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path: root/OpenSim/Grid/ScriptServer/ScriptServerMain.cs (unfollow)
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2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-14/+9
2008-02-04* Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey1-11/+3
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen1-2/+3
2008-01-12Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen1-1/+2
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen1-0/+9
2008-01-12New ScriptServer protocol successfully implemented.Tedd Hansen1-4/+25
2008-01-12ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen1-1/+1
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen1-6/+15
2008-01-02Full .dll-name in config option for ScriptEngine. Loading only scriptengine s...Tedd Hansen1-0/+1
2007-12-30Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...Tedd Hansen1-3/+12
2007-10-30* Optimized usingslbsa711-9/+5
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-1/+1
2007-10-25apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague1-1/+1
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-10-05getting all our line endings consistant againSean Dague1-48/+48
2007-09-25More reorganizing of new SE. Added debug print of application exception.Tedd Hansen1-2/+2
2007-09-24More structural changes to new SETedd Hansen1-7/+6
2007-09-24Reorganized some filesTedd Hansen1-0/+49