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* * Allow inventory archives to be saved from the 'root' inventory directoryJustin Clarke Casey2009-02-171-3/+10
| | | | | | | * Reload doesn't currently obey structure information * Not yet ready for use
* * Establish InventoryArchiveSaved event for unit testsJustin Clarke Casey2009-02-172-2/+2
| | | | | | * This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
* * Moved the nifty MySQLEstateData connectionstring password-stripper out ↵lbsa712009-02-171-0/+20
| | | | into the Util project
* Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker2009-02-171-1/+1
| | | | | | | | and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
* - remove the Metadata property from AssetBase and return all previousMike Mazur2009-02-178-97/+135
| | | | | | | | | properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
* Major change to how appearance is managed, including changes in login and ↵diva2009-02-174-1/+10
| | | | user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
* From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-1610-28/+358
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The change makes two principal implementation changes: [1] It removes the hard coded set of possible asset server client implementations, allowing any arbitrary implementation that has been identified to the PluginLoader as an appropriate extension. The extension point for asset server client extension is /OpenSim/AssetServerClient. All of the old configuration rules have been preserved, and any of the legacy configuration values will still work as they did before, except the implementation is now loaded as a plug-in, rather than as a hard-coded instantiation of a specific class. The re-hashing of IAssetServer as an extension of IPlugin made upgrading of the implementation classes a necessity. Caveat: I have not been able to meaningfully test the crypto-grid clients. I believe they should work correctly, but the refactoring necessary to handle plug-in based initialization (vs constructor-based initialisation) admits the possibility of a problem. [2] The asset cache implementation, previously introduce as a hard-code class instantiation is now implemented as an IPlugin. Once again the previous (configurationless) behavior has been preserved. But now it is possible for those interested in experimenting with cache technologies to do so simply by introducing a new extension for the asset cache extension point (/OpenSim/AssetCache). I've tested all of the configuration settings, after applying the patch to a newly extracted tree, and they seem to work OK.
* - change AssetInventoryServer config from XML to INIMike Mazur2009-02-161-146/+0
| | | | | | - convert AssetInventoryServer logging to OpenSim's log4net - updated AssetInventoryServer.ini.example file
* - remove dependency on ExtensionLoader.dll (DBConnString.cs can go)Mike Mazur2009-02-162-1/+193
| | | | | | | - bring config system in line with other servers - add new plugin filter class which filters on ID - update AssetInventoryServer.ini file
* Moved RegionUp to REST/LocalComms. The original functionality has been ↵diva2009-02-141-0/+69
| | | | entirely maintained, although it will have to be revisited soon, because it's buggy.
* Guard the values used to set the cursor position in the real time consoleMelanie Thielker2009-02-131-13/+39
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* * refactor: Move export map function to world map module from sceneJustin Clarke Casey2009-02-131-0/+1
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* Fix some compiler warnings. Minor formatting cleanup.Jeff Ames2009-02-131-2/+2
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* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-2/+2
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* * Lock remaining m_rpcHandlers use since these accesses are not guaranteed ↵Justin Clarke Casey2009-02-121-2/+8
| | | | to be thread safe
* * Apply http://opensimulator.org/mantis/view.php?id=3138Justin Clarke Casey2009-02-121-0/+20
| | | | | | | * Adds a GetXmlRPCHandler() to the BaseHttpServer * Thanks mpallari
* * refactor: Move RequestInventoryForUser() from service to CachedUserInfoJustin Clarke Casey2009-02-124-33/+23
| | | | | | * This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
* * optimized usings.lbsa712009-02-1269-176/+87
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* Enforce estate bans on Teleports.diva2009-02-111-4/+16
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* * Change SendBulkUpdateInventory from two methods to one which accepts an ↵Justin Clarke Casey2009-02-111-11/+7
| | | | InventoryNode
* * Establish a common InventoryNodeBase class from InventoryItemBase and ↵Justin Clarke Casey2009-02-113-66/+70
| | | | InventoryFolderBase
* Add proper handling for shared vs. unshared modules to the commandMelanie Thielker2009-02-103-23/+40
| | | | | | | | interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
* Change the command parser and resolver to be able to disambiguate commandsMelanie Thielker2009-02-101-0/+12
| | | | | | | that are a prefix of another command. Fixes "terrain load" Fixes Mantis #3123
* Stopgap measure: To use gridlaunch, or GUI, start opensim withMelanie Thielker2009-02-101-0/+30
| | | | | | OpenSim.exe -gui=true
* Update svn properties, minor formatting cleanup.Jeff Ames2009-02-091-1/+1
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* oops, missing file from last patch setSean Dague2009-02-091-0/+51
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* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-093-8/+9
| | | | | | | | | | | These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
* * Add the ability to type help <command> for more detailed help about a ↵Justin Clarke Casey2009-02-091-8/+121
| | | | specific command if any is available
* * Restore show information for the OpenSim region server (version, info, ↵Justin Clarke Casey2009-02-091-1/+1
| | | | threads, etc.)
