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* * Removes references to libsecondlife.Packets from IClientAPI. BAD ↵Adam Frisby2008-05-072-11/+92
| | | | | | | PROGRAMMERS. NAUGHTY. * Thanks to Andrew (DeepThink) for working on this one.
* * Other then the prim update experiments that are going on now, ↵Teravus Ovares2008-05-071-0/+4
| | | | llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D.
* get all the right bits to SendPrimitiveToClient so we can actuallySean Dague2008-05-071-8/+11
| | | | | | set vel, acc, and rvel in the packet (though this isn't done yet).
* * Move shutdown processing to base OpenSimServer, overriding the method ↵Justin Clarke Casey2008-05-071-1/+17
| | | | | | | | where appropriate * This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
* * Increase number of poll attempts an inventory items request will make ↵Justin Clarke Casey2008-05-071-1/+1
| | | | under CAPS
* From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey2008-05-071-1/+1
| | | | | | | | | | | The attached patch moves the sun module incrementally nearer where it needs to be. Default behavior, i.e. no overriding configuration is to match Second Life's diurnal/nocturnal rhythm. All designated values are now sent to the client.There remain a couple of unanswered questions about how this SHOULD be implemented though.
* send actual velocity and angular velocity in terse updatesSean Dague2008-05-061-1/+1
| | | | | | | instead of hardcoding to zero when the primitive is non physical. llTargetOmega should work now.
* *LLClientView is now pushed the EstateSettings instead of pulling it from ↵mingchen2008-05-061-5/+52
| | | | | | | the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place)
* * Committing a bunch of work for control snatching. Not done yet. No ↵Teravus Ovares2008-05-061-0/+3
| | | | visible features.
* *Standardized the Land module by removing all references to ↵mingchen2008-05-051-1/+26
| | | | libsecondlife.packets
* * Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares2008-05-051-2/+10
| | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI
* *Fixed a mistake in the EstateManagementModule that messed up the trunk.mingchen2008-05-041-0/+1
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* *Fixed up EstateManagementModule to the module standard - no more packets ↵mingchen2008-05-042-3/+49
| | | | | | | allowed! *Started cleaning up the land module
* * Refactor: A final root folder special case removal, this time in ↵Justin Clarke Casey2008-05-041-49/+18
| | | | HandleFetchInventoryDescendents[CAPS]
* * Refactor: Do the root case removal thing again, this time in ItemReceive()Justin Clarke Casey2008-05-041-34/+13
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* * Refactor: Simplify CachedUserInfo.FolderReceive() by removing root folder ↵Justin Clarke Casey2008-05-041-33/+29
| | | | special case
* * Simplify CreateFolder() by folding previous special root case into ↵Justin Clarke Casey2008-05-042-77/+46
| | | | FindFolder()
* * Add ability to defer item actions for AddItem() and DeleteItem(). This ↵Justin Clarke Casey2008-05-031-5/+21
| | | | won't be useful until we let the client cache (again?)
* * Refactor RemoveItem()Justin Clarke Casey2008-05-032-11/+51
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* * Refactor: Renaming item and folder tree search methods to have Find*() ↵Justin Clarke Casey2008-05-033-22/+21
| | | | prefixes
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-031-1/+2
| | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
* * Refactor: Move MoveFolder() and PurgeFolder() into CachedUserInfo (which ↵Justin Clarke Casey2008-05-032-62/+100
| | | | arguably should be split)
* * Refactor: move UpdateFolder into CachedUserInfoJustin Clarke Casey2008-05-032-24/+48
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* * Make user profile cache service complain if the caller assumes a profile ↵Justin Clarke Casey2008-05-031-13/+42
| | | | exists when in fact it does not
* * Refactor: Move bulk of CreateFolder from UserProfileCacheService into ↵Justin Clarke Casey2008-05-033-73/+115
| | | | | | | | CachedUserInfo * Remove unused/superseded methods from GridInventoryService
* * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()Justin Clarke Casey2008-05-031-4/+4
| | | | | | * Put warning in remove folder method about non implementation (not that this is used anyway - may be legacy)
* * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()Justin Clarke Casey2008-05-033-764/+1
| | | | | | * Remove old framework asset transactions files which were region modularized
* * For your fragging desire, damage enabled land works, but watch out!, life ↵Teravus Ovares2008-05-032-0/+14
| | | | does not regenerate until you're dead!
* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-023-5/+11
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* * More refactorings of UDPServer.Adam Frisby2008-05-021-100/+0
| | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ
* adding a few more prep parts for this objectSean Dague2008-05-021-14/+33
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* * Refactored ClientView into LLClientView. Removed all direct references to ↵Adam Frisby2008-05-022-5/+17
| | | | | | | | | UDPServer and replaced with IClientNetworkServer. * This should, in theory, let us make new servers with different protocols very easily (rather than the challenge we would have faced before). * BREAKS LoadBalancing module for the moment. * Commit 1/3 - Please dont attempt to update to this revision until all 3 are in.
* minor refactoring. Change getName and GetVersion methods (yes the had ↵Sean Dague2008-05-022-3/+3
| | | | | | | | different casings) to Name and Version properties for the User stores.
* Update svn properties.Jeff Ames2008-05-022-522/+522
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* * Refactor: Remove redundant userID from further up the inventory request chainJustin Clarke Casey2008-05-012-2/+3
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* * Refactor: Remove the unused userID parameter that was being passed into ↵Justin Clarke Casey2008-05-014-101/+104
| | | | | | | | almost every inventory method * This allows lots of redundant inventory methods with only slightly different names to be eliminated.
* create pass through of UserManagerBase to plugin callsSean Dague2008-05-011-4/+55
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* remove the db4o asset serverSean Dague2008-05-011-145/+0
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* added stubs for appearance bits to all the db layersSean Dague2008-05-011-0/+12
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* * Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby2008-05-011-1/+1
| | | | ASCIIEncoder in places we shouldn't.
* added in IUserService functions. These don't do anything yet,Sean Dague2008-05-013-64/+118
| | | | | | | but the set all compiles together fine, and it provides people an idea of where we are heading.
* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-0114-25/+25
| | | | | * Made a bunch more members static, removed some dead code, general cleaning.
* * Removing duplicate files that somehow got undeleted from TortoiseSVN. Fixed.Adam Frisby2008-05-012-578/+0
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* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-0131-81/+596
| | | | with namespaces.
* * Assorted spring cleanings.Adam Frisby2008-05-014-5/+2
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* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-64/+64
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* * Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby2008-04-301-54/+0
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* * Refactor: Rename InventoryFolderImpl.HasSubFolder() to GetDescendentFolder()Justin Clarke Casey2008-04-303-12/+12
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* * Resolve mantis 1068, 1095Justin Clarke Casey2008-04-302-10/+38
| | | | | | | * The resolution takes the form of not crashing the session if the folder the user is attempting to add already exists (e.g. there is one already with the same UUID). * Printing out warnings instead
* * Completely inconsequential inventory odds and ends (actual impact - only ↵Justin Clarke Casey2008-04-302-2/+10
| | | | one log message changed)