| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
| |
projects combined, all 'never used' things)
|
|
|
|
| |
for the userserver and gridserver.
|
|
|
|
|
|
| |
*Made it possible to load a configuration interface by DLL
*Deleted the 1024 config files until they are updated
|
|
|
|
|
| |
* Dropped old ILocalStorage storage engines.
|
|
|
|
|
|
|
|
| |
original system in place
*View RegionInfo.cs for an example on how it works!
*This hopefully copies all the files over, but who knows :)
|
| |
|
|
|
|
|
|
|
|
|
|
| |
in on grid mode
*Note: Grid Mode now works in sugilite, but is still unstable
**Known bug in which the grid server crashes after being relaunched from a previously create configuration
**Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions
**Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
|
|
|
|
|
|
|
|
|
| |
* Removed legacy REST handling
* Created two custom IStreamHandlers for asset up/download
* Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage.
* Introduced BaseStreamHandler with GetParam() and some other goodies
|
|
|
|
|
| |
* added some licensing info
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
|
|
|
|
|
| |
*Added base support for setting up a master user
|
| |
|
|
|
|
| |
prebuild.xml though
|
|
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
|