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* * Message Server Linkages (still not ready for use so don't start it yet)Teravus Ovares2008-02-251-0/+1
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* * Do not allow a user to be created if one with the same name already existsJustin Clarke Casey2008-02-181-9/+14
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* Changed UserServer create user password input to cleartext so we can see ↵Tedd Hansen2008-02-141-1/+2
| | | | | | | what the all the fuzz/blur is about. Make sure that you hide your monitor and that there are no black vans with large antennas parked outside while you type the password. Actually, turn off your monitor while typing password. Then press reset button on your computer.
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-2/+2
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* Update version numbers to 0.5Jeff Ames2008-02-071-1/+1
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* Converted logging to use log4net.Jeff Ames2008-02-051-28/+27
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2008-02-041-23/+20
| | | | | | | * The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc) * DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-041-7/+5
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* * Add total logouts (and total logins) to server side user statsJustin Clarke Casey2008-01-281-5/+4
| | | | | | | * Passing the stats collector through object chains is not ideal - this will change when more stats come in * This change will need a prebuild
* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-1/+11
| | | | | | | | * Typing 'stats' on the command line will given total number of successful logins today and yesterday * A little bit more to come, probably * Refactoring will follow next
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-201-0/+1
| | | | | | | * Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
* * Mother of all commits:Adam Frisby2008-01-151-3/+3
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * This update enables the web_login method.Teravus Ovares2008-01-091-0/+2
| | | | | * Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
* * Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares2008-01-091-0/+1
| | | | | | | | * Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables!
* * Added some userserver glue for communications with the message server Teravus Ovares2008-01-061-1/+17
| | | | | * Added some code for the message server, fixed a few references and starting to flesh it out.
* * Applying jhurliman's LLSD login enablement patch.Teravus Ovares2008-01-051-1/+2
| | | | | | | | * I'm keeping it deactivated until some issues are resolved. * I'm patching it in deactivated so the patch doesn't get outdated * I've deactivated it by commenting out the handler for the application/xml+llsd content type. * While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated)
* And another log-instead-of-crash... when creating user fails.Tedd Hansen2008-01-051-3/+19
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* * Updates UserServer Teravus Ovares2008-01-021-1/+5
| | | | | | | | * Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
* Standard library folders can now be configued in the xml in ↵Justin Clarke Casey2007-12-311-1/+3
| | | | | | | | inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
* * Optimized usingslbsa712007-12-271-7/+14
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵Teravus Ovares2007-12-141-1/+1
| | | | calls
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-1/+1
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* Some refactoring of the RestObjectPoster (and related classes).MW2007-12-051-1/+1
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* * Avatar picker works in grid mode now.Teravus Ovares2007-12-041-0/+2
| | | | | | * To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-041-2/+2
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* Some refactoring , mainly on Inventory code. MW2007-12-021-1/+1
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* Initial working Grid Inventory server. Only been tested on a very small ↵MW2007-12-011-1/+18
| | | | | | | grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
* * Optimized usingslbsa712007-10-301-15/+12
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-2/+2
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague2007-10-251-1/+1
| | | | | | which cleans up the verbose logic
* * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!lbsa712007-10-151-1/+1
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* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-10/+1
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-1/+10
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* Can now set the http ports that grid server and user server use. MW2007-09-141-1/+1
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* Deleted a few old files that are no longer used.MW2007-08-271-3/+0
| | | | | | Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
* Separated Login Service from usermanager, which helps to clean up the code a ↵MW2007-08-131-1/+4
| | | | bit and also should help to integrate the inventory server (when it is wrote/finished).
* Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2007-08-031-2/+7
| | | | configdir, datadir.
* * More console related changes.Adam Frisby2007-07-241-1/+1
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* * Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby2007-07-241-1/+0
| | | | projects combined, all 'never used' things)
* Re-added the ability to set the database provider (dll) in the config file ↵MW2007-07-211-1/+1
| | | | for the userserver and gridserver.
* *Moved XmlConfiguration to its own projectmingchen2007-07-191-2/+2
| | | | | | *Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
* * Removed yet more compiler warningsAdam Frisby2007-07-191-1/+0
| | | | | * Dropped old ILocalStorage storage engines.
* *New Configuration System, much easier and less buggy compared to the ↵mingchen2007-07-181-38/+2
| | | | | | | | original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
* changed to native line ending encodingSean Dague2007-07-161-214/+214
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* *Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen2007-07-061-2/+2
| | | | | | | | | | in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-041-2/+2
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-11/+6
| | | | | * added some licensing info
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-011-1/+1
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins