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* comment out use of the TribalMedia data mapper layerSean Dague2008-01-211-1/+1
* Method renameJustin Clarke Casey2008-01-212-2/+2
* Properly lock new separate database accessesJustin Clarke Casey2008-01-212-111/+117
* * Make object persistence more granular by separating prim and prim inventory...Justin Clarke Casey2008-01-212-104/+77
* Add additional mainlog data to LogOffUserCharles Krinke2008-01-211-1/+2
* * Stopped Physical Object saving on SQLite got commented out in my last commi...Teravus Ovares2008-01-211-3/+3
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-209-25/+65
* Graceful failure of teleport to unavailable regions might actually work now.Brian McBee2008-01-201-0/+2
* Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee2008-01-201-1/+1
* Tedds temp fix for startup crash: Waiting 3 seconds for stuff to catch up. (S...Tedd Hansen2008-01-201-0/+2
* Most is back in its original state :) Hope I didn't break anything... *looks ...Tedd Hansen2008-01-191-7/+0
* That didn't work -- added more debuggingTedd Hansen2008-01-191-19/+8
* That didn't work, trying with TableAdapter.FillSchema(DataSet, SchemaType.Sou...Tedd Hansen2008-01-191-4/+26
* Removed mega-debugging.Tedd Hansen2008-01-191-26/+7
* removed additional debugging, added temp mega-debugging to StoreLandObjectTedd Hansen2008-01-191-0/+19
* checking return code may make failed teleports fail more gracefully.Brian McBee2008-01-191-0/+5
* Still hunting, added debug outputTedd Hansen2008-01-191-1/+1
* Still looking for that startup crash bug. Added some exception handling in pr...Tedd Hansen2008-01-191-52/+59
* parametrize like clauses for avatar pickerSean Dague2008-01-171-18/+23
* * More prim inventory synchronizationJustin Clarke Casey2008-01-162-30/+36
* * Fix mantis 345 - it is now possible to duplicate prims directly in the regi...Justin Clarke Casey2008-01-161-15/+46
* * Store task inventory when an object is taken into agent inventoryJustin Clarke Casey2008-01-163-103/+193
* * added missing using clauselbsa712008-01-161-0/+1
* * More work on getting the database framework to actually worklbsa712008-01-166-15/+15
* * Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...Teravus Ovares2008-01-161-0/+3
* * Restore non dash asset UUID persistence which was made dashed in r3069Justin Clarke Casey2008-01-151-6/+6
* Set svn:eol-style.Jeff Ames2008-01-151-17/+17
* * Renamed a bunch of Data baseclasses for clarity and readabilitylbsa712008-01-154-7/+7
* * Some morw work on specializing the database framework for OpenSimlbsa712008-01-153-3/+21
* * Mother of all commits:Adam Frisby2008-01-1557-282/+465
* Set svn:eol-style.Jeff Ames2008-01-145-301/+301
* * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to...lbsa712008-01-145-0/+302
* my Exists check was slow and wrong. This fixes issues peopleSean Dague2008-01-141-5/+24
* good bye ADO.NET to assets, notice faster startup timeSean Dague2008-01-141-103/+66
* move db open to initialization, which is where it should have beenSean Dague2008-01-141-40/+22
* Applied patch from melanie (thank you) for mantis issue# 338MW2008-01-131-2/+2
* * Do database implementation for prim inventory items in mysqlJustin Clarke Casey2008-01-112-32/+344
* manually open the db connection. Mono does this automatically, .NET doesn'tSean Dague2008-01-111-0/+1
* Log instead of crash (User login, getting friends list)Tedd Hansen2008-01-111-9/+17
* * returnin LLUUID.Zero rather than LLUUID.Random on webkey nulllbsa712008-01-111-1/+1
* Switch prim items type representation to use int rather than strings.Justin Clarke Casey2008-01-112-6/+6
* * quick fix to fix if webLoginKey is null in DB, return random key (I guess L...lbsa712008-01-111-1/+9
* * Just an update to the default login formTeravus Ovares2008-01-101-3/+3
* move Friends list to not use ADO.NET layer, it now hits the sqliteSean Dague2008-01-101-96/+43
* add sqlite database definitions as Resources for SQLite.dllSean Dague2008-01-104-0/+197
* * removed unused PrimScale on PrimitiveBaseShape (use Scale instead)lbsa712008-01-101-16/+11
* * Undid XmlIgnore thingy as it did cause breakagelbsa712008-01-101-13/+12
* * Sorted members for great justicelbsa712008-01-101-55/+53
* * ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape a...lbsa712008-01-101-1/+3
* Whitespace cleanup.Jeff Ames2008-01-103-25/+25