Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Some work on cleanly removing Regions. | MW | 2007-11-13 | 1 | -0/+1 |
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* | Some work on being able to set/send a users Buddylist info. (added handling ↵ | MW | 2007-11-13 | 1 | -1/+63 |
| | | | | | | | code to LoginResponse). And as a test each user signing in will get the test account ("Mr OpenSim") as a friend (online/offline status will not currently show up) | ||||
* | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 2007-11-12 | 1 | -1/+2 |
| | | | | | * All thanks to unimplemented packet listing :D | ||||
* | enable typing animation for chat, maybe | Jeff Ames | 2007-11-12 | 1 | -0/+2 |
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* | Patch from Mathias Soeken (thanks Mathias!) to take care of the color | Dalien Talbot | 2007-11-11 | 1 | -1/+1 |
| | | | | | | | and alpha argument of the llSetText command. | ||||
* | Fixed bug in assetcache where certain textures were not being packetized ↵ | Brian McBee | 2007-11-11 | 1 | -1/+1 |
| | | | | correctly | ||||
* | * Fixed compile issue. | Adam Frisby | 2007-11-09 | 1 | -1/+2 |
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* | * Added a mutex to the LoginService allowing only a single login ↵ | Adam Frisby | 2007-11-09 | 1 | -82/+93 |
| | | | | | | | | simultaneously. (queues) * This is a temporary fix to prevent an issue with adjohn reported when attempting to login large numbers of users in a short period of time. * A rewritten login service is on the cards. | ||||
* | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 2007-11-08 | 1 | -1/+1 |
| | | | | | * Added Angular Velocity reporting for smooth-ish rotations on object collisions | ||||
* | add SendSunPos function to IClientAPI to let us pull all the sun | Sean Dague | 2007-11-07 | 1 | -0/+1 |
| | | | | | | calculation logic into a module | ||||
* | * Added better logging to AssetCache | lbsa71 | 2007-11-06 | 3 | -94/+101 |
| | | | | | | | * AssetCache now ignores duplicate uploads * some m_ refactoring * ignored some bins | ||||
* | * Substituted som 'GenericCall' with Action<> | lbsa71 | 2007-11-05 | 1 | -10/+4 |
| | | | | | | * OnRequestWearables does no longer accept 'Client' as param, since it's always on the current client * Fixed SendOwnWearables to always operate on self, as that's what it does | ||||
* | Started to cleanup/close down childagent connections when a user teleports. ↵ | MW | 2007-11-05 | 2 | -0/+12 |
| | | | | | | | As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule. | ||||
* | * Temporarily reverted SQL syntax. | Adam Frisby | 2007-11-05 | 1 | -3/+3 |
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* | * Changed MySQL Syntax on Region Updates for Grid Server. | Adam Frisby | 2007-11-04 | 1 | -2/+3 |
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* | Some more refactoring | MW | 2007-11-04 | 2 | -1/+1 |
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* | * Small touchup of console messages | Adam Frisby | 2007-11-04 | 1 | -5/+5 |
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* | Deleted Regionloader .csproj files. | MW | 2007-11-04 | 2 | -224/+0 |
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* | normalized line endings | Jeff Ames | 2007-11-04 | 6 | -330/+330 |
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* | Applying Teravus patch # 557. Some glue code for the updating of prim's ↵ | MW | 2007-11-04 | 1 | -1/+3 |
| | | | | velocity. | ||||
* | Do I really have to write a log entry, can't I just hide this commit ↵ | MW | 2007-11-04 | 1 | -1/+2 |
| | | | | somewhere so its added but doesn't show up anywhere. As I can't believe I would make such a stupid mistake and not notice. | ||||
* | removed our own inplementation of UUID's, it wasn't used anywhere. | Tleiades Hax | 2007-11-04 | 1 | -155/+0 |
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* | *Master Avatar can be specified by a previous UUID in either grid mode or ↵ | mingchen | 2007-11-03 | 5 | -18/+62 |
| | | | | standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. | ||||
* | * Removed unused UDPServerBase | lbsa71 | 2007-11-03 | 1 | -84/+0 |
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* | *Moved region loading into its own interface IRegionLoader | mingchen | 2007-11-03 | 7 | -156/+605 |
