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service initialization into CommsManager
* What is really needed is a plugin and interface request system as being done for region modules
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components
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
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authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
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OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files.
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standalone and the grid services. Should not affect any functionality.
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* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
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* Normalized m_inventoryService
* Pulled AddActiveGestures up
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* Sometimes, null is a valid return value to indicate 'none found'. doh.
* Sometimes, the Grid server does not send simURI - this you need to reconstruct yourself. Euw.
(I believe) this solves mantis issue #3287
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* Finally got to the point where I could pull up the CustomiseResponse function. Major de-duplication.
* Introduced FromRegionInfo on RegionProfileData
* This revision needs both grid and standalone testing galore.
Work in progress!
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use (naming is a work in progress...)
* introduced new IRegionProfileService that is going to be _one_ profileService
* Had GridDBService inherit the IRegionProfileService
(preparing for re-wiring things and de-duplicating eventually)
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name as it could be confused with the Grid Server namespace or with the IGridService in the region servers.
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- handle GetUser request for nonexistent user gracefully
- include throttle levels in ClientInfo
- code to save/restore throttles in client stack
- only update/send updates to active clients
- make animation classes serializable
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"module".
Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
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