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| * Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-194-9/+517
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| | * varregion: add varregion and TerrainData use in LLClientView.Robert Adams2015-03-281-0/+18
| | | | | | | | | | | | | | | Add sending multiple parcel patches and sending patches by avatar view distance.
| | * varregion: remove use of Constants.RegionSize is various places.Robert Adams2015-03-282-4/+9
| | | | | | | | | | | | More use of the Util routines for conversion of region handles into addresses.
| | * varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams2015-03-271-0/+464
| | | | | | | | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers.
| | * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-5/+26
| | | | | | | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
| * | change pollService stop() to send 503 error and no keepalive. ( untested )UbitUmarov2015-08-182-6/+32
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| * | do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2015-08-181-1/+1
| | | | | | | | | | | | | | | | | | setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors.
| * | try to serialize http requests from same connection, so they are processedUbitUmarov2015-08-182-0/+84
| | | | | | | | | | | | in order. ( next commits will be about necessary keepAlive changes needed)
| * | Track selected objects per clientMelanie Thielker2015-08-151-0/+2
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| * Allow setting the size of the wearables array from config, for core ↵Melanie Thielker2015-03-101-1/+1
| | | | | | | | compatibility
| * Abbreviate the stats by removing unneeded and redundant elements. Human ↵Melanie Thielker2015-02-183-3/+68
| | | | | | | | readability is overrated. Also add a (hardcoded) password.
| * Remove the Invisible stuff and add more baked caching. Refactor selection of ↵Melanie Thielker2014-11-111-28/+0
| | | | | | | | textures to save to Bakes module.
| * Second part of invisible base avatar optionMelanie Thielker2014-11-101-0/+28
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| * scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-061-0/+1
| | | | | | | | root as was done before )
| * remove last debug msgUbitUmarov2014-11-011-1/+1
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| * debug msgUbitUmarov2014-11-011-1/+1
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| * missing fileUbitUmarov2014-10-261-2/+1
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| * dont send baked textures assets, but send cache informationUbitUmarov2014-10-261-0/+4
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| * don't send pack baked texture assets into updates.UbitUmarov2014-10-241-1/+2
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| * TEST**** wingridproxy detection at grid login. Untested possible notUbitUmarov2014-10-241-0/+15
| | | | | | | | | | very reliable. Adds some load even on region servers because of code at BaseHttpServer.
| * Assume childreen don't need to know caps seedsUbitUmarov2014-10-201-0/+37
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| * try to fix propagation of seeds to all relevante regionsUbitUmarov2014-10-191-0/+38
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| * send motion control state in update to childs. Reset CollisionPlane onUbitUmarov2014-10-171-0/+9
| | | | | | | | makechild
| * fix some errors when using http debug level > 4UbitUmarov2014-10-151-6/+8
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| * on util thread pool reduce the min number of threads, increase theUbitUmarov2014-10-131-1/+1
| | | | | | | | maximum and increase the idle time before release to OS
| * change/fix previus commitsUbitUmarov2014-10-131-2/+10
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| * tune poll smartThreadpool use and give it a nameUbitUmarov2014-10-131-2/+5
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| * Merge branch 'ubitworkmaster'Melanie Thielker2014-10-031-0/+48
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| | * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-291-35/+26
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| | * | change permitions againUbitUmarov2014-09-261-3/+3
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| | * | change it again...UbitUmarov2014-09-261-11/+36
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| | * | remove unnecessary argument refUbitUmarov2014-09-261-1/+1
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| | * | make c# more happyUbitUmarov2014-09-261-2/+2
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| | * | change animset permitions to reflect no transfer natureUbitUmarov2014-09-261-4/+8
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| | * | add centerlized AnimationSet item permitions settingUbitUmarov2014-09-261-0/+19
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| * | | Also store names of assets in the AnimationSetMelanie Thielker2014-10-031-6/+36
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| * | Make changes to AnimationSet to allow indexing by names rather than indices. ↵Melanie Thielker2014-09-271-35/+26
| |/ | | | | | | Add some debugging output and prepare for parsing an ascii-based format.
| * Rename = too genericMelanie Thielker2014-09-251-2/+2
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| * Add the AnimationSet skelMelanie Thielker2014-09-251-0/+99
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| * Fix stupid stuff.Melanie Thielker2014-09-241-8/+11
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| * Add a link number field to ColliderArgsMelanie Thielker2014-09-241-0/+1
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| * When a ghosted avatar is removed, also remove any remaining CAPSMelanie Thielker2014-09-221-0/+40
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| * A stab at brute force fixing the locking - one, make m_itemLock volatile, two,Melanie Thielker2014-09-211-4/+4
| | | | | | | | reset the lock even if the write lock is not apparently held.
| * add some _response.close. RestClient still looks bad. It should be aUbitUmarov2014-09-171-0/+6
| | | | | | | | proper IDisposable object.
| * dispose some tmp streamsUbitUmarov2014-09-171-14/+18
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| * *test*UbitUmarov2014-09-091-0/+36
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| * add method to get a category throttle rateUbitUmarov2014-08-291-0/+1
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| * Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov2014-08-231-0/+15
| | | | | | | | the kill work
| * add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+2
| | | | | | | | optionally overriding its parentID. check what it does to attachments
| * reserve updates priority queue 2 for attachments, send them by it onUbitUmarov2014-08-201-1/+3
| | | | | | | | | | | | BestAvatarResp scheme. Attachments cannot be sent on imediate queues, since they will block everything. Changed distance to priority math, keeping identical result, shifted to start at queue 3.