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* Merge branch 'master' into varregionRobert Adams2014-01-213-21/+43
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| * Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-201-14/+7
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| | * Stop exceptions being generated on agent connection if a telehub object has ↵Justin Clark-Casey (justincc)2014-01-201-14/+7
| | | | | | | | | | | | been deleted or has no spawn points.
| * | Materials module: a) Store materials as assets; b) Finalized it (removed the ↵Oren Hurvitz2014-01-202-7/+36
| | | | | | | | | | | | | | | | | | "Demo" label; removed most of the logging); c) Enabled by default Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
* | | Merge branch 'master' into varregionRobert Adams2014-01-191-1/+25
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| * | Fix casting error for float type INI file parameter parsing.Robert Adams2014-01-191-1/+1
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| * | minor: Add method doc to IImproveAssetCacheJustin Clark-Casey (justincc)2014-01-181-1/+25
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* | | Fix casting error for float type INI file parameter parsing.Robert Adams2014-01-191-1/+1
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* | | Merge branch 'master' into varregionRobert Adams2014-01-112-1/+90
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneBase.cs OpenSim/Services/Interfaces/IGridService.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs (conflicts were debug statements that are commented out in master branch)
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-111-1/+3
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| | * Allow Boolean nodes in XML to be specified as "0/1". AuroraSim does that.Oren Hurvitz2014-01-111-1/+3
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| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-101-0/+87
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| | * Refactored: use a single function to apply an object's folded permissions to ↵Oren Hurvitz2014-01-101-0/+19
| | | | | | | | | | | | its main permissions
| | * Refactored setting permissions when rezzing items: use the same function ↵Oren Hurvitz2014-01-101-0/+68
| | | | | | | | | | | | | | | | | | when rezzing from user inventory and prim inventory. Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
| | * Add missing viewer param elements for butt and breast physics.Justin Clark-Casey (justincc)2013-12-191-1/+75
| | | | | | | | | | | | | | | Patch from http://opensimulator.org/mantis/view.php?id=6864 except with tabs replaced by spaces Thanks cinderblocks!
| * | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-041-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs
| * | Add routines in Util.cs for conversion of region handles to regionRobert Adams2014-01-042-1/+47
| | | | | | | | | | | | | | | | | | locations and for the conversion of region world location to region 'region' location. These routines will replace all the arithmatic scattered throughout OpenSimulator.
| * | Add serialization/deserialization of region size to RegionInfo, GridRegion, ↵Robert Adams2013-12-282-37/+158
| | | | | | | | | | | | | | | | | | | | | | | | | | | and RegionData. This does not modify interfaces or handling of variable sized regions. This only enables the loading and storing of the region size and the reporting of the region size in grid service responses. The database tables already have the code to load and store the region size.
* | | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-032-1/+5
| | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen).
* | | varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-261-0/+5
| | | | | | | | | | | | with a passed region size. This time in the map code and grid services code.
* | | Merge branch 'master' into varregionRobert Adams2013-12-179-115/+419
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | Add new region crossing code to varregion Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2013-12-141-15/+15
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| | * ParseNotecardToList() returned data past end of notecard text (mantis #6881).Kevin Cozens2013-12-141-15/+15
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| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2013-12-141-2/+2
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| | * After previous discussion, put eye-catcher 'SCRIPT READY' messages to ↵Justin Clark-Casey (justincc)2013-12-141-2/+2
| | | | | | | | | | | | | | | | | | | | | console rather than log as warning The problem with logging at warn is that these aren't actually warnings, and so are false positives to scripts that monitor for problems. Ideally, log4net would have a separate "status" logging level, but currently we will compromise by putting them to console, as they are user-oriented
| * | Add missing files *blush*Melanie2013-12-111-0/+157
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| * | Committing the Avination Scene Presence and related texture codeMelanie2013-12-115-98/+237
| |/ | | | | | | | | | | | | | | | | - Parts of region crossing code - New bakes handling code - Bakes now sent from sim to sim without central storage - Appearance handling changes - Some changes to sitting - A number of unrelated fixes and improvements
| * Add support for user preferences (im via email)BlueWall2013-12-061-0/+8
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* | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-141-46/+22
| | | | | | | | | | | | Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
* | varregion: Add MaxRegionSize constant and enforce in RegionInfo.Robert Adams2013-11-302-2/+13
| | | | | | | | | | Intermediate checkin of changing border cross computation from checking boundry limits to requests to GridService. Not totally functional.
* | varregion: many replacements of in-place arithmetic with calls toRobert Adams2013-11-281-0/+1
| | | | | | | | | | the Util functions for converting world addresses to region addresses and converting region handles to locations.
* | Merge branch 'master' into varregionRobert Adams2013-11-241-1/+25
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| * rename private field ACD.ViewerInternal to m_viewerInternal in line with ↵Justin Clark-Casey (justincc)2013-11-191-5/+6
| | | | | | | | conventions used elsewhere in code
| * Stop AgentCircuitData.Viewer.get() from throwing an error if no Viewer has ↵Justin Clark-Casey (justincc)2013-11-191-1/+1
| | | | | | | | | | | | been set. Continue to return null instead.
| * Normalize viewer version string to accomodate new style version reporting in ↵Latif Khalifa2013-11-191-1/+24
| | | | | | | | the viewers
* | Merge branch 'master' into varregionRobert Adams2013-11-157-9/+9
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| * refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-157-9/+9
| | | | | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
* | varregion: fix GetLandObject error return and initialization of squareRobert Adams2013-11-101-2/+4
| | | | | | | | | | | | land object bitmaps. This fixes creation of child presences and the editing of parcels. Also lots of commented out debugging messages.
* | varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams2013-11-083-7/+48
| | | | | | | | | | | | | | Routines in Util to compute region world coordinates from region coordinates as well as the conversion to and from region handles. These routines have replaced a lot of math scattered throughout the simulator. Should be no functional changes.
* | varregion: properly sense size of terrain heightmap and store asRobert Adams2013-11-051-4/+15
| | | | | | | | compressed 2D database blob if a varregion.
* | Merge branch 'master' into varregionRobert Adams2013-11-041-1/+0
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| * Remove legacy sqlite lines added internally by OpenSimulator to the ↵Justin Clark-Casey (justincc)2013-10-281-1/+0
| | | | | | | | | | | | [Startup] section. These are long unused but confusingly will be seen in the [Startup] section on a "config save".
* | varregion: Enforce the configuration of square regions in RegionInfo.cs.Robert Adams2013-11-021-3/+15
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* | varregion: fix lawn-mower terrain fill so it works for non-square regions.Robert Adams2013-11-011-2/+2
| | | | | | | | Add some debugging logs on region creation to report region size.
* | varregion: enforce multiple of 256 for region size when parameters fetched ↵Robert Adams2013-11-011-0/+33
| | | | | | | | | | | | from user. Output info and warning messages for non-legacy region sizes.
* | varregion: push TerrainData implementation up and down the database storage ↵Robert Adams2013-11-011-24/+169
| | | | | | | | | | | | | | stack. Implement both LoadTerrain and StoreTerrain for all DBs. Move all database blob serialization/deserialization into TerrainData.
* | varregion: fix problem of X/Y dimensions swapped and incorrect terrainRobert Adams2013-10-311-1/+1
| | | | | | | | | | compression base computation. Complete replacement of float[] for terrain heightmap with TerrainData instance.
* | Merge branch 'master' into varregionRobert Adams2013-10-165-0/+904
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| * * Add a session concurrency option per key. Allows developer/config to ↵teravus2013-10-094-23/+102
| | | | | | | | specify number of concurrent requests on a service.
| * * Move the BasicDOSProtector.cs to OpenSim.Framework (all useful classes ↵teravus2013-10-071-1/+29
| | | | | | | | | | | | belong there.....) * Add an IsBlocked(string Key) method so it can be used more generically. (think.. if we want to rate limit login failures, we could have a call in the Login Service to IsBlocked(uuid.ToString()) and ignore the connection if it returns true, if IsBlocked returns false, we could run the login information and if the login fails we could run the Process method to count the login failures.