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* * Move GridInfoService into Framework.Communications and eliminate ↵Justin Clarke Casey2008-08-161-1/+0
| | | | Common.Communications for now (since this was the only class in that project)
* Plumb in the partner and the account title fields for profile info.Melanie Thielker2008-08-151-0/+29
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* Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames2008-08-151-1/+1
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* Adds UserFlags and GodLevel to the user data store and plumbs then in.Melanie Thielker2008-08-141-0/+25
| | | | | | | This will have no effect unless both the UGAI and the region are this revision or later
* Mantis #1953Melanie Thielker2008-08-141-6/+17
| | | | | | | Thank you, HomerHorwitz, for a patch that changes login location handling to use the sim UUID if it has already been stored.
* Mantis #1946Melanie Thielker2008-08-141-0/+7
| | | | | | | Thank you, HomerHorwitz, for a patch that corrects and improves TP to landmark and home position handling.
* Mantis #1936Melanie Thielker2008-08-131-1/+0
| | | | | | | | Thank you, gsky, for a patch that corrects the threading model to use the multithreaded apartment in the grid servers and region server.
* * Reinstate grid receive and send keys to user server configJustin Clarke Casey2008-08-091-1/+2
| | | | | | | * Looks like these weren't so unused after all - oops! * Remove message from grid server config
* * minor: remove unused grid send/receive keys from user server configurationJustin Clarke Casey2008-08-091-10/+6
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* moving GridInfo application plugin into a common standalone/gridDr Scofield2008-07-281-0/+7
| | | | | | | | service, adding a plain REST GET handler returning XML (no LLSD), adding appropriate add handler calls to OpenSimBase and UserServer.
* * refactor: Remove now redundant inventory server url being passed to ↵Justin Clarke Casey2008-07-241-7/+2
| | | | GetInventorySkeleton
* * refactor: move remaining user service -> inventory service OGS1 calls into ↵Justin Clarke Casey2008-07-242-22/+14
| | | | the specific inter service class
* * Separate out OGS1 calls used between services (rather than from region to ↵Justin Clarke Casey2008-07-241-2/+2
| | | | services) into a separate assembly to parallel OpenSim.Region.Communications.OGS1
* * minor: Rename IInterGridInventoryServices since it's inter service rather ↵Justin Clarke Casey2008-07-241-3/+3
| | | | than inter grid
* thanks lulurun for a security patch that blocks unathorized access to the ↵Johan Berntsson2008-07-232-0/+40
| | | | inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service)
* * refactor: move new inventory service call by user server to OGS1 with all ↵Justin Clarke Casey2008-07-222-7/+9
| | | | | | | | the other service calls * will post to mailing list about moving this shortly
* Mantis#1796. Thank you kindly, StrawberryFride for a patch that:Charles Krinke2008-07-201-19/+6
| | | | | Agent table code (INSERT / UPDATE, etc) now added to MSSQL provider.
* Added option to userserver config, to be able disable/enable the LLSD Login ↵MW2008-07-081-1/+4
| | | | support. As far as I know, the LLSD login method is currently only used by libsl based clients/bots. So could be useful to be able to disable this if a grid comes under a griefing attack from libsl bots.
* disabled the multiple inventory server support in login service again.MW2008-06-291-4/+4
| | | | | | And reverted CachedUserInfo back to revision 5262. I don't think most of the inventory problems that people are reporting are due to these, but its easier to deal with one set of potential problems at a time, and I'm not going to get any time in the week to work on this anyway.
* couple of small fixes to try to fix support for multiple inventory servers ↵MW2008-06-291-4/+4
| | | | in the loginservice
* disabled multiple Inventory server support in loginservice until I get more ↵MW2008-06-281-4/+4
| | | | time to look into the problems people are having.
* small fixMW2008-06-281-1/+1
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* more work on the support for multiple inventory servers. MW2008-06-281-4/+10
| | | | | | | | | | The Login service should now read/create new inventory on the inventory server that is set in a users profile. Also added "Add-InventoryHost" console command to add a support for a new server to a region. So it would be good if someone could test this. Set up the grid as normal, but then also run extra inventory server on a different computer (well actually it just has to be on a different network hostname, so one using "http://localhost:8004" and one using "http://127.0.0.1:8005" should work) then you need to manually edit the user profile database to set the new servers url in a user's "userInventoryURI" field. Then on a region server, use the Add-InventoryHost to add the new server url (always include the full url, including http, but don't add a final /) Login with that account and see if the inventory works. Of course these needs to be made more user friendly.
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-272-26/+26
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* * Adds Region ban capability to Regions. You access this by going to ↵Teravus Ovares2008-06-211-12/+72
| | | | | | | | World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-4/+4
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* * This update enables grid wide presence updates.Teravus Ovares2008-06-021-3/+3
| | | | | | | * You'll need to start-up the MessageingServer and set it up. It sets up like any of the other grid servers. * All user presence data is kept in memory for speed, while the agent is online. That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline. * Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache.
* * This enables grid-wide instant messaging in a peer to peer with tracker ↵Teravus Ovares2008-06-012-2/+2
| | | | | | | | style way over XMLRPC. * Friend status updates are still only local, so you still won't know before instant messaging someone if they're online. * The server each user is on and the user server must be updated or the instant message won't get to the destination.
* * Committing more unfinished stuff. Nothing significant at the moment. IM ↵Teravus Ovares2008-06-011-0/+48
| | | | related.
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-1/+3
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-313-0/+170
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-252-4/+9
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* i'm extending the RestStreamHandler.Handler(...) signature to actually Dr Scofield2008-05-201-1/+5
| | | | | | | | | | | provide OSHttpRequest and OSHttpResponse to our REST handler. also, this adds proper RestPlugin.IsGod() checking against the X-OpenSim-Godkey HTTP request header. last, i added XML doc comments to RestPlugin.cs
* i can haz pantz?Sean Dague2008-05-191-1/+7
| | | | | | | | | | | | | | You sure can. This change set restores pants (and the rest of the default appearance) in grid mode. The root issue had to do with serializing multi-faced textures to the grid server. This also restores the lookup path through the avatar factory module, as that seems the reasonable place to have it live. Some clean up patches are coming later as well, plus testing on standalone, but this should be in a good kicking around state for grid users.
* Formatting cleanup.Jeff Ames2008-05-171-2/+2
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* in theory implement the backend of appearance for grid.Sean Dague2008-05-162-0/+46
| | | | | | testers encouraged so I can track down issues.
* * Minor: For no particularly good reason, make all console prompts conform ↵Justin Clarke Casey2008-05-161-1/+1
| | | | to the same prompt scheme
* Formatting cleanup.Jeff Ames2008-05-165-74/+74
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* * Refactor additional stats collection common code into base opensim serverJustin Clarke Casey2008-05-141-7/+2
| | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
* More formatting cleanup. Minor refactoring.Jeff Ames2008-05-141-1/+2
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* Formatting cleanup.Jeff Ames2008-05-142-3/+3
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* * Fix opensim region server shutdown.Justin Clarke Casey2008-05-091-1/+1
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* * Some refactorings.Adam Frisby2008-05-081-1/+1
| | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
* * Move shutdown processing to base OpenSimServer, overriding the method ↵Justin Clarke Casey2008-05-071-8/+8
| | | | | | | | where appropriate * This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-1/+1
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* * Rolled back a few changes.Adam Frisby2008-05-015-238/+229
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* * Cleaning code still.Adam Frisby2008-05-015-229/+238
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* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-011-2/+2
| | | | | * Made a bunch more members static, removed some dead code, general cleaning.
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-012-2/+2
| | | | with namespaces.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-214-27/+26
| | | | (this took a while to run).