| | | | | | *Added ability to load regioninfo remotely from a webserver from a single file. See share/RegionLoading/HOWTO_REMOTE_REGION_LOADING.txt for more info and an example file. | ||||
* | testing different rest post method/class for Grid asset client. (possible ↵ | MW | 2007-11-03 | 2 | -10/+61 |
| | | | | that I haven't set the post url correctly) | ||||
* | debug tracing for asset server hangs | Sean Dague | 2007-11-01 | 3 | -4/+16 |
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* | Need to clean up resources when creating/updating assets | Tleiades Hax | 2007-11-01 | 1 | -0/+1 |
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* | (no commit message) | Tleiades Hax | 2007-11-01 | 1 | -10/+14 |
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* | * Diuerse beavtificatems | lbsa71 | 2007-11-01 | 9 | -51/+49 |
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* | renamed FetchAsset to RequestAsset on IAssetServer, as think its a more ↵ | MW | 2007-11-01 | 3 | -6/+6 |
| | | | | fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback. | ||||
* | Test on the grid asset problem, don't update to this version unless you just ↵ | MW | 2007-11-01 | 2 | -62/+43 |
| | | | | want to test to see if this fixes anything (but it could just as well break grid assets even more). | ||||
* | Thank you, Melanie for solving: When receiving an ObjectAdd packet, the ↵ | Charles Krinke | 2007-11-01 | 1 | -2/+2 |
| | | | | Rotation member is silently ignored and the prim is created with 0,0,0,1 rotation. The patch introduces a fix that passes the Rotation parameter from the packet to the object and uses it in the actual object creation. | ||||
* | * Took a stab at #500 by making sure there is only one place stuff gets ↵ | lbsa71 | 2007-10-31 | 1 | -77/+37 |
| | | | | | | | | added, and that that place is thread-aware. * Refactored it to TryGetValue instead of Contains | ||||
* | Improved logging, to identify which asset fetch caused an execption during ↵ | Tleiades Hax | 2007-10-31 | 1 | -0/+1 |
| | | | | retrieval of assets from the asset server | ||||
* | fix typo in filename | Sean Dague | 2007-10-31 | 1 | -0/+0 |
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* | * Added a streamhandler that does streams both in and out | lbsa71 | 2007-10-31 | 5 | -55/+92 |
| | | | | | | | * The RestDeserialisehandler now does streams and returns an object instead of string | ||||
* | forgotten file | MW | 2007-10-31 | 1 | -0/+41 |
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* | some small changes | MW | 2007-10-31 | 1 | -1/+1 |
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* | added .dat extension to dumped asset files | Jeff Ames | 2007-10-31 | 1 | -1/+1 |
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* | fixed filenames in log messages | Jeff Ames | 2007-10-31 | 1 | -1/+1 |
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* | * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. | lbsa71 | 2007-10-31 | 43 | -0/+0 |
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* | made illogical bitwise operations logical | Jeff Ames | 2007-10-31 | 1 | -1/+1 |
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* | set svn:eol-style | Jeff Ames | 2007-10-31 | 33 | -4727/+4727 |
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* | Step one on the long march towards grid based inventory. Introduction of an ↵ | Tleiades Hax | 2007-10-30 | 3 | -2/+101 |
| | | | | InevntoryServer | ||||
* | temporary fix for sitting collisions in ODE | Jeff Ames | 2007-10-30 | 1 | -1/+1 |
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* | * Optimized usings | lbsa71 | 2007-10-30 | 125 | -2880/+2840 |
| | | | | | | * Shortened type references * Removed redundant 'this' qualifier | ||||
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 2007-10-29 | 70 | -4670/+4646 |
| | | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | ||||
* | Fixed a bug in SQLAssetServer that only seemed to be a problem when running ↵ | MW | 2007-10-29 | 2 | -3/+4 |
| | | | | under the MS .net Runtime, but was fine with mono. | ||||
* | fixed one bug (where the assets we read and created from the ↵ | MW | 2007-10-29 | 1 | -1/+5 |
| | | | | OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite |