| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
| |
rather than multi-threaded (which may be behind the occasional test freezes)
|
|
|
|
| |
having Initialise() and Initialize() in the same class - very difficult to read.
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
avatar interests update.
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
* Introduced preprocess step in FetchAsset (Might revert this later)
* Some minor CCC
* Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
* Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
|
|
|
|
|
|
|
|
| |
* Revamps the server side texture pipeline
* Textures should load faster, get clogged less, and be less blurry
* Minor tweak to ensure the outgoing texture throttle stays private.
* Fixes mantis 3440
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Addresses Mantis #3381
The current implementation works as expected if the object has no rotation or
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).
It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL
also behaves oddly with a spin on an arbitrarily rotated object.)
|
|
|
|
|
|
| |
* This makes the problem much more obvious to the user, and OpenSim isn't that useful without inbound http anyway
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
as UUIDs
* All existing functionality should be unaffected.
* Database schemas have not been changed.
|
|
|
|
|
|
|
| |
* Implement "Add To Outfit"
* Thanks FredoChaplin
|
| |
|
|
|
|
|
|
|
| |
be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
|
|
|
|
|
|
|
| |
OpenSim, license text is unchanged)
* Added Bitmap[,] to IParcel for MRM
|
|
|
|
|
| |
First part of Mantis #964, the necessary clouds image will follow separately.
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
SHIFT / MOUSE DRAG on a physical object
Addresses Mantis #3381
|
|
|
|
| |
be used from more than just Scenes. Added the NewFileAgentInvengory cap to HGInventoryService.
|
|
|
|
| |
RESTInterregionComms into a RegionClient class.
|
| |
|
|
|
|
| |
structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too.
|
| |
|
| |
|
|
|
|
|
| |
* Did some aligning refactoring of the MD5 and SHA-1 functions.
|
|
|
|
| |
subclasses. Default is false. HGLoginAuthService sets it true. Better error handling dealing with inventory service faults.
|
|
|
|
|
| |
* Fixed minor typo
|
| |
|
|
|
|
| |
authorized clients using capabilities. Provided keys are verified with the designated authority. The added code is only executed for clients following HGLoginAuth procedure or similar. It does not remove any existing behavior.
|
|
|
|
| |
to verify the key.
|
| |
|
|
|
|
|
|
| |
Fixes Mantis #3324
|
|
|
|
| |
Improved error handling in HGLoginAuthService. Instrumented HGInventoryService so that it can interface both with local and remote user and asset services.
|
|
|
|
| |
OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files.
|
|
|
|
| |
standalone and the grid services. Should not affect any functionality.
|
|
|
|
|
|
| |
IGroupsModule interface
|
|
|
|
|
|
|
| |
sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
|
|
|
|
|
|
|
| |
support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
|
| |
|
|
|
|
|
|
|
| |
with LibOMV based clients.
* Modifies the IClientAPI! So client stacks will need to be modified!
|
|
|
|
|
|
| |
Fixes Mantis #3324
|
|
|
|
|
|
| |
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
|
|
|
|
| |
where it belongs. Better error handling in ScenePresence.CopyFrom.
|
| |
|