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* Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)2012-05-091-2/+2
| | | | This adds name and description of the request handler to http request logging when DebugLevel >= 1
* Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-05-071-19/+19
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* add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for ↵dahlia2012-05-071-4/+8
| | | | OpenMetaverse.Primitive object
* Fire the scripting changed event with CHANGED_OWNER when an object that has ↵Justin Clark-Casey (justincc)2012-05-051-3/+13
| | | | | | | changed owners is rezzed. This needs to occur after the script is resumed rather than before, when the event is just dropped. Addresses http://opensimulator.org/mantis/view.php?id=5890 and http://opensimulator.org/mantis/view.php?id=5952
* Change LongCallTime on WebUtil to 3000, to match the time where request ↵Justin Clark-Casey (justincc)2012-05-041-1/+1
| | | | | | | handling is considered "slow". This may be the wrong thing to do but stops lots of log spam in HG setups now that the monitoring is extended to other outgoing calls. LongCallTime may need to be made configurable.
* minor: Tweak BaseHttpServer message to make it clear that this relates to ↵Justin Clark-Casey (justincc)2012-05-041-1/+1
| | | | slow handling of inbound requests.
* Extend 'slow' request logging to other server outbound requests (forms, ↵Justin Clark-Casey (justincc)2012-05-041-79/+194
| | | | | | rest, async rest) as well as the existing logging on outbound OSD requests. Also prints out the first 100 chars of any slow request data since this can contain useful info (such as agent ID).
* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-039-35/+88
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* Add text about using double quotes to surround console command arguments ↵Justin Clark-Casey (justincc)2012-04-281-2/+8
| | | | | | containing spaces to "help" text. e.g. show object name "My long object name"
* Revert "Log the full exception when errors occur in BaseHttpServer"Justin Clark-Casey (justincc)2012-04-271-19/+19
| | | | | | This reverts commit e31e7c68c8abfd61fed6dabac5403d8adf42ae87. Applied for patch assessment and accidentally committed too early.
* Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-04-271-19/+19
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* Refactored how asset/inventory types are associated with content types: ↵Oren Hurvitz2012-04-262-228/+177
| | | | gathered all the knowledge into a single class. Added the Mesh content type.
* Add request verb and url to error messages in WebUtil that lack this.Justin Clark-Casey (justincc)2012-04-261-17/+38
| | | | Make exception printing consistent across windows and mono.
* Revert "Refactored how asset/inventory types are associated with content ↵Justin Clark-Casey (justincc)2012-04-242-177/+228
| | | | | | | | types: gathered all the knowledge into a single class. Added the Mesh content type." This reverts commit d3a4d67a207976cd0d116bb9021f7dfc896784e8. Accidentally committed this when I didn't mean to yet.
* Minor improvements to loggingOren Hurvitz2012-04-241-0/+4
| | | | Eliminated an extra newline in the console if the log line doesn't contain a category (example of a category: "[ASSETS]").
* Refactored how asset/inventory types are associated with content types: ↵Oren Hurvitz2012-04-242-228/+177
| | | | gathered all the knowledge into a single class. Added the Mesh content type.
* Mantis 5977 Corrections to llRegionSayToTalun2012-04-231-0/+20
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Add more exception detail to Exception and IOException throws in ↵Justin Clark-Casey (justincc)2012-04-201-2/+2
| | | | BaseHttpServer.HandleRequest()
* refactor: Rename EstateSettings.IsEstateManager() to ↵Justin Clark-Casey (justincc)2012-04-172-4/+4
| | | | | | | EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list.
* Thank you, BaseHttpServer, for telling me where things go wrong.Diva Canto2012-04-061-2/+2
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* Add Extended flavour option to opensim version information.Justin Clark-Casey (justincc)2012-03-301-1/+2
| | | | | This flavour is for changes in addition to the 0.7.3-post-fixes branch that are too large to be considered fixes but should be reasonably stable. This flavour will almost certainly never see a formal release.
* refactor: Stop passing both IClientAPI and agentID to friend event ↵Justin Clark-Casey (justincc)2012-03-291-3/+3
| | | | listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
* Add back parts of reverted changes that were not concerned with child agent ↵Justin Clark-Casey (justincc)2012-03-291-1/+1
| | | | | | | caching. This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents.
* Change namespace on CallingCardModule and correct interface file placemant. ↵Melanie2012-03-291-13/+0
| | | | Also ass OpenSource header
* Revert "Simplify friends caching by only doing this for root agents - no ↵Justin Clark-Casey (justincc)2012-03-291-1/+1
| | | | | | | | functions require caching for child agents." We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators. This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a.
* Adding the Avination calling card interfaceMelanie2012-03-291-0/+13
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* Simplify friends caching by only doing this for root agents - no functions ↵Justin Clark-Casey (justincc)2012-03-281-1/+1
| | | | | | | | require caching for child agents. This allows us to avoid unnecessary multiple calls to the friends service. All friends functions originate from the root agent and only go to other root agents in existing code. This also allows us to eliminate complex ref counting.
* Enable voice by default on parcels to weaken effects of viewer 2/3 ↵Justin Clark-Casey (justincc)2012-03-281-1/+1
| | | | | | | | | | ParcelVoiceInfoRequest bug Viewer 2/3 contains a bug where the viewer will constantly retry ParcelVoiceInfoRequest requests on voice-disabled parcels where voice is otherwise available. Attempts to fix this server-side have not been successful - sending a non-OK http code (e.g. a 404) just makes the viewer request again immediately. Dropping the request entirely is a bit better but the viewer still retries after a minute. Estate settings already enabled voice by default so doing the same for parcels. This only has an effect if you have any voice system active at all. Ultimately, the re-request bug needs to be fixed viewer-side (LL suffers from the same issue!) but it might be worth implementing the drop request hack.
* Start on Bulk inventory update via CAPS. Not functional yet. HG v2Melanie2012-03-281-0/+2
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* Add a corresponding method for items. HG v2Melanie2012-03-281-0/+1
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* Add SendRemoveInventoryFolders which allows to remove one or moreMelanie2012-03-281-0/+37
| | | | folders from the viewer's inventory view. For HG v2.0. More to come
* Allow the user to enter help topics in upper or lowercase.Justin Clark-Casey (justincc)2012-03-241-10/+12
| | | | | Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out.
* Give feedback when "terrain save-tile" is not successfully invoked.Justin Clark-Casey (justincc)2012-03-241-0/+6
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* Rework Diva's patch to simplify itMelanie2012-03-221-0/+1
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* Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY ↵Melanie2012-03-221-2/+0
| | | | | | DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
* Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. ↵Diva Canto2012-03-221-0/+2
| | | | Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
* Instead of loading default avatar animations in both SLUtil and ↵Justin Clark-Casey (justincc)2012-03-212-51/+2
| | | | | | | | AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
* If "debug scene updates true" then print out to log when a garbage ↵Justin Clark-Casey (justincc)2012-03-211-0/+62
| | | | collection occurs.
* Refix the fixed fix!Melanie2012-03-211-2037/+2037
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* Fixed borkness with previous merge.Diva Canto2012-03-201-16/+1
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* Line endingsDiva Canto2012-03-201-89/+89
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-201-61/+89
|\ | | | | | | | | Conflicts: OpenSim/Framework/Util.cs
| * Move frame loop entirely within Scene.Update() for better future performance ↵Justin Clark-Casey (justincc)2012-03-201-2/+15
| | | | | | | | | | | | | | | | analysis and stat accuracy. Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
* | HG Friends: allow the establishment of HG friendships without requiring ↵Diva Canto2012-03-201-1954/+1988
|/ | | | co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
* minor: reuse threadpool count we just fetched instead of fetching it againJustin Clark-Casey (justincc)2012-03-161-1/+1
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* Add total scripts count to "show threads"Justin Clark-Casey (justincc)2012-03-161-2/+10
| | | | However, this returns 0 on Mono (at least on 2.6.7)! So not showing if it is zero.
* Improve threadpool reporting to "show threads" console command (also gets ↵Justin Clark-Casey (justincc)2012-03-162-7/+57
| | | | printed out periodically)
* Add process working memory to "show stats" memory statistics.Justin Clark-Casey (justincc)2012-03-162-4/+11
| | | | This shows the actual amount of RAM being taken up by OpenSimulator (objects + vm overhead)
* Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().Robert Adams2012-03-122-2/+7
| | | | | | | | | | .NET 4.0 added the method Stream.CopyTo(stream, bufferSize). For .NET 3.5 and before, WebUtil defined an extension method for Stream with the signature Stream.CopyTo(stream, maxBytesToCopy). The meaning of the second parameter is different in the two forms and depending on which compiler and/or runtime you use, you could get one form or the other. Crashes ensue. This change renames the WebUtil stream copy method to something that cannot be confused with the new CopyTo method defined in .NET 4.0.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-101-1/+51
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