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path: root/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs (unfollow)
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2008-09-17More ScriptEngine cleanupTedd Hansen1-222/+0
2008-05-16Formatting cleanup.Jeff Ames1-2/+2
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-3/+5
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-10-30* Optimized usingslbsa711-42/+131
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-05Some more work on new ScriptEngine.Tedd Hansen1-1/+1
2007-09-20* Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa711-3/+3
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague1-131/+131
will happen on the windows side now that eol-style is correct
2007-09-13Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵Tedd Hansen1-3/+3
member names to smallcapsy.
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28startup event on script added to object, not all inside object.Tedd Hansen1-4/+0
2007-08-25Added class for "long commands" (command that returns as event) with ↵Tedd Hansen1-1/+0
dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
2007-08-25Scripts no longer crash sim after 5 minutes (override ↵Tedd Hansen1-2/+4
InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.
2007-08-23Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen1-1/+1
2007-08-22GC.GetTotalMemory(true) was blocking.Tedd Hansen1-6/+3
We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o.
2007-08-22Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of ↵Tedd Hansen1-1/+3
empty objects crash.
2007-08-22(Untested) Scripts are individually loaded into objects (on rez), and event ↵Tedd Hansen1-5/+33
fired likewise. Bugfixes coming in next commit.
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in ↵Tedd Hansen1-0/+1
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen1-1/+3
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa711-1/+1
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
2007-08-14Removed some debugging. Removed *.lso from project include in prebuild.xml.Tedd Hansen1-1/+1
2007-08-14llSay() works again. Cleanup of debug messages.Tedd Hansen1-1/+1
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen1-4/+3
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵Tedd Hansen1-2/+5
now works, but llSay only outputs to server console.
2007-08-09Removed 2 warnings. Added pointer comments to where to add hooks and modify ↵Tedd Hansen1-0/+3
functions to get SE working.
2007-08-09ScriptEngine just needs 2 events hooked up and llSay() implemented to work. ↵Tedd Hansen1-1/+1
See TODO.txt for details.
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen1-0/+99