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* Distinguish 404 errors in RestClient.Request().Mike Mazur2009-02-251-2/+10
| | | | | Mantis #3225.
* A few updates necessary for load balancer.Mike Mazur2009-02-251-1/+10
| | | | | | | | | - handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable
* * Performance Changes:Adam Frisby2009-02-231-0/+15
| | | | | | | * Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity. * Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled. * MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-2210-24/+22
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* Addresses some issues with appearance after TPs. Appearance.Owner was not ↵diva2009-02-221-2/+18
| | | | being set, and that's what's being used in SendAppearanceToOtherAgent. Mantis #3204.
* * Upping to interface version 3 - let's see how this goes.lbsa712009-02-211-1/+1
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* Allow entry of '?' in http URIs. If the field being typed begins withMelanie Thielker2009-02-211-4/+13
| | | | | | "http", the ? is just an ordinary character in that field.
* * Applied a patch that: Added estate ban table to migration scripts and ↵lbsa712009-02-212-8/+83
| | | | | | | | | | | | | | nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate. * Added estate ban table to migration scripts of all supported databases. * Added nhibernate mapping for EstateBans property of EstateSettings * Refactored property accessors for EstateBan object. * Added comments for EstateBan properties. * Ensured that NHibernate tests pass with NUnitGUI. * Ensured that nant test target passes. This fixes mantis #3210. Thank you, tlaukkan!
* Add copyright headers. Minor formatting cleanup.Jeff Ames2009-02-213-1/+55
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* Update svn properties.Jeff Ames2009-02-212-138/+138
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* * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to ↵lbsa712009-02-204-12/+12
| | | | 0.6.3.* to better track down dll ref and overwrite problems.
* * Consistently lock part.TaskInventory as pointed out in ↵Justin Clarke Casey2009-02-201-2/+2
| | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=3159 * Not locking causes enumeration exceptions as described in this matis * part.TaskInventory needs to be locked for every access as it's a dictionary * Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is cloned instead
* THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older ↵diva2009-02-202-58/+0
| | | | | | | versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all. There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
* * Another stab at removing AssetServer.exe dependencieslbsa712009-02-202-0/+140
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* This moves the 2 friends-related interregion messages out of OGS1 and into ↵diva2009-02-202-46/+0
| | | | the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
* * Reverted the AssetServer fix, apparently something was dependent on ↵lbsa712009-02-195-179/+2
| | | | IAssetDataPlugin being in OpenSim.Data
* * Moved the AssetStreamHandlers to OpenSim.Framework.Serverslbsa712009-02-192-0/+138
| | | | | | | | * And there, all refs to OpenSim.Grid.AssetServer.exe gone. /me takes a bow.
* * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get ↵lbsa712009-02-193-2/+41
| | | | | | | rid of ugly CoreModules dependency on AssetServer.exe * And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
* * Fix http://opensimulator.org/mantis/view.php?id=3193Justin Clarke Casey2009-02-191-51/+45
| | | | | | * Make it possible once again to set a console log level threshold in OpenSim.exe.config
* * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor ↵lbsa712009-02-191-1/+1
| | | | poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
* Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker2009-02-191-1/+1
| | | | | | | | usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190
* From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-182-11/+11
| | | | | | | I've changed the extension point name, and the internal references that used the same string. I also fixed up the messaging around the asset loader so that it is more explicit.
* Adds support for preserving animations on region crossings and TPs. diva2009-02-181-28/+30
| | | | | | | Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine). Untested: did not test animation overriders; only tested playing animations from the viewer.
* * Allow inventory archives to be saved from the 'root' inventory directoryJustin Clarke Casey2009-02-171-3/+10
| | | | | | | * Reload doesn't currently obey structure information * Not yet ready for use
* * Establish InventoryArchiveSaved event for unit testsJustin Clarke Casey2009-02-172-2/+2
| | | | | | * This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
* * Moved the nifty MySQLEstateData connectionstring password-stripper out ↵lbsa712009-02-171-0/+20
| | | | into the Util project
* Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker2009-02-171-1/+1
| | | | | | | | and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
* - remove the Metadata property from AssetBase and return all previousMike Mazur2009-02-178-97/+135
| | | | | | | | | properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
* Major change to how appearance is managed, including changes in login and ↵diva2009-02-174-1/+10
| | | | user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
* From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-1610-28/+358
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The change makes two principal implementation changes: [1] It removes the hard coded set of possible asset server client implementations, allowing any arbitrary implementation that has been identified to the PluginLoader as an appropriate extension. The extension point for asset server client extension is /OpenSim/AssetServerClient. All of the old configuration rules have been preserved, and any of the legacy configuration values will still work as they did before, except the implementation is now loaded as a plug-in, rather than as a hard-coded instantiation of a specific class. The re-hashing of IAssetServer as an extension of IPlugin made upgrading of the implementation classes a necessity. Caveat: I have not been able to meaningfully test the crypto-grid clients. I believe they should work correctly, but the refactoring necessary to handle plug-in based initialization (vs constructor-based initialisation) admits the possibility of a problem. [2] The asset cache implementation, previously introduce as a hard-code class instantiation is now implemented as an IPlugin. Once again the previous (configurationless) behavior has been preserved. But now it is possible for those interested in experimenting with cache technologies to do so simply by introducing a new extension for the asset cache extension point (/OpenSim/AssetCache). I've tested all of the configuration settings, after applying the patch to a newly extracted tree, and they seem to work OK.
* - change AssetInventoryServer config from XML to INIMike Mazur2009-02-161-146/+0
| | | | | | - convert AssetInventoryServer logging to OpenSim's log4net - updated AssetInventoryServer.ini.example file
* - remove dependency on ExtensionLoader.dll (DBConnString.cs can go)Mike Mazur2009-02-162-1/+193
| | | | | | | - bring config system in line with other servers - add new plugin filter class which filters on ID - update AssetInventoryServer.ini file
* Moved RegionUp to REST/LocalComms. The original functionality has been ↵diva2009-02-141-0/+69
| | | | entirely maintained, although it will have to be revisited soon, because it's buggy.
* Guard the values used to set the cursor position in the real time consoleMelanie Thielker2009-02-131-13/+39
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* * refactor: Move export map function to world map module from sceneJustin Clarke Casey2009-02-131-0/+1
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* Fix some compiler warnings. Minor formatting cleanup.Jeff Ames2009-02-131-2/+2
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* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-2/+2
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* * Lock remaining m_rpcHandlers use since these accesses are not guaranteed ↵Justin Clarke Casey2009-02-121-2/+8
| | | | to be thread safe
* * Apply http://opensimulator.org/mantis/view.php?id=3138Justin Clarke Casey2009-02-121-0/+20
| | | | | | | * Adds a GetXmlRPCHandler() to the BaseHttpServer * Thanks mpallari
* * refactor: Move RequestInventoryForUser() from service to CachedUserInfoJustin Clarke Casey2009-02-124-33/+23
| | | | | | * This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
* * optimized usings.lbsa712009-02-1269-176/+87
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* Enforce estate bans on Teleports.diva2009-02-111-4/+16
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* * Change SendBulkUpdateInventory from two methods to one which accepts an ↵Justin Clarke Casey2009-02-111-11/+7
| | | | InventoryNode
* * Establish a common InventoryNodeBase class from InventoryItemBase and ↵Justin Clarke Casey2009-02-113-66/+70
| | | | InventoryFolderBase
* Add proper handling for shared vs. unshared modules to the commandMelanie Thielker2009-02-103-23/+40
| | | | | | | | interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
* Change the command parser and resolver to be able to disambiguate commandsMelanie Thielker2009-02-101-0/+12
| | | | | | | that are a prefix of another command. Fixes "terrain load" Fixes Mantis #3123
* Stopgap measure: To use gridlaunch, or GUI, start opensim withMelanie Thielker2009-02-101-0/+30
| | | | | | OpenSim.exe -gui=true
* Update svn properties, minor formatting cleanup.Jeff Ames2009-02-091-1/+1
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* oops, missing file from last patch setSean Dague2009-02-091-0/+51
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* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-093-8/+9
| | | | | | | | | | | These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.