| Commit message (Collapse) | Author | Age | Files | Lines |
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to Scene.INventory.cs
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Common.Communications for now (since this was the only class in that project)
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* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands
* Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log
* This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code.
* But I think that it's a little more user friendly to make this doable via the console.
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This small patch enables updates to the lastLogin information in the `users` table
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Places touched:
- Added two events for in-packets to LLCLientView: RegionHandleRequest and
ParcelInfoRequest
- Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and
ParcelInfoReply.
- Scene handles the RegionHandleRequest, LandManagementModule the
ParcelInfoRequest
- Added inter-region request for LandData by RegionHandle and local position.
This was implemented as XML-RPC request. The returned LandData isn't
complete, it only contains the data necessary for answering the
ParcelInfoRequest
- Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData
handling to LandManagementModule
- Added methods for fake parcelID creation and parsing to Util
- Fixed missing implementation of interface methods.
- Added new file:
OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
NOTE: This is part of the patch, too.
Due to the many places touched, I would consider this patch as experimental.
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repeatedly.
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the database is now intepreted as follows: low byte = user flags.
Next byte, low nibble: Deternines the text (Resident, Lifetime, etc)
shown. No customn text support yet.
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The following is a patch that disables the addition of the Content-Length
HTTP response header when a chunked response is being sent.
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This will have no effect unless both the UGAI and the region are
this revision or later
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estate owner user the ability to add and remove estate managers,
and have EM rights outside of that.
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Binary distributions of OpenSim are not able to get the version info because they lack the ../.svn/entries file. This file exists in the ./bin./svn directory, which would be in a binary distribution. The included patch changes the path from ../.svn/entries to .svn/entries, which allows the version information to be show in "help/about"
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Thank you, HomerHorwitz, for a patch that corrects and improves TP
to landmark and home position handling.
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other than LLUUID.
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Add a Dictionary for faster lookup of cached items.
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client log off
* This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed).
* However, it should be possible to do much better cleanup on this code in the future
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occasionally, but are fixed on restart (issue 1919).
This patch introduces the following changes:
1. when a user teleports out of Region A, remove that user's profile
from the Region A user profile cache
2. when a user crosses between regions out of Region A, remove that
user's profile from the Region A user profile cache
3. the user profile cache's session ID member can now be set (written),
and is updated each time a connection with a new avatar is established (ie: a
new avatar enters the region)
4. when a region server looks up a user profile and a cache miss
occurs, fetch the user profile from the user server first instead of
immediately returning null
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* Looks like these weren't so unused after all - oops!
* Remove message from grid server config
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configuration elements from the last checkin
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* these are not used
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* This will not affect existing configurations where the configuration question has already been answered
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configuration
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* add code comments
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Missing file from pervious commit
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Refactor proxy encode/decode methods out of the PacketPool into
their own class.
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'Available', which would lead to intermittent failures on parallell teleport requests.
* Solidified CheckRegion somewhat, adding a second try if the first failed.
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libsl/libomv Packet, as other client stacks could use other data types to pass
packets around. Starting with InPacket() here, more to come.
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finished, but it does work for memory caching items in aggressive
mode. Supports several paramters, including TTL.
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* This region is used for single region commands (such as save-xml2)
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that's the only thing it's being used for
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Adds the new access semantics and the new flag (allow only age verified)
Plumbs in the abuse email address from sim to viewer. The other way around,
libomv appears to be lacking support for the data field in the packet.
Includes a migration, run prebuild!
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tracks threads
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have IDs
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an agent is downgraded to a child agent
* since upgrading to a root agent doesn't currently re-retrieve the user profile
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remote region
* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
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owner (alongside the master avatar) and provides storage fo the
abuse email address. No user functionality yet.
This patch includes a migration.
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PluginLoader when servers are started in parallel.
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