| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
console capable of processing commands. Create LocalConsole as a console
that uses cursor control and context help. Precursor to a distributed
console system for the new grid services. No functional change intended :)
|
|
|
|
|
| |
Renamed MessageUserServerModule to InterMessageUserServerModule
|
|
|
|
| |
name as it could be confused with the Grid Server namespace or with the IGridService in the region servers.
|
|
|
|
| |
handling, as it seems that system isn't in use anymore.
|
| |
|
|
|
|
| |
OpenSim.Grid.MessagingServer.Modules for the modules/components of it.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
As with the other two servers, this is very much a work in progress.
|
| |
|
|
|
|
|
|
|
|
| |
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
|
|
|
|
|
|
|
|
|
| |
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
|
|
|
|
| |
OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service.
|
| |
|
| |
|
|
|
|
| |
so it can be subclassed.
|
|
|
|
|
|
|
|
| |
because the region they were in has gone
Or, in other words, a region crash/restart no longer messes up presence.
|
|
|
|
|
|
|
|
|
| |
from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
|
| |
|
|
|
|
|
|
| |
libOMV.
|
|
|
|
|
|
|
|
|
| |
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
|
|
|
|
|
|
|
|
| |
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
|
| |
|
|
|
|
|
|
|
|
| |
minutes. This ensures that things don't get messy if a user server is restarted
and the user server's operator has no control over the host the message servers
run on.
|
|
|
|
|
|
| |
message server. This is needed for larger grids
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
|
| |
|
|
|
|
|
|
|
| |
- Added "register" command to MessagingServer to re-register with the
UserServer after that crashed/was restarted.
|
|
|
|
| |
for consistency's sake
|
| |
|
|
|
|
|
|
|
|
|
| |
* Updates to libomv r2243,
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman.
* Will update OpenSim-libs in 10 minutes..
|
|
|
|
| |
requests flow through the ShowHelp() method
|
|
|
|
|
|
| |
the login_to_simulator message. Changed parsing accordingly (#2190).
|
|
|
|
|
|
|
| |
Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
|
|
|
|
|
|
|
| |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
|
| |
|
|
|
|
|
|
|
|
| |
Thank you, gsky, for a patch that corrects the threading model
to use the multithreaded apartment in the grid servers and
region server.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
* You'll need to start-up the MessageingServer and set it up. It sets up like any of the other grid servers.
* All user presence data is kept in memory for speed, while the agent is online. That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline.
* Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache.
|
|
|
|
|
|
|
|
| |
must remember to nant clean
* Hook all server startups into base opensim server startup method
|
| |
|
|
|
|
|
|
|
|
|
| |
HttpListenerResponse respectively.
enhancing IStreamHandler and IStreamedHandler interfaces so that OSHttp{Request,Response} get passed in,
allowing RestHandlers to set response status code, redirections, etc.
|
|
|
|
| |
to the same prompt scheme
|