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2007-10-30* Optimized usingslbsa711-25/+23
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa711-0/+28
messages. Thanks Chillken!
2007-10-05Some more work on new ScriptEngine.Tedd Hansen1-3/+3
2007-09-16Implemented: llSetText, llResetScript Tedd Hansen1-3/+3
Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call)
2007-09-15Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain ↵Tedd Hansen1-2/+5
and "using OpenSim.Region.ScriptEngine.Common;" at start of script when converted from LSL. Vectors and rotations now works.
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague1-197/+197
will happen on the windows side now that eol-style is correct
2007-09-13Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵Tedd Hansen1-22/+22
member names to smallcapsy.
2007-08-28startup event on script added to object, not all inside object.Tedd Hansen1-1/+0
2007-08-25Scripts no longer crash sim after 5 minutes (override ↵Tedd Hansen1-17/+18
InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.
2007-08-22GC.GetTotalMemory(true) was blocking.Tedd Hansen1-2/+4
We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o.
2007-08-22(Untested) Scripts are individually loaded into objects (on rez), and event ↵Tedd Hansen1-0/+1
fired likewise. Bugfixes coming in next commit.
2007-08-20Some minor changes + krinkec's updates to ll* functions.Tedd Hansen1-1/+1
2007-08-19Added event method invoke cache to Executor. "Bind once, Invoke multiple ↵Tedd Hansen1-30/+21
times". Will speed up script event execution considerable. But at the cost of some memory (will be optimized later with RuntimeXHandle).
2007-08-19Moved script loading from ScriptManager to AppDomainManager. Now increases ↵Tedd Hansen1-5/+34
scripts loaded count in AppDomain properly.
2007-08-18Moved in-AppDomain event execution from Script to ↵Tedd Hansen1-37/+29
OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
2007-08-18Added (theoretical) AppDomain cleanup code.Tedd Hansen1-17/+89
2007-08-18LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen1-4/+4
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
2007-08-18Moved LSL_BuiltIn_Commands_Interface.cs to a separate library ↵Tedd Hansen1-6/+1
(OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in ↵Tedd Hansen1-0/+115
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.