Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 1 | -2/+2 | |
notice of doom | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -7/+8 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-05 | Some more work on new ScriptEngine. | Tedd Hansen | 1 | -1/+1 | |
2007-09-17 | fixing me some line endings | Sean Dague | 1 | -1/+1 | |
2007-09-16 | Implemented: llSetText, llResetScript | Tedd Hansen | 1 | -2/+2 | |
Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call) | |||||
2007-09-13 | remove ^M, as native storage should be UNIX format, and ^M in/out mashing | Sean Dague | 1 | -635/+635 | |
will happen on the windows side now that eol-style is correct | |||||
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 | |
2007-09-04 | Some work on Module loading/management. | MW | 1 | -0/+3 | |
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much) | |||||
2007-08-18 | Moved in-AppDomain event execution from Script to ↵ | Tedd Hansen | 1 | -0/+1 | |
OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor). | |||||
2007-08-18 | LSL Compiler now only referring required assemblies (DotNetEngine and ↵ | Tedd Hansen | 1 | -85/+85 | |
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken. | |||||
2007-08-18 | Working on AppDomains. Scripting is now officially broken. :] | Tedd Hansen | 1 | -0/+2 | |
2007-08-18 | Moved LSL_BuiltIn_Commands_Interface.cs to a separate library ↵ | Tedd Hansen | 1 | -1/+1 | |
(OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs). | |||||
2007-08-17 | krinkec's updates to ll* interface and functions. | Tedd Hansen | 1 | -2/+2 | |
2007-08-15 | Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) ↵ | Tedd Hansen | 1 | -236/+236 | |
and double (instead of float). | |||||
2007-08-15 | * Applying ckrinke's LSL baseclass changes (Thanks!) | Adam Frisby | 1 | -32/+60 | |
2007-08-15 | * New LSL functions | Adam Frisby | 1 | -1/+1 | |
+ llAsin / llAcos + llMD5String + llModPow + llGetUnixTime | |||||
2007-08-14 | krinkec's updates to ll* interface and functions | Tedd Hansen | 1 | -85/+178 | |
2007-08-13 | Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵ | Tedd Hansen | 1 | -2/+2 | |
now works, but llSay only outputs to server console. | |||||
2007-08-13 | krinkec's updates to ll* interface and functions | Tedd Hansen | 1 | -121/+261 | |
2007-08-12 | Code comments and cleanup, correct datatypes for key, vector, rotation, ↵ | Tedd Hansen | 1 | -28/+28 | |
(hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc | |||||
2007-08-10 | Renamed Compiler.LSL to Compiler.LSO | Tedd Hansen | 1 | -1/+1 | |
2007-08-09 | Removed spaces from directory names | Tedd Hansen | 1 | -0/+0 | |
2007-08-09 | Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵ | Tedd Hansen | 1 | -0/+0 | |
OpenSim.ScriptEngine.DotNetEngine to avoid the compile error | |||||
2007-08-08 | Added ScriptEngine.DotNetEngine | Tedd Hansen | 1 | -0/+368 | |