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2008-05-07* Move shutdown processing to base OpenSimServer, overriding the method ↵Justin Clarke Casey1-20/+4
where appropriate * This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
2008-05-01* Rolled back a few changes.Adam Frisby1-41/+37
2008-05-01* Cleaning code still.Adam Frisby1-37/+41
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-4/+5
(this took a while to run).
2008-03-28* Refactored out common http handler operationslbsa711-8/+5
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-05* Four more warnings bite the dust.Adam Frisby1-1/+2
2008-02-26* More Message server stuff. Still not ready.Teravus Ovares1-1/+1
2008-02-25* Message Server Linkages (still not ready for use so don't start it yet)Teravus Ovares1-12/+25
2008-02-07Update version numbers to 0.5Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-20/+16
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-04* Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey1-13/+14
* The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc) * DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
2008-01-06* A few more Message Server comms related updatesTeravus Ovares1-7/+1
2008-01-06* Added some userserver glue for communications with the message server Teravus Ovares1-74/+14
* Added some code for the message server, fixed a few references and starting to flesh it out.
2008-01-06Set svn:eol-style.Jeff Ames1-225/+225
2008-01-05* Added shell Messaging Server. Don't run the MessagingServer yet or you ↵Teravus Ovares1-225/+225
might end up with problems later.
2008-01-05And another log-instead-of-crash... when creating user fails.Tedd Hansen1-3/+19
2008-01-02* Updates UserServer Teravus Ovares1-1/+5
* Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
2007-12-31Standard library folders can now be configued in the xml in ↵Justin Clarke Casey1-1/+3
inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
2007-12-27* Optimized usingslbsa711-7/+14
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-14* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵Teravus Ovares1-1/+1
calls
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames1-1/+1
2007-12-05Some refactoring of the RestObjectPoster (and related classes).MW1-1/+1
2007-12-04* Avatar picker works in grid mode now.Teravus Ovares1-0/+2
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-2/+2
2007-12-02Some refactoring , mainly on Inventory code. MW1-1/+1
2007-12-01Initial working Grid Inventory server. Only been tested on a very small ↵MW1-1/+18
grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
2007-10-30* Optimized usingslbsa711-15/+12
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-2/+2
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-25apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague1-1/+1
which cleans up the verbose logic
2007-10-15* Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!lbsa711-1/+1
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa711-10/+1
Tleiades patch 444 and 445.
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa711-1/+10
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-14Can now set the http ports that grid server and user server use. MW1-1/+1
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-27Deleted a few old files that are no longer used.MW1-3/+0
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
2007-08-13Separated Login Service from usermanager, which helps to clean up the code a ↵MW1-1/+4
bit and also should help to integrate the inventory server (when it is wrote/finished).
2007-08-03Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee1-2/+7
configdir, datadir.
2007-07-24* More console related changes.Adam Frisby1-1/+1
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby1-1/+0
projects combined, all 'never used' things)
2007-07-21Re-added the ability to set the database provider (dll) in the config file ↵MW1-1/+1
for the userserver and gridserver.
2007-07-19*Moved XmlConfiguration to its own projectmingchen1-2/+2
*Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
2007-07-19* Removed yet more compiler warningsAdam Frisby1-1/+0
* Dropped old ILocalStorage storage engines.
2007-07-18*New Configuration System, much easier and less buggy compared to the ↵mingchen1-38/+2
original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
2007-07-16changed to native line ending encodingSean Dague1-214/+214
2007-07-06*Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen1-2/+2
in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
2007-07-04* Removed AssetHttpServer, using BaseHttpServer insteadlbsa711-2/+2
* Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-11/+6
* added some licensing info
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa711-1/+1
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins