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* Merge branch 'master' into careminsterMelanie2013-03-222-31/+51
|\ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
| * Prevent multiple instances of the same item ID being appended to an ↵Justin Clark-Casey (justincc)2013-03-191-30/+48
| | | | | | | | | | | | | | | | AvatarAppearance It looks like this was happening when AttachmentsModule.RezAttachments was doing a secondary set of each attachment to update with the asset ID (initially they only have the inventory ID). However, with multi-attach this was appending a second copy of the same attachment rather than updating the data that was already there. This commit requires both simulator and service to be updated.
| * For the moment, disable the output of the 'scene' statistics in ↵Robert Adams2013-03-191-1/+3
| | | | | | | | | | | | | | SimExtraStatsCollector and thus for the command 'show stats' because it is ugly and most of the information is already output in the formatted printout that appears before.
* | Merge commit '464201b41d5f5fdd7c88ab5e95dd7b6fbae6d766' into careminsterMelanie2013-03-191-3/+14
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| * *Yet another HTTPServer update code changes in OpenSim Libs. * This fixes a ↵teravus2013-03-161-3/+14
| | | | | | | | connection close issue by getting rid of the socket references * This adds a connection timeout checker to shutdown poor or evil connections and combats DOS attempts that just connect and make no complete requests and just wait. It also actually implements KeepAlive... instead of just understanding the connection header in the request... you can test by connecting and requesting a keepalive header and sending another request on the same connection. The new timeout checker closes expired keepalive sessions, just make sure you send the request within 70 seconds of connecting or the timeout checker will timeout the connection.
* | Merge branch 'master' into careminsterMelanie2013-03-153-1/+28
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Framework/Servers/BaseOpenSimServer.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Log same environment information to Robust log as is already done for ↵Justin Clark-Casey (justincc)2013-03-142-11/+21
| | | | | | | | simulator logs, for debug purposes
| * Add ILandChannel.GetLandObject(Vector3 position) as this is a very common ↵Justin Clark-Casey (justincc)2013-03-141-0/+7
| | | | | | | | | | | | input to GetLandObject() This conforms to the existing ILandChannel.ParcelsNearPoint() method
* | Merge branch 'master' into careminsterMelanie2013-03-144-4/+102
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
| * minor: Remove some mono compiler warnings in OpenSim.Framework.dllJustin Clark-Casey (justincc)2013-03-132-3/+3
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| * Add prototype dynamic objects map for scene object partsJustin Clark-Casey (justincc)2013-03-132-1/+99
| | | | | | | | | | | | | | | | | | This allows region modules to add dynamic objects to SOPs rather than having to continually push and pull OSD dynamic attributes. This is to explore the original MOAP use case for dynamic attributes where it could be very awkward and possibly time-consuming to keep reconstructing MediaEntrys from stored DynamicAttributes. This commit adds a DOExampleModule to demonstrate/evolve this code. Dynamic objects involve no storage or persistence changes - the 'backing store' for any data that does need to be saved will remain the DAMap. DOExampleModule in this commit only attaches a fresh dynamic object. Actually constructing this from stored dynamic attributes and handling persistence is left for later. These changes should affect no existing functionality, though it may or may not reveal necessary changes in DAMap down the road.
* | Merge branch 'avination' into careminsterMelanie2013-03-061-3/+2
|\ \ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * | Multiattach, part 1Melanie2013-03-051-3/+2
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| * | Revert "Push updates from keyframe directly to the front of the output queue ↵Melanie2013-02-121-2/+1
| | | | | | | | | | | | | | | | | | rather" This reverts commit 04235e58e87ae42617111cad2884e42785914d4e.
| * | Push updates from keyframe directly to the front of the output queue ratherMelanie2013-02-121-1/+2
| | | | | | | | | | | | than through the update system.
* | | Merge branch 'master' into careminsterMelanie2013-03-053-1/+24
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2013-03-051-1/+16
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| | * | * Add a Max Payload size property to the Websocket Server Handler. If you ↵teravus2013-03-051-1/+16
| | | | | | | | | | | | | | | | would like to restrict the maximum packet size, (and therefore protect against Memory DOSing) then you should set this. I defaulted it to 40MB. This means that in theory, a malicious user could connect and send a packet that claims that the payload is up to 40 mb (even if it doesn't actually turn out to be 40mb. More testing needs to be done on it where the packets are maliciously malformed.
| * | | Add method to remove JsonRpc Handlers from the serverBlueWall2013-03-032-0/+8
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* | | Merge branch 'master' into careminsterMelanie2013-02-271-2/+5
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
| * | Show http poll handlers in separate http (poll) section of "show ↵Justin Clark-Casey (justincc)2013-02-271-2/+5
| | | | | | | | | | | | | | | | | | http-handlers" console command instead of never showing them (due to a previous bug). The code was assuming that poll handlers were also included in general http handlers but this was not the case.
