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* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-143/+0
| | | | should make sure the wiki is updated.
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-032-6/+3
| | | | | * added some licensing info
* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-22/+15
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* * Project files fixed for OGS.Adam Frisby2007-07-011-15/+22
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* * just making sure build files are latestlbsa712007-06-291-2/+2
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-281-2/+2
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* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-281-0/+44
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* *Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen2007-06-271-2/+2
| | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
* *Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵mingchen2007-06-273-6/+6
| | | | prebuild.xml though
* *Updated prebuild.xml and ran prebuild againmingchen2007-06-271-12/+0
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-274-0/+345
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.