aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-05-25Update svn properties. Formatting cleanup.Jeff Ames1-2/+2
2008-05-19adding OSHttpRequest and OSHttpResponse which wrap HttpListenerRequest and ↵Dr Scofield1-2/+5
HttpListenerResponse respectively. enhancing IStreamHandler and IStreamedHandler interfaces so that OSHttp{Request,Response} get passed in, allowing RestHandlers to set response status code, redirections, etc.
2008-05-16Formatting cleanup.Jeff Ames1-5/+5
2008-05-01* Rolled back a few changes.Adam Frisby1-10/+14
2008-05-01* Cleaning code still.Adam Frisby1-14/+10
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-7/+4
(this took a while to run).
2008-04-02* Updating the version of the ODE library. (big update). The Mac library ↵Teravus Ovares1-56/+13
needs to be updated still. * Adding some XMPP stuff that's incomplete.
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-7/+7
2008-02-05Converted logging to use log4net.Jeff Ames1-10/+13
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-04Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey1-9/+5
2008-01-30* Add 'asset not found' statistics to grid asset server statsJustin Clarke Casey1-2/+12
2008-01-30* Minor asset server message tweakJustin Clarke Casey1-1/+2
2008-01-30* Deal with asset requests with malformed guids to the asset server in more ↵Justin Clarke Casey1-6/+13
user-friendly way than throwing an Exception * Compact status messages to reduce verbosity and be more informative
2008-01-28* Move AssetStatsReporter to Framework.StatisticsJustin Clarke Casey1-0/+1
* The hooks are still plugged in too high at the asset server, but then next layer down is the database and this may be refactored soon. * This change will requires a prebuild
2008-01-23* Add very very very basic initial statistical information collection to ↵Justin Clarke Casey1-10/+15
asset server * stats can be seen by typing stats on the asset server command line * Currently collecting only raw requests for today and yesterday * And I haven't yet tested the 24 hour rollover
2007-12-27* Optimized usingslbsa711-2/+2
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-18* Removed redundant code in RestService.csAdam Frisby1-8/+1
* Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored. * Removed unused variable m_newAvatar * Removed several unused try{}catch(Exception e){}'s. * Added null assignment in simpleapp to prevent warning.
2007-12-11added copyright noticesJeff Ames1-0/+28
2007-11-20Turned on more verbosity to try to debug assetserver failuresBrian McBee1-2/+2
2007-11-04add a IAssetProvider.CommitAssets() call to the grid asset server, when a ↵MW1-0/+1
asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file.
2007-11-01debug tracing for asset server hangsSean Dague1-1/+4
2007-10-30* Optimized usingslbsa711-23/+21
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-29normalized line endingsJeff Ames1-109/+109
2007-10-26Very early first implementation of grid based assets.Tleiades Hax1-0/+109
Run this on a major grid, and weep