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* add comment for version field based on what Teravus said :)Sean Dague2008-04-081-1/+3
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* further refactor and rename of InventoryFolderBase propertiesSean Dague2008-04-086-30/+30
| | | | | | to reflect what they really are.
* * Adjust some inventory lookup failure messages to reduce confusion as to ↵Justin Clarke Casey2008-04-081-5/+7
| | | | what just went wrong
* * Update code to use patched libsecondlife.dll which removes the problem ↵Justin Clarke Casey2008-04-082-11/+2
| | | | | | | | | where the AssetType enum was 'Primitive' rather than 'Object' * The libsecondlife patch was also applied to libsecondlife itself in r1714 * Many, many thanks to Dr Schofield (IBM) for his help on this :)
* refactor of InventoryCollection for good measureSean Dague2008-04-071-7/+34
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* more refactoring, this time on InventoryFolderBaseSean Dague2008-04-078-188/+242
| | | | | | | | * wrap attributes in properties * clean up names a little bit * clean up name styles
* Refactor InventoryItemBase to do the following:Sean Dague2008-04-075-74/+193
| | | | | | | | * wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach
* break out the 5 classes that were Sean Dague2008-04-075-197/+333
| | | | | | InventoryItemBase into seperate .cs files 1 per class
* * Minor: log message correctionJustin Clarke Casey2008-04-071-1/+1
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* * Okay you can put down your pitchforks - this patch should fix rezzing of ↵Justin Clarke Casey2008-04-071-27/+17
| | | | | | | | | | | items (with inventory) on Windows * Now properly dealing with prims which don't contain items - thanks to thomas for the patch which gave insight into this situation * Also, an xml exception no longer crahes the client session * Leaving in debugging lines in case there are further problems * Not yet tested on Linux, though I'm just about to.
* * EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar ↵Justin Clarke Casey2008-04-071-1/+12
| | | | | | | | | | | item giving * Now you can drag an object from your inventory and give it to another avatar * !!! Use at your own risk !!! Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it) * Also, items for the receiving end up in their root folder rather than the objects folder
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-04-041-2/+0
| | | | | | Patch to remove commented NotImpemented calls from within implemented script functions
* make AssetBase use Properties instead of fields. This probably Sean Dague2008-04-041-8/+53
| | | | | | | breaks compatibility on grid ops because native serialization is used here.
* * Make objects appear in 1.19.1.4 inventory againJustin Clarke Casey2008-04-041-6/+19
| | | | | | | * You will probably need to clear your client's cache before this will take effect * The problem was that the underlying libsecondlife.AssetType was returning "primitive" rather than "object". This fix is in lieu of correcting/updating our libsecondlife.dll
* * Removing debugging goo for mantis 854 since the fix is reported to work.Justin Clarke Casey2008-04-041-3/+5
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* * Fixed up some documentation regarding the inventory descendants method ↵Teravus Ovares2008-04-041-3/+17
| | | | XML. Cleaned up an error report. Noted at the top, why the two unused caps path variables must stay.
* * Fixes CAPS InventoryDescendants and the notorious ↵Teravus Ovares2008-04-041-9/+46
| | | | | | | 'LLSDParseException:expected </llsd>' error. * Objects folder still exhibits strange behavior.
* * Fixing permissions on items returned via CAPS based inventoryTeravus Ovares2008-04-041-1/+2
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* * Fixes Region/Estate panel in current Linden Official client.Teravus Ovares2008-04-031-3/+3
| | | | | * Sets the default estate parentID to 1.. which means that all regions are treated like private estates in the client as opposed to Linden Mainland. (no space server hiccup message). If that message annoys you and you want to get rid of it, set your parentEstateID to 1.
