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2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-0/+2
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-15* Mother of all commits:Adam Frisby1-2/+2
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-12Added license to new filesTedd Hansen1-1/+3
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it ↵Tedd Hansen1-2/+2
can not access Scene it sort of crashes right away ;) Added some sample placeholders for implementing rest of LSL events.
2008-01-02Full .dll-name in config option for ScriptEngine. Loading only scriptengine ↵Tedd Hansen1-2/+3
specified in config. ScriptServer will still not start!
2007-12-27* Optimized usingslbsa711-1/+1
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-10-30* Optimized usingslbsa711-10/+7
* Shortened type references * Removed redundant 'this' qualifier
2007-10-05getting all our line endings consistant againSean Dague1-32/+32
2007-09-25More reorganizing of new SE. Added debug print of application exception.Tedd Hansen1-0/+12
2007-09-24Reorganized some filesTedd Hansen1-2/+2
2007-09-22Stand Alone ScriptEngine: early framework, ongoing planning (don't touch ↵Tedd Hansen1-17/+20
yet, will go through major reorganizing). Still a LOT of things needs to be solved...
2007-09-17fixing me some line endingsSean Dague1-43/+43
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ↵MW1-43/+43
separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
2007-08-06... and here's the second part...lbsa711-0/+0
2007-08-06Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa711-0/+0
2007-07-16changed to native line ending encodingSean Dague1-43/+43
2007-07-13* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby1-1/+1
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
2007-07-13* Reorganising Java Virtual Machine code into a subfolder for the JVM ↵Adam Frisby1-0/+0
specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API.
2007-07-05* Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby1-7/+7
host to be added).
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-8/+0
* added some licensing info