* | | Merge branch 'master' into careminsterMelanie2013-02-273-56/+52
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| * | Make sure we dispose of WebResponse, StreamReader and Stream in various ↵Justin Clark-Casey (justincc)2013-02-274-68/+81
| | | | | | | | | | | | places where we were not already.
* | | Merge branch 'master' into careminsterMelanie2013-02-264-223/+274
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| * | Move map related settings from [Startup] to a new [Map] section in OpenSim.iniJustin Clark-Casey (justincc)2013-02-251-6/+21
| | | | | | | | | | | | | | | | | | | | | Existing map settings in [Startup] will continue to work, and if present will override anything in [Map] However, the proper place for such settings would now be [Map] This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings. This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
| * | Make StatsManager default output a little more readableRobert Adams2013-02-241-1/+1
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| * | Add EventHistogram.GetHistogramAsOSDMap that returns that parametersRobert Adams2013-02-241-211/+228
| | | | | | | | | | | | about the histogram as well as the values.
| * | Modify StatsManager so console command "show stats category container"Robert Adams2013-02-241-5/+24
| | | | | | | | | | | | only outputs the statistics in the specified container in the category.
* | | Merge branch 'master' into careminsterMelanie2013-02-231-0/+38
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| * | Added new Util function for reading config vars that's more generic than the ↵Diva Canto2013-02-221-0/+38
| | | | | | | | | | | | one I added yesterday -- this is for helping move config vars out of [Startup]
* | | Merge branch 'master' into careminsterMelanie2013-02-2219-20/+345
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-02-212-1/+234
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| | * | Add a virtual ToOSDMap() function to Monitoring.Stat for futureRobert Adams2013-02-211-0/+16
| | | | | | | | | | | | | | | | overloading by aggregation statistics and browser based stat viewers.
| | * | Add CounterStat which is a wrapper for a counter stat but, becauseRobert Adams2013-02-212-1/+218
| | | | | | | | | | | | | | | | | | | | | | | | | | | | the 'count' event is internal, historical data can be built it. Also includes EventHistogram class for building time based, bucketed history of event occurances. Make Stat implement IDisposable for subclasses that might need it.
| * | | Simplification of HG configs: HomeURI and GatekeeperURI now are defined as ↵Diva Canto2013-02-211-1/+21
| |/ / | | | | | | | | | default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency.
| * | Add a method to IStatsCollector for returning stats as an OSDMap.Robert Adams2013-02-205-4/+77
| | | | | | | | | | | | | | | | | | Extend implementors of IStatsCollector to return an OSDMap of stats. Update UserStatsCollector and AssetStatsCollector to return both string and OSDMap data (as well as console format).
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-02-2010-10/+9
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| | * | Deleted all AssemblyFileVersion directivesDiva Canto2013-02-1910-10/+9
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| * | | Correct mistake in parsing 'show object pos' and similar pos commands where ↵Justin Clark-Casey (justincc)2013-02-201-4/+4
| |/ / | | | | | | | | | | | | | | | the 'to' text would be treat as the end vector rather than discarded. Before this, the commands still work but the help text is wrong - one has to leave out the 'to' in stating the vectors
* | | Merge branch 'master' into careminsterMelanie2013-02-153-22/+24
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * | Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2013-02-141-0/+2
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| | * | * gracefully handle a Situation where a double close is called on the ↵teravus2013-02-141-0/+2
| | | | | | | | | | | | | | | | WebSocket handler
| * | | Use SortedDictionary in StatsManager instead of regular Dictionary so stats ↵Dan Lake2013-02-142-22/+22
| |/ / | | | | | | | | | will interate and print in a defined order
* | | Merge branch 'master' into careminsterMelanie2013-02-101-5/+6
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations
| * | Fixed ReadSculptData(): the check whether there are enough bytes to read was ↵Oren Hurvitz2013-02-091-5/+6
| | | | | | | | | | | | incorrect
| * | Plumb the path from the client to the extra physics params and backMelanie2013-02-071-1/+3
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* | | Merge branch 'avination' into careminsterMelanie2013-02-071-0/+108
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| * | Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SPMelanie2013-02-061-0/+108
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* | | Merge branch 'master' into careminsterMelanie2013-02-074-1/+1145
|\ \ \ | | |/ | |/| | | | | | | Conflicts: bin/HttpServer_OpenSim.dll
| * | * Adds Websocket support to baseHttpServer and IHttpServer.cs . This ↵teravus2013-02-0717-14/+361
| |\ \ | | | | | | | | | | | | allows modules to set up a websocket server that websocket clients can connect to. An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs