| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
**No restrictions yet in place, or total prim count
|
|
|
|
|
|
|
| |
Done some work on lbsa71's simpleApp(hope he doesn't mind):
now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings).
Also noticed a few other problems that I had to work around, so these need looking into.
|
|
|
|
|
|
|
| |
*ParcelManager's resetSimParcels does not set any default values.
*Updated ParcelData with correct defaults previously set in resetSimParcels
*Region overrides are now sent to viewer instead of dummy'd
|
|
|
|
|
|
| |
**Parcels within selection now join and not the two parcels selected at each corner
*Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
|
| |
|
|
|
|
| |
deeding to group, terraforming, object creation and outside scripts.
|
|
|
|
|
|
| |
* Added IRegionDataStore
* Added OnBackup event to EventManager
|
|
|
|
|
|
| |
Done some work of fixing primitive/SceneObject copying.
Set DefaultHome region to 1000,1000.
|
| |
|
|
|
|
| |
instead - w00t!
|
|
|
|
|
|
| |
* Removed unused LoginService
* Minor renames on BinaryStreamHandler
|
| |
|
|
|
|
|
| |
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
|
| |
|
|
|
|
| |
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
|
|
|
|
| |
LLSDStreamhandler system.
|
|
|
|
|
| |
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
|
|
|
|
|
|
|
|
| |
branch, so when they have a trunk version that is 1.18 ready, best to update again).
Started some work on a userProfile/inventory cache.
|
| |
|
|
|
|
|
|
|
|
| |
instances) now works, so child agents and border crossings (and teleporting) now work.
The .net remoting is still very basic: we need security sinks added.
And we really need the OGS 2 protocol as soon as possible.
|
|
|
|
| |
textures for the regions don't seem to show up, about to look into that.
|
|
|
|
|
|
|
| |
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
Also trying to look at the map in grid mode will crash the server.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Disabled CAPS asset uploading as it seems it now crashes the server.
|
|
|
|
| |
could be done so. In practice, more work needs to be done.
|
| |
|
| |
|
|
|
|
| |
should make sure the wiki is updated.
|
| |
|
|
|
|
| |
adding XMLRPC.DLL to the references for Framework.Data
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
| |
in on grid mode
*Note: Grid Mode now works in sugilite, but is still unstable
**Known bug in which the grid server crashes after being relaunched from a previously create configuration
**Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions
**Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
|
|
|
|
|
| |
*Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen
|
|
|
|
|
|
| |
* got rid of the ugliest hack in the project
|
|
|
|
|
|
| |
*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
|
|
|
|
|
| |
updated Axiom.MathLib.dll.
|
|
|
|
|
|
|
| |
* added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though)
* removed last traces of old rest handling
|
|
|
|
|
|
|
|
|
| |
* Removed legacy REST handling
* Created two custom IStreamHandlers for asset up/download
* Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage.
* Introduced BaseStreamHandler with GetParam() and some other goodies
|
|
|
|
|
|
|
|
|
| |
* Implemented RestStreamHandler
* Some caps functions now use it
* Moved out RestMethodEntry from httpserver
* The IStreamHandler interface now reports required method and Content-Type
|
|
|
|
|
|
|
|
|
| |
* Sugilite grid server now works with older regions properly (using it on deepgrid for testing)
* Sugilite user server still broken with sugilite region server
* Reduced the number of compiler warnings to zero
Region Servers:
* Added debug information to OGS1 Comms to help debug user server connectivity issues.
|
|
|
|
| |
used" properties (which I presume will be filled in over time)
|
| |
|