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* Update svn properties. Minor formatting cleanup.Jeff Ames2008-06-262-10/+3
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* As per the suggestion on the mailing list, added support for a OpenSim.xml ↵MW2008-06-263-7/+7
| | | | | | | config file, instead of a ini file. INI files still work the same as they did before, just now if a ini file isn't found, it looks for a OpenSim.xml file (of course in xml format) and if found uses that. Includes a OpenSim.Example.xml for reference (the default settings saved as a xml file).
* WORK-IN-PRGRESS: beware of falling pieces and shifting Dr Scofield2008-06-261-0/+53
| | | | | | | tectonic plates: starting AddHandler() code.
* Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-0/+2
| | | | | | Adds handlers for the reclaim land functionality, plus all needed permissions checks.
* Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-0/+11
| | | | | | | | | Fixes: - Wearable icon and name sreset to default on copy/paste - Cache is not updated when renaming/moving folders - Partial refactor to make inventory less dependen on AssetBase having a "Name" field - Add llGiveInventoryList() function
* Minor refactoring of POS. Adds a Util.Clamp(x, min, max) function.Jeff Ames2008-06-261-0/+8
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* added the flag param to IClientAPI.SendMapBlockMW2008-06-251-1/+1
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* first part of Requestmapblocks fixes: Adds uint flags param to the ↵MW2008-06-251-1/+1
| | | | OnRequestMapBlocks event (and handler), as when a client sends a map block request it also sends what layer it wants it for 0,1,2. It will always send two requests, one of them being for layer 2 (the overlay layer) and the other one either 0 or 1 depending on the tab that is selected in the client worldmap window. We should also be sending what layer the reply is for in IClientAPI.SendMapBlock (current always set to 0). That will come in next part (most likely at the weekend).
* Added support for terrain map to be serialised to xml(as base64 binary). ↵MW2008-06-251-0/+42
| | | | | | | | useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
* make lots of properties virtual, which lets nhibernate doSean Dague2008-06-255-106/+106
| | | | | | some proxy object optimizations.
* Mantis#1584. Thank you kindly, Lulurun for a patch that:Charles Krinke2008-06-251-5/+8
| | | | | | | The (de)serialization of extraparams is wrong. prims with scuplt texture won't be seen as it expected. This patch fixes the problem .
* further work on the HttpServer stuff. not functional yet. just sharing Dr Scofield2008-06-254-11/+126
| | | | | | what crimes i'm committing.
* * minor: Remove crusty old unused agent inventory classesJustin Clarke Casey2008-06-232-256/+3
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* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-234-31/+29
| | | | | | * This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
* * Persists region banlists across reboots for the sqlite datastore also now.Teravus Ovares2008-06-211-0/+27
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* * Adds Region ban capability to Regions. You access this by going to ↵Teravus Ovares2008-06-213-0/+47
| | | | | | | | World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
* Mantis#1572. Thank you kindly, Lulurun for a patch that addresses:Charles Krinke2008-06-191-2/+6
| | | | | | In function "ReadInExtraParamsBytes", parameter "data" is used without a boundary check. if data.Length==0, an "out of index" exception will be thrown.
* Mantis#1543. Thank you kindly, Jonc for a patch that:Charles Krinke2008-06-193-7/+9
| | | | | | Implements terrain bake from Region/Estate dialog and respects estate settings during terraforming
* * Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares2008-06-183-68/+82
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* Minor formatting cleanup.Jeff Ames2008-06-181-1/+1
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* * Fix a bug in the archiver where I didn't realize a shape still needs its ↵Justin Clarke Casey2008-06-161-0/+5
| | | | default texture as well as its face textures
* * Enables binary data in BaseHttpServer with 'image' in content type.Teravus Ovares2008-06-161-1/+10
| | | | | | | | | * Enables regular jpeg map images to be served directly from the region. * EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5 * This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes> * The Webmap image location gets printed on the console when the simulator starts up. * JPEG data is cached so we only create the webjpeg once.
* * Allow archiver to save and load objects within other objects to arbitrary ↵Justin Clarke Casey2008-06-161-23/+0
| | | | | | | | | | levels * This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use
* Change VersionInfo string fromCharles Krinke2008-06-151-1/+1
| | | | | | | "Opensimulator release (0.5.8)" to "Opensimulator trunk (post 0.5.8)" as we move forward with trunk again.
* Change VersionInfo string from:Charles Krinke2008-06-141-1/+1
| | | | | | | | "OpenSimulator trunk (post 0.5.7)" to "OpenSimulator release 0.5.8" in preparation for tagging this minor release.
