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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
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...
*
remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
2
-2
/
+2
*
Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...
Justin Clark-Casey (justincc)
2011-11-25
1
-57
/
+0
*
Stop an exception being thrown and a teleport/border cross failing if the des...
Justin Clark-Casey (justincc)
2011-11-22
1
-3
/
+19
*
Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff...
Justin Clark-Casey (justincc)
2011-11-19
1
-1
/
+1
*
fix build break on UserManagementModule.
Justin Clark-Casey (justincc)
2011-11-15
2
-8
/
+15
*
improve formatting of "show threads"
Justin Clark-Casey (justincc)
2011-11-15
1
-1
/
+8
*
send a watchdog heartbeat for a poll worker thread when it's actually run
Justin Clark-Casey (justincc)
2011-11-15
1
-0
/
+3
*
Add number of milliseconds since last update to "show threads"
Justin Clark-Casey (justincc)
2011-11-15
2
-4
/
+18
*
Remove unused RegionCommsListener/IRegionCommsListener.
Justin Clark-Casey (justincc)
2011-11-15
2
-272
/
+0
*
doh - correct build break
Justin Clark-Casey (justincc)
2011-11-12
1
-6
/
+7
*
Add threads to the watchdog thread list before we start them.
Justin Clark-Casey (justincc)
2011-11-12
1
-5
/
+5
*
Remove unused avariable in PollServiceRequestManager
Justin Clark-Casey (justincc)
2011-11-07
1
-8
/
+6
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
1
-1
/
+1
*
Fix avatar height, removes the hip offset hack
nebadon
2011-11-05
1
-24
/
+12
*
Restart the event queue worker threads that I accidentally disabled earlier t...
Justin Clark-Casey (justincc)
2011-10-25
2
-9
/
+11
*
In Watchdog, add ability to specific timeout for a thread.
Justin Clark-Casey (justincc)
2011-10-25
1
-16
/
+56
*
Add m_threads dictionary locking to Watchdog.GetThreads()
Justin Clark-Casey (justincc)
2011-10-25
1
-1
/
+2
*
minor: add "threads show" as synonym for "show threads" for consistency
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+5
*
Add "threads abort <thread-id>" simulator console command that allows us to a...
Justin Clark-Casey (justincc)
2011-10-25
2
-2
/
+48
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
13
-64
/
+212
*
Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer()
Justin Clark-Casey (justincc)
2011-10-24
1
-12
/
+2
*
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...
Justin Clark-Casey (justincc)
2011-10-24
2
-5
/
+9
*
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
2011-10-22
2
-5
/
+6
*
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...
Justin Clark-Casey (justincc)
2011-10-17
1
-2
/
+2
*
move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...
Justin Clark-Casey (justincc)
2011-10-15
1
-5
/
+0
*
fetch physical_prim switch from [Startup] config from inside scene, as is don...
Justin Clark-Casey (justincc)
2011-10-15
1
-5
/
+2
*
Restore [Startup] physical_prim flag which can stop any prims being subject t...
Justin Clark-Casey (justincc)
2011-10-15
1
-0
/
+6
*
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
2011-10-14
1
-1
/
+8
*
Get rid of some traces of the old pre-ROBUST grid architecture config
Justin Clark-Casey (justincc)
2011-10-12
2
-38
/
+0
*
flip master version up to 0.7.3
Justin Clark-Casey (justincc)
2011-10-07
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-10-03
1
-2
/
+1
|
\
|
*
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-2
/
+1
*
|
Remove vestigal RegionStatus.SlaveScene.
Justin Clark-Casey (justincc)
2011-10-03
1
-3
/
+0
|
/
*
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...
Justin Clark-Casey (justincc)
2011-09-30
1
-1
/
+1
*
Added a setting to [Startup] section of config that will allow the simulator ...
Kevin Houlihan & Michelle Argus
2011-09-24
2
-21
/
+51
*
Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
2011-09-23
2
-0
/
+3
*
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-1
/
+1
*
Updated some variables to be closer to the coding standards (and easier to un...
Kevin Houlihan
2011-09-16
1
-91
/
+88
*
Passwords could be revealed in console by pressing backspace.
Kevin Houlihan
2011-09-16
1
-1
/
+4
*
In an object return message, send a null-terminated empty string in binary bu...
Justin Clark-Casey (justincc)
2011-09-13
1
-2
/
+40
*
lock AvatarAppearance.m_attachments when we use it
Justin Clark-Casey (justincc)
2011-09-12
1
-33
/
+58
*
lock attachments when enumerating through them in ScenePresence.CopyTo().
Justin Clark-Casey (justincc)
2011-09-10
1
-1
/
+0
*
In SetAttachment, if the existing attachment has no asset id then carry on ra...
Justin Clark-Casey (justincc)
2011-09-06
2
-3
/
+34
*
Stop the pointless double setting of every attachment in AvatarAppearance.
Justin Clark-Casey (justincc)
2011-09-06
1
-4
/
+10
*
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
2
-3
/
+14
*
If a FireAndForget thread terminates with an exception, then catch and log ra...
Justin Clark-Casey (justincc)
2011-08-31
1
-1
/
+15
*
add Name property to ISceneEntity
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+1
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+1
*
Fix bug where attachments were remaining on the avatar after being dropped.
Justin Clark-Casey (justincc)
2011-08-30
1
-2
/
+5
*
Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
2011-08-28
1
-0
/
+61
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