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* thanks lulurun for a security patch that blocks unathorized access to the ↵Johan Berntsson2008-07-231-0/+1
| | | | inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service)
* * refactor: move new inventory service call by user server to OGS1 with all ↵Justin Clarke Casey2008-07-221-7/+8
| | | | | | | | the other service calls * will post to mailing list about moving this shortly
* Added option to userserver config, to be able disable/enable the LLSD Login ↵MW2008-07-081-1/+4
| | | | support. As far as I know, the LLSD login method is currently only used by libsl based clients/bots. So could be useful to be able to disable this if a grid comes under a griefing attack from libsl bots.
* * This enables grid-wide instant messaging in a peer to peer with tracker ↵Teravus Ovares2008-06-011-1/+1
| | | | | | | | style way over XMLRPC. * Friend status updates are still only local, so you still won't know before instant messaging someone if they're online. * The server each user is on and the user server must be updated or the instant message won't get to the destination.
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-1/+3
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-311-0/+63
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* in theory implement the backend of appearance for grid.Sean Dague2008-05-161-0/+2
| | | | | | testers encouraged so I can track down issues.
* * Minor: For no particularly good reason, make all console prompts conform ↵Justin Clarke Casey2008-05-161-1/+1
| | | | to the same prompt scheme
* Formatting cleanup.Jeff Ames2008-05-161-23/+23
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* * Refactor additional stats collection common code into base opensim serverJustin Clarke Casey2008-05-141-7/+2
| | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
* Formatting cleanup.Jeff Ames2008-05-141-2/+2
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* * Fix opensim region server shutdown.Justin Clarke Casey2008-05-091-1/+1
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* * Some refactorings.Adam Frisby2008-05-081-1/+1
| | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
* * Move shutdown processing to base OpenSimServer, overriding the method ↵Justin Clarke Casey2008-05-071-8/+8
| | | | | | | | where appropriate * This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-1/+1
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* * Rolled back a few changes.Adam Frisby2008-05-011-73/+72
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* * Cleaning code still.Adam Frisby2008-05-011-72/+73
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+7
| | | | (this took a while to run).
* * Change user inventory create from explicit 'create user' command on the ↵Justin Clarke Casey2008-04-201-8/+28
| | | | | | | | console from sync to async * Catch more error conditions and provide more messages when things go wrong
* * Refactored out common http handler operationslbsa712008-03-281-43/+26
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* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-031-0/+1
| | | | | | * Fixed a few bugs in the patch that are sim crashers. * There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
* * More Message server stuff. Still not ready.Teravus Ovares2008-02-261-2/+11
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* * Message Server Linkages (still not ready for use so don't start it yet)Teravus Ovares2008-02-251-0/+1
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* * Do not allow a user to be created if one with the same name already existsJustin Clarke Casey2008-02-181-9/+14
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* Changed UserServer create user password input to cleartext so we can see ↵Tedd Hansen2008-02-141-1/+2
| | | | | | | what the all the fuzz/blur is about. Make sure that you hide your monitor and that there are no black vans with large antennas parked outside while you type the password. Actually, turn off your monitor while typing password. Then press reset button on your computer.
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-2/+2
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* Update version numbers to 0.5Jeff Ames2008-02-071-1/+1
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* Converted logging to use log4net.Jeff Ames2008-02-051-28/+27
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2008-02-041-23/+20
| | | | | | | * The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc) * DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-041-7/+5
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* * Add total logouts (and total logins) to server side user statsJustin Clarke Casey2008-01-281-5/+4
| | | | | | | * Passing the stats collector through object chains is not ideal - this will change when more stats come in * This change will need a prebuild
* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-1/+11
| | | | | | | | * Typing 'stats' on the command line will given total number of successful logins today and yesterday * A little bit more to come, probably * Refactoring will follow next
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-201-0/+1
| | | | | | | * Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
* * Mother of all commits:Adam Frisby2008-01-151-3/+3
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * This update enables the web_login method.Teravus Ovares2008-01-091-0/+2
| | | | | * Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
* * Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares2008-01-091-0/+1
| | | | | | | | * Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables!
* * Added some userserver glue for communications with the message server Teravus Ovares2008-01-061-1/+17
| | | | | * Added some code for the message server, fixed a few references and starting to flesh it out.
* * Applying jhurliman's LLSD login enablement patch.Teravus Ovares2008-01-051-1/+2
| | | | | | | | * I'm keeping it deactivated until some issues are resolved. * I'm patching it in deactivated so the patch doesn't get outdated * I've deactivated it by commenting out the handler for the application/xml+llsd content type. * While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated)
* And another log-instead-of-crash... when creating user fails.Tedd Hansen2008-01-051-3/+19
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* * Updates UserServer Teravus Ovares2008-01-021-1/+5
| | | | | | | | * Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
* Standard library folders can now be configued in the xml in ↵Justin Clarke Casey2007-12-311-1/+3
| | | | | | | | inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
* * Optimized usingslbsa712007-12-271-7/+14
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵Teravus Ovares2007-12-141-1/+1
| | | | calls
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-1/+1
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* Some refactoring of the RestObjectPoster (and related classes).MW2007-12-051-1/+1
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* * Avatar picker works in grid mode now.Teravus Ovares2007-12-041-0/+2
| | | | | | * To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-041-2/+2
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* Some refactoring , mainly on Inventory code. MW2007-12-021-1/+1
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