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* * reseparate inventory item creator id and creator uuidJustin Clarke Casey2009-05-251-2/+3
| | | | | | | | | * unfortunately, while the client requires uuids and we want to be able to have arbitrary string ids, these cannot be kept in sync * I think the problems last time were due to a serialization change * So the major inteface version has been bumped to take care of any lingering issues here. * This means that region servers beyond this revision can only connect to similarly uptodate grid services, and vice versa
* Remove the pre-log4net, discrete output methods from the consolesMelanie Thielker2009-05-201-1/+1
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* Small fix uncommenting something that got commented too much.diva2009-05-141-1/+1
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* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-0/+1
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* Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simpleMelanie Thielker2009-05-041-1/+1
| | | | | | | | console capable of processing commands. Create LocalConsole as a console that uses cursor control and context help. Precursor to a distributed console system for the new grid services. No functional change intended :)
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-04-071-2/+2
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* Added CreateObject(regionhandle, userID, itemID) to post objects that are to ↵diva2009-04-051-35/+39
| | | | | | | be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs. Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
* Adds support at the inventory server for direct inventory manipulation from ↵diva2009-03-301-1/+8
| | | | authorized clients using capabilities. Provided keys are verified with the designated authority. The added code is only executed for clients following HGLoginAuth procedure or similar. It does not remove any existing behavior.
* Committing partial work on passing folders across instances. This may crash.Melanie Thielker2009-03-231-0/+4
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* Add a QueryItem method to the inventory subsystem. Currently implemented forMelanie Thielker2009-03-211-0/+4
| | | | | | | MySQL only, stubs for the others. This allows updating the cache with a single item from the database.
* * optimized usings.lbsa712009-02-122-6/+3
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* Add proper handling for shared vs. unshared modules to the commandMelanie Thielker2009-02-101-1/+1
| | | | | | | | interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-071-11/+10
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* Added two new "trusted" url handlers to the Inventory server, to allow the ↵MW2008-12-022-10/+34
| | | | user server to get a list of items in a folder and add a new item.
* * refactor: make startup a template methodJustin Clarke Casey2008-10-031-3/+1
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* Add persistence of active gestures. This needs an UGAIM update to work.Homer Horwitz2008-09-242-0/+14
| | | | | | | | | Active gestures are sent as part of the login-response. Added fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and NHibernate. Using the empty ones won't cause errors, but doesn't provide persistence either, of course.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-062-7/+7
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-182-8/+8
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* Mantis #1936Melanie Thielker2008-08-131-1/+0
| | | | | | | | Thank you, gsky, for a patch that corrects the threading model to use the multithreaded apartment in the grid servers and region server.
* * minor: get rid of send and receive keys from inventory serverJustin Clarke Casey2008-08-091-6/+5
| | | | | | * these are not used
* * minor: remove redundant welcome message from inventory grid server ↵Justin Clarke Casey2008-08-091-1/+0
| | | | configuration
* * Add line to log notifying of inventory -> user grid server trust failureJustin Clarke Casey2008-08-091-3/+22
| | | | | | * add code comments
* enabled a config option to inventory server to be able to stop it doing the ↵MW2008-07-252-27/+51
| | | | | | | SessionId lookup to the user server. As this ties a inventory server to one userserver/grid. doing the look up is still enabled by default.
* Thanks, lulurun, for a patch that adds an authenticated session cache to reduceMike Mazur2008-07-251-11/+27
| | | | | | "check_auth_session" requests from inventory server to user server.
* Thanks, cmickeyb, for a patch that addresses secure inventory assuming IP ↵Mike Mazur2008-07-241-3/+5
| | | | addresses in configuration. Fix issue 1812.
* thanks lulurun for a security patch that blocks unathorized access to the ↵Johan Berntsson2008-07-232-19/+61
| | | | inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service)
* cleanup: fixing CamelCase issue with RestDeserialiseHandler.Dr Scofield2008-07-151-9/+9
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* Mantis#1514. Thank you kindly, Boscata for an InventoryServer patchCharles Krinke2008-06-111-0/+4
| | | | | | to allow the InventoryServer to work with MSSQL..
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-2/+3
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Minor: For no particularly good reason, make all console prompts conform ↵Justin Clarke Casey2008-05-161-1/+1
| | | | to the same prompt scheme
* Formatting cleanup.Jeff Ames2008-05-162-27/+27
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* * Remove old historical grid inventory codeJustin Clarke Casey2008-05-132-212/+1
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* * Removing polling delay for non-CAPS inventory fetch if the client has not ↵Justin Clarke Casey2008-05-091-1/+4
| | | | | | | | yet received data from the inventory service * Replaced instead with the system now used by other requests where the fetch request is placed on a queue and service when the data comes in
* * Reduced sleep durations in a number of files.Adam Frisby2008-05-081-6/+1
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* * Move shutdown processing to base OpenSimServer, overriding the method ↵Justin Clarke Casey2008-05-071-4/+0
| | | | | | | | where appropriate * This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
* * Add ability to defer item actions for AddItem() and DeleteItem(). This ↵Justin Clarke Casey2008-05-031-1/+1
| | | | won't be useful until we let the client cache (again?)
* * Refactor RemoveItem()Justin Clarke Casey2008-05-031-1/+1
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* * Refactor: move UpdateFolder into CachedUserInfoJustin Clarke Casey2008-05-031-1/+1
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* * Refactor: Move bulk of CreateFolder from UserProfileCacheService into ↵Justin Clarke Casey2008-05-031-58/+8
| | | | | | | | CachedUserInfo * Remove unused/superseded methods from GridInventoryService
* * Refactor: Remove the unused userID parameter that was being passed into ↵Justin Clarke Casey2008-05-012-88/+6
| | | | | | | | almost every inventory method * This allows lots of redundant inventory methods with only slightly different names to be eliminated.
* * Rolled back a few changes.Adam Frisby2008-05-013-70/+63
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* * Cleaning code still.Adam Frisby2008-05-013-63/+70
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* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-011-4/+0
| | | | | * Made a bunch more members static, removed some dead code, general cleaning.
* * Assorted spring cleanings.Adam Frisby2008-05-011-2/+0
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* * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. ↵Teravus Ovares2008-04-301-0/+5
| | | | | | | Thanks A_Biondi and Melanie! * This builds but might not work. JustinCC will examine.. it may work out of the box.
* * Implement full grid mode Trash emptyJustin Clarke Casey2008-04-232-9/+19
| | | | | | | | | * Now, emptying the trash should remove folders and the items they contain as well as items which were not in a subfolder. * This will only work once both the region and grid servers have reached this revision. * You may also need to clear your cache before this will work * Refactoring to follow.
* allow for Inventory database source to be specified in mainSean Dague2008-04-232-3/+3
| | | | | | | | configs. This works with sqlite and nhibernate backends, and stays with default seperate ini files for mysql and mssql until someone writes those.
* * Implement proper emptying of trashcan on standaloneJustin Clarke Casey2008-04-231-0/+10
| | | | | | | * On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow.
* * Allow folder renaming to complete after an agent inventory has been ↵Justin Clarke Casey2008-04-221-1/+5
| | | | | | | | | received by a region from the inventory service * This replaces the old behaviour of failing straight away, which could cause lost updates if the inventory service was slow in responding * This is the first baby step to making all inventory requests behave this way, to reduce inventory lossage
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-213-10/+11
| | | | (this took a while to run).