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* couple of small fixes to try to fix support for multiple inventory servers ↵MW2008-06-291-4/+4
| | | | in the loginservice
* disabled multiple Inventory server support in loginservice until I get more ↵MW2008-06-281-4/+4
| | | | time to look into the problems people are having.
* small fixMW2008-06-281-1/+1
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* more work on the support for multiple inventory servers. MW2008-06-281-4/+10
| | | | | | | | | | The Login service should now read/create new inventory on the inventory server that is set in a users profile. Also added "Add-InventoryHost" console command to add a support for a new server to a region. So it would be good if someone could test this. Set up the grid as normal, but then also run extra inventory server on a different computer (well actually it just has to be on a different network hostname, so one using "http://localhost:8004" and one using "http://127.0.0.1:8005" should work) then you need to manually edit the user profile database to set the new servers url in a user's "userInventoryURI" field. Then on a region server, use the Add-InventoryHost to add the new server url (always include the full url, including http, but don't add a final /) Login with that account and see if the inventory works. Of course these needs to be made more user friendly.
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-272-26/+26
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* * Adds Region ban capability to Regions. You access this by going to ↵Teravus Ovares2008-06-211-12/+72
| | | | | | | | World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-4/+4
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* * This update enables grid wide presence updates.Teravus Ovares2008-06-021-3/+3
| | | | | | | * You'll need to start-up the MessageingServer and set it up. It sets up like any of the other grid servers. * All user presence data is kept in memory for speed, while the agent is online. That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline. * Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache.
* * This enables grid-wide instant messaging in a peer to peer with tracker ↵Teravus Ovares2008-06-012-2/+2
| | | | | | | | style way over XMLRPC. * Friend status updates are still only local, so you still won't know before instant messaging someone if they're online. * The server each user is on and the user server must be updated or the instant message won't get to the destination.
* * Committing more unfinished stuff. Nothing significant at the moment. IM ↵Teravus Ovares2008-06-011-0/+48
| | | | related.
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-1/+3
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-313-0/+170
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-252-4/+9
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* i'm extending the RestStreamHandler.Handler(...) signature to actually Dr Scofield2008-05-201-1/+5
| | | | | | | | | | | provide OSHttpRequest and OSHttpResponse to our REST handler. also, this adds proper RestPlugin.IsGod() checking against the X-OpenSim-Godkey HTTP request header. last, i added XML doc comments to RestPlugin.cs
* i can haz pantz?Sean Dague2008-05-191-1/+7
| | | | | | | | | | | | | | You sure can. This change set restores pants (and the rest of the default appearance) in grid mode. The root issue had to do with serializing multi-faced textures to the grid server. This also restores the lookup path through the avatar factory module, as that seems the reasonable place to have it live. Some clean up patches are coming later as well, plus testing on standalone, but this should be in a good kicking around state for grid users.
* Formatting cleanup.Jeff Ames2008-05-171-2/+2
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* in theory implement the backend of appearance for grid.Sean Dague2008-05-162-0/+46
| | | | | | testers encouraged so I can track down issues.
* * Minor: For no particularly good reason, make all console prompts conform ↵Justin Clarke Casey2008-05-161-1/+1
| | | | to the same prompt scheme
* Formatting cleanup.Jeff Ames2008-05-165-74/+74
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* * Refactor additional stats collection common code into base opensim serverJustin Clarke Casey2008-05-141-7/+2
| | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
* More formatting cleanup. Minor refactoring.Jeff Ames2008-05-141-1/+2
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* Formatting cleanup.Jeff Ames2008-05-142-3/+3
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* * Fix opensim region server shutdown.Justin Clarke Casey2008-05-091-1/+1
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* * Some refactorings.Adam Frisby2008-05-081-1/+1
| | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
* * Move shutdown processing to base OpenSimServer, overriding the method ↵Justin Clarke Casey2008-05-071-8/+8
| | | | | | | | where appropriate * This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-1/+1
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* * Rolled back a few changes.Adam Frisby2008-05-015-238/+229
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* * Cleaning code still.Adam Frisby2008-05-015-229/+238
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* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-011-2/+2
| | | | | * Made a bunch more members static, removed some dead code, general cleaning.
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-012-2/+2
| | | | with namespaces.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-214-27/+26
| | | | (this took a while to run).
* * Extra log line to notify the user console when a new user inventory ↵Justin Clarke Casey2008-04-201-0/+4
| | | | skeleton has been successfully created.
* * Change user inventory create from explicit 'create user' command on the ↵Justin Clarke Casey2008-04-202-11/+34
| | | | | | | | console from sync to async * Catch more error conditions and provide more messages when things go wrong
* * Change lazy user inventory creation on first login to synchronous rather ↵Justin Clarke Casey2008-04-201-15/+20
| | | | | | | | than async. * Add more error checking so that we don't proceed if there has been a problem with inventory retrieval
* * On grid mode, if the inventory service is responding but returning an ↵Justin Clarke Casey2008-04-201-20/+4
| | | | | | | | empty response to a whole agent inventory request, then post an inventory login failure message. IMO, this is better than allowing the agent to login with an apparantly blank inventory.
* * Implements 'Set Home to Here' Teravus Ovares2008-04-171-0/+87
| | | | | | | * Implements 'Teleport Home' * User Server has to be updated for it to save your home in grid mode * home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
* * Tiny, tiny, login message refinement to reduce human parsing requirementsJustin Clarke Casey2008-04-151-1/+1
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* * Make it easier to follow logins on the user server by changing and tidying ↵Justin Clarke Casey2008-04-152-9/+11
| | | | up log messages
* * Send a meaningful response to both the user server console and the client ↵Justin Clarke Casey2008-04-151-0/+2
| | | | if a login fails because the inventory service has failed.
* renaming of attributes in UserAgentData for readabilitySean Dague2008-04-101-19/+19
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* changing UserAgentData to use properties. This caused moreSean Dague2008-04-101-25/+24
| | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties.
* further renaming of properties for claritySean Dague2008-04-102-15/+15
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-102-67/+67
| | | | | | | actually a little more work than I expected given the copious use of out params.
* Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option Teravus Ovares2008-04-101-1/+12
| | | | | Thanks lulurun!
* more refactoring, this time on InventoryFolderBaseSean Dague2008-04-071-7/+7
| | | | | | | | * wrap attributes in properties * clean up names a little bit * clean up name styles
* changing more references to OpenSim.DataSean Dague2008-04-021-1/+1
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* * Minor: If a user exists but has no inventory in standalone, automatically ↵Justin Clarke Casey2008-03-311-1/+1
| | | | | | | | create new inventory folders * This mirrors the grid behaviour
* * Various 1.19.0.5 grid inventory request fixes. These will only take ↵Justin Clarke Casey2008-03-291-0/+2
| | | | | | | | | | | | affect once the region and the grid servers have upgraded to this revision * You may also need to clear your cache before seeing any effect. * These fixes may or may not affect inventory on the RC client. * These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly * Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal with situations where we receive child folders from the inventory service before their parent is received.
* * Refactored out common http handler operationslbsa712008-03-281-43/+26
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* * Refactor: Rename CreateInventoryData() to GetInventorySkeleton()Justin Clarke Casey2008-03-281-1/+2
| | | | | | | * Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho * Add some comments