* Update svn properties.Jeff Ames2008-04-032-144/+144
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* * Attempted resolution for mantis 854Justin Clarke Casey2008-04-031-0/+4
| | | | | | * Also adds more temporary debugging goo in case the fix didn't work
* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-033-193/+192
| | | | | | | * This patch removes voice code into a region module. This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations. * CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
* * Adding request time limiting strategy for texture requests, though this ↵Justin Clarke Casey2008-04-032-1/+141
| | | | isn't useable yet
* * Resolve mantis 849Justin Clarke Casey2008-04-031-1/+1
| | | | | | * Scripts in prims within linksets can now be properly edited using the 'edit linked parts' linden ui option
* * Attempt to resolve mantis 873 by placing caps removal operations in a ↵Justin Clarke Casey2008-04-021-1/+1
| | | | critical section
* changing more references to OpenSim.DataSean Dague2008-04-025-5/+5
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* whole lot more movingSean Dague2008-04-0267-15985/+0
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* reorganizing namespaces to put all the Data stuff into it's own namespaceSean Dague2008-04-0216-1200/+0
| | | | | | | / dir structure. This is coming in over a few changesets so consider trunk broken for the next 30 minutes as these get pulled together.
* * Add some temporary task inventory item inflation debug messages to ↵Justin Clarke Casey2008-04-021-0/+10
| | | | investigate mantis 854
* refactor, make the file name the class nameSean Dague2008-04-021-0/+0
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* * Added AvatarAppearance.sql for MSSQLlbsa712008-04-021-0/+44
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* * Reworked Data Framework so that MSSQL workslbsa712008-04-026-14/+61
| | | | | | | | | | * Introduced uint as field type * Removed what should be superfluous Guid handling * Introduced stub MySQLDataReader if we need to fix the Guid handling anyway
* * Updating the version of the ODE library. (big update). The Mac library ↵Teravus Ovares2008-04-023-0/+87
| | | | | | | needs to be updated still. * Adding some XMPP stuff that's incomplete.
* sadly, had to modify line by Ter because it caused mono cil compilerSean Dague2008-04-011-1/+2
| | | | | | to spin off into a seemingly infinite loop.
* * Set Svn Properties eol-style: |337Teravus Ovares2008-03-312-2/+2
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* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-03-313-74/+159
| | | | | | | | | * (and Ansgar/Ansi) * Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet! * In his own words "the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
* * Minor: If a user exists but has no inventory in standalone, automatically ↵Justin Clarke Casey2008-03-311-3/+4
| | | | | | | | create new inventory folders * This mirrors the grid behaviour
* * Log exceptions which make it up to the top of the http request frame, ↵Justin Clarke Casey2008-03-312-86/+88
| | | | rather than having them disappear off into the ether
* * Fix problem where inventory code throws a swallowed exception on grid mode ↵Justin Clarke Casey2008-03-311-17/+33
| | | | if the avatar has never logged in before
* * Minor change on region grid asset client to change two store log messages ↵Justin Clarke Casey2008-03-311-4/+7
| | | | to one
* Update svn properties.Jeff Ames2008-03-311-51/+51
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* * Added competely untested MSSQLMapperlbsa712008-03-302-6/+59
| | | | | | | * Added the new mapper to the mapper factory * Made choice of mapper configurable * This means, in hteory, that we can persist avatar appearance on MSSQL as well
* * Minor cleanupTeravus Ovares2008-03-301-4/+1
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* This update has good news and bad news, first the bad.Teravus Ovares2008-03-306-4/+69
| | | | | | | | | | * This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
* * Stop the grid inventory service sending all folder and item details twiceJustin Clarke Casey2008-03-301-32/+1
| | | | | | * This change will have no functional impact - we were already filtering out the dupes on the other end.
* * Refactor: Remove unused inventory methods, some of which weren't properly ↵Justin Clarke Casey2008-03-292-43/+4
| | | | implemented anyway.
* * Various 1.19.0.5 grid inventory request fixes. These will only take ↵Justin Clarke Casey2008-03-294-27/+159
| | | | | | | | | | | | affect once the region and the grid servers have upgraded to this revision * You may also need to clear your cache before seeing any effect. * These fixes may or may not affect inventory on the RC client. * These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly * Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal with situations where we receive child folders from the inventory service before their parent is received.
* Re-enabled terrain texture generation for the world map. Adam can clean up/ ↵MW2008-03-291-1/+1
| | | | | | | | sort it out when he gets time. Most likely doesn't really work in grid mode as the generated textures are marked as temporary and I don't think they are updated to the asset server. We have to either live with these textures being sent to the asset server, and manually clean them out from time to time or wait until there is some asset management system in place. Also currently the texture is only generated at region startup, it is not updated after terraforming.
* Set svn:eol-style.Jeff Ames2008-03-297-131/+131
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* * Refactored out common http handler operationslbsa712008-03-281-0/+6
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