* * minor: A few miscellaneous doc comments before I break and start on ↵Justin Clarke Casey2008-06-141-0/+2
| | | | something else
* * Start recording asset request failuresJustin Clarke Casey2008-06-142-14/+27
| | | | | | * This includes problems such as connection failures and timeouts. It does not include 'asset not found' replies from the asset service.
* * Enables maptile display in grid mode for simulators that are not on the ↵Teravus Ovares2008-06-141-0/+28
| | | | | | | | | same instance. * Only generates a new maptile after a refresh interval * Maptile names have the UnixTimeSinceEpoch that they were generated and the regionUUID they're from, so you can know which ones are no longer necessary. * Updates RegionInfo, so backup your /bin/Region/*.xml files.
* save_assets_to_file path shouldn't always assume uploaded Sean Dague2008-06-131-1/+8
| | | | | | content are images and use .jp2 for the file extension.
* * refactor: catch asset service request exceptions at the AssetServerBase ↵Justin Clarke Casey2008-06-132-26/+35
| | | | | | | | level rather than in the GridAssetClient * this is to enable logging of asset request exceptions soon
* * minor: Print out uptime as well as stats in periodic diagnostics logging, ↵Justin Clarke Casey2008-06-132-6/+30
| | | | so it's easier to tell which isntances each print out of information is from
* * minor: comment out confusing DefaultTimeout field in RestClient, which is ↵Justin Clarke Casey2008-06-131-1/+1
| | | | currently not actually used
* Update svn properties, clean up formatting, refactor out duplicate ↵Jeff Ames2008-06-132-13/+13
| | | | hard-coded port numbers.
* * Split the World Map code into a module.Teravus Ovares2008-06-121-4/+5
| | | | | * Implemented a hack so regions beyond the 10,000m range will show the map without having to click on the map before they'll start to show. The hack shows regions around the one you're in, but it won't show the one you're in.. you still need to click on the map to get that (not sure why yet). Additionally, the map still only shows pictures for regions that are hosted on the same instance (no change).
* *Parcel Prim Count Maximums moved to their own functions so modules can ↵mingchen2008-06-111-1/+1
| | | | override the default method of calculating how many prims a parcel can have.
* Mantis#1514. Thank you kindly, Boscata for an InventoryServer patchCharles Krinke2008-06-113-1/+23
| | | | | | to allow the InventoryServer to work with MSSQL..
* * Drop periodic stats logging back down to 60 minutes to reduce console spam. Justin Clarke Casey2008-06-111-1/+1
| | | | | | | * Please feel free to comment if the periodic logging is causing you problems in some way - I'm loathe to add yet another switch to OpenSim.ini but will if it proves necessary
* * Add 'show info' command to all servers, which prints the directory in ↵Justin Clarke Casey2008-06-111-2/+16
| | | | | | | | which the server was started * This is potentially useful if you're using screen on a region console without knowing where it was originally started from
* * minor: Reduce statistic log snapshots to every 20 minutes to get more ↵Justin Clarke Casey2008-06-101-1/+1
| | | | information
* * minor: Report cache figures in rounded up KB instead of with decimal ↵Justin Clarke Casey2008-06-101-4/+4
| | | | | | | | places in show stats * trade easier readability for pointless accuracy
* * minor: Properly clear the pushed asset cache statistics where the ↵Justin Clarke Casey2008-06-103-1/+21
| | | | | | | | clear-assets command is used on the region console * stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim
* * If a server has statistics, print these out to the log every hour to get ↵Justin Clarke Casey2008-06-102-1/+22
| | | | | | | | some idea of how these evolve * When returning GC.GetTotalMemory(), force collection first in order to get more accurate figures
* Update svn properties.Jeff Ames2008-06-101-51/+51
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* * Add memory currently allocated to OpenSim to 'show stats' statisticsJustin Clarke Casey2008-06-104-6/+59
| | | | | | * This is the GC.GetTotalMemory() method, which I'm guessing does not include memory used by the VM (hence the memory usage reported in top on linux would be much higher)
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-102-10/+8
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* *Fixed bug that caused failure when System.Console.Readline returns null (no ↵mingchen2008-06-091-2/+10
| | | | | | | stdin) *Fixed bug that would crash the simulator if there were two physics/meshing engines loaded with the same name.
* * This wraps the autopilot request to the client's sit response. An ↵Teravus Ovares2008-06-061-0/+1
| | | | | | | interesting, but successful way to do it. * This also takes care of a few error situations that were previously never seen.
* * Fixes incorrect message server startup promptTeravus Ovares2008-06-061-1/+1
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* Minor formatting cleanup.Jeff Ames2008-06-061-1/+1
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* * This sends collision events to the script engine. Teravus Ovares2008-06-051-0/+54
| | | | | * Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher... so llDetected functions don't work with collision events at the moment....