeff Ames2-53/+53
2007-12-31Standard library folders can now be configued in the xml in ↵Justin Clarke Casey2-3/+8
inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
2007-12-30Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵Tedd Hansen2-4/+14
ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
2007-12-30server->script event path almost ready for remote scriptengine (translation ↵Tedd Hansen2-0/+52
table between local script ID and remote script ID missing)
2007-12-28Remove now dead codeJustin Clarke Casey1-44/+0
2007-12-28Factor out common asset loading from AssetServerBase and Grid/AssetServer/MainJustin Clarke Casey1-24/+12
2007-12-28Move inventory contents configuration files to bin/inventory folderJustin Clarke Casey1-3/+3
2007-12-27* Optimized usingslbsa7116-137/+142
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-23Clean up the region initialization GridServer messages a bit.Charles Krinke1-6/+8
2007-12-23Simplify GridServer mainmap log messages.Charles Krinke1-5/+6
2007-12-22Remove a now unnecessary bit of inventory log verbosityJustin Clarke Casey1-1/+2
2007-12-21* Fixed UserServer crash when it's passed 00000000000000000000000000 as the ↵Teravus Ovares1-3/+28
UUID. * It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name.
2007-12-20Comment out "METHOD BY UUID CALLED" WriteLine as it isCharles Krinke1-1/+2
obscuring the UserServer console for now.
2007-12-20* Added a configuration parameter on the Grid Server to disallow forceful ↵Teravus Ovares1-0/+2
banlists. * Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames7-32/+32
Works with LibSL rev>1532
2007-12-18* Removed redundant code in RestService.csAdam Frisby1-8/+1
* Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored. * Removed unused variable m_newAvatar * Removed several unused try{}catch(Exception e){}'s. * Added null assignment in simpleapp to prevent warning.
2007-12-16More subtle message tuning of log messages.Charles Krinke1-1/+1
2007-12-16A bit more tuning of UserServer messages.Charles Krinke1-6/+8
2007-12-16Comment out an unneeded "Home Location" message.Charles Krinke1-1/+2
2007-12-16Improve UserServer login messages for logging.Charles Krinke1-4/+8
2007-12-15* Make inventory operations sync rather than async. This is to alleviate ↵Justin Clarke Casey2-10/+40
race conditions such as that in mantis #190 * Make inventory messages more verbose. Hopefully they aren't now too verbose * This may resolve some grid instability but it's likely there's much more out there.
2007-12-15Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee2-9/+54
subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
2007-12-14Added some extra debug console output to Inventory Server and region OGS1 ↵MW1-0/+2
inventory requests.
2007-12-14* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵Teravus Ovares4-15/+19
calls
2007-12-11Fix possible array indexing exception in inventory serverJeff Ames1-4/+2
2007-12-11added copyright noticesJeff Ames2-1/+57
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames31-55/+55
notice of doom
2007-12-08This patch fixes mantis 105. Basically, it stops the index exception whenSean Dague1-7/+27
no root folder is found and it makes the user server wait longer for the inventory server to do its work. From Justin Casey (IBM)
2007-12-07This small patch means that the inventoryserver for grid mode nowSean Dague1-6/+3
retrieves items in the agent's root inventory folder. From Justin Casey (IBM)
2007-12-06removed obsolete Verbose() functionJeff Ames2-141/+158
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames4-5/+5
2007-12-05Some refactoring of the RestObjectPoster (and related classes).MW2-3/+3
2007-12-04* Avatar picker works in grid mode now.Teravus Ovares2-0/+38
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby4-22/+22
2007-12-04* Removed 12 compiler warnings.Adam Frisby1-1/+1
2007-12-02Some refactoring , mainly on Inventory code. MW2-3/+3
2007-12-02New Inventory folder should now be stored to the inventory server/database. ↵MW1-0/+1
This also seems to fix the problem of Body parts not being persisted properly.
2007-12-01On login, if a set of inventory folders doesn't exist for the user then a ↵MW2-1/+10
new set is created in the inventory database. Most likely still better to use some other script to populate the inventory database instead of relaying on this.
2007-12-01Initial working Grid Inventory server. Only been tested on a very small ↵MW4-5/+202
grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
2007-11-27Fixed an event in the events chain in inter-region communications.Teravus Ovares1-0/+3
As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
2007-11-25Added new configuration item to User Server: X and Y of region to send user ↵Brian McBee1-61/+124
to if their logon region is down. Known good region, sort of.
2007-11-20Turned on more verbosity to try to debug assetserver failuresBrian McBee1-2/+2
2007-11-18Additional debugging output to see for what coordinates is the worldmap Dalien Talbot1-1/+2
requested (crash is gone, but tons of worldmap requests)
2007-11-08converted hard-coded chat type values to ChatTypeEnumJeff Ames3-9/+7
2007-11-04add a IAssetProvider.CommitAssets() call to the grid asset server, when a ↵MW1-0/+1
asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file.