* * Apply http://opensimulator.org/mantis/view.php?id=3080Justin Clarke Casey2009-02-091-0/+9
| | | | | | | * Changes the NHibernate asset mapping and expose FullID on AssetBase for NHibernate * mikem has seen this patch :)
* The DataPluginFactory is now a set of generic methods instead ofMike Mazur2009-02-092-2/+2
| | | | | multiple duplicates of the same code.
* Fix a .NET issue where changing a locked reference would cause a crashMelanie Thielker2009-02-071-6/+18
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* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-075-246/+588
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-063-3/+80
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* * Make existing module commanders register as help topicsJustin Clarke Casey2009-02-051-4/+24
| | | | | | | * Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff) * Typing help <topic> will give information about commands specific to that topic
* * Introduce a new "default" option for asset_database in the [STORAGE] sectionJustin Clarke Casey2009-02-041-0/+1
| | | | | | | | * This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode * The other options can (local, grid, etc) can still be used explicitly as before * Also change OpenSim.ini.example and the surrounding explanative text
* Closing the requestStream and setting a 10 sec timeout for getting it.diva2009-02-042-0/+4
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* - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur2009-02-048-104/+155
| | | | | - trim trailing whitespace
* - moved data plugin loading code from various places toMike Mazur2009-02-032-23/+18
| | | | | | | | OpenSim/Data/DataPluginFactory.cs - removed dependencies on a few executable assemblies in bin/OpenSim.Data.addin.xml - trim trailing whitespace
* - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.csMike Mazur2009-02-032-222/+30
| | | | | - trim trailing whitespace
* - move OpenSim/Framework/IInventoryData.cs toMike Mazur2009-02-033-213/+60
| | | | | | OpenSim/Data/IInventoryData.cs - trim trailing whitespace
* - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs toMike Mazur2009-02-033-51/+2
| | | | | | OpenSim/Data/IAssetData.cs - remove some trailing whitespace
* Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data ↵Mike Mazur2009-02-033-8/+8
| | | | plugins.
* Oops. Forgot a try-catch on the last commit.diva2009-01-311-2/+6
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* Fixes mantis #3061. Thanks Hallow Palmer for diagnosing the issue so well. I ↵diva2009-01-311-0/+4
| | | | bet this inconsistency happens a lot out there.
* Complete the implementation of llSHA1String.idb2009-01-291-0/+11
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* Slight cleanup of docs, removing trailing whitespace.Mike Mazur2009-01-281-6/+6
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* * Write a simple archive loading test which doesn't actually do any testing ↵Justin Clarke Casey2009-01-231-7/+3
| | | | yet apart from not blow up
* * Extend archive test to check for the presence of a control file in a saved ↵Justin Clarke Casey2009-01-232-1/+3
| | | | archive
* Fixes Mantis #3032. The VersionInfo.cs file was not updated from 0.6.1 to ↵Charles Krinke2009-01-221-1/+1
| | | | 0.6.2 with the last minor release and shows incorrectly on the console. This will resolve itself on the next svn update.