| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
| | |\ \ \ |
|
| | |\ \ \ \
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | | |
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
|
| | |\ \ \ \ \ |
|
| | |\ \ \ \ \ \ |
|
| | |\ \ \ \ \ \ \ |
|
| | |\ \ \ \ \ \ \ \
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
|
| | |\ \ \ \ \ \ \ \ \ |
|
| | |\ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
|
| | |\ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
|
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
cause nothing relevant are in the services logs
|
| |/ / / / / / / / / / / / /
|/| | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / / /
|/| | | | | | | | | | | | /
| | |_|_|_|_|_|_|_|_|_|_|/
| |/| | | | | | | | | | | |
|
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data.
Cleaned up (and added) debugging.
|
|\ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / /
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Also prevent god takes from ending up in Lost and Found
|
| | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ |
|
| | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
functions around.
|
| | | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | |/ / / / / / / / / / / /
| | |/| | | | | | | | | | | | |
|
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login.
Cleaned up the avatar update calls in the groups code. Cleaned up
some commented and debugging code, and a few formating fixes.
|
| | |/ / / / / / / / / / / /
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
en_US. This fixes Mantis #5177.
|
|/ / / / / / / / / / / / / |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / / |
|
| | |_|_|_|_|_|_|_|_|_|/
| |/| | | | | | | | | | |
|
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
the script.
|
|\ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ |
|
| | | |_|_|_|_|_|_|_|_|/
| | |/| | | | | | | | | |
|
| |/ / / / / / / / / / |
|
| | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / |
|
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
|
|\ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / |
|
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
cmdline.ToString() again
|
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
comands. does not store passwords
also, blank lines are not stored to history
this makes it easier to go back and correct a command which was simply mistyped rather than having to type it out again
|
| | | | | | | | | | | |
|
| | |_|_|_|_|_|_|_|/
| |/| | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
save properly, as will the results of a resizer script working. Attachment
positions are no longer saved on each move, but instead are saved once on
logout. Attachment script states are saved as part of the attachment now
when detaching.
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
save properly, as will the results of a resizer script working. Attachment
positions are no longer saved on each move, but instead are saved once on
logout. Attachment script states are saved as part of the attachment now
when detaching.
|
|\ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / |
|
| | |_|_|_|_|_|_|/
| |/| | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready."
This reverts commit 91b1d17e5bd3ff6ed006744bc529b53a67af1a64.
Conflicts:
OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
|
|\ \ \ \ \ \ \ \ \
| |/ / / / / / / / |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
midday defaults when no specific LightShare profile is set.
This prevents LightShare info being send out when the region has no LightShare
profile, allowing normal day/night cycles to happen.
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Signed-off-by: Melanie <melanie@t-data.com>
|