aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework (unfollow)
Commit message (Expand)AuthorFilesLines
2011-10-15move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...Justin Clark-Casey (justincc)1-5/+0
2011-10-15fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)1-5/+2
2011-10-15Restore [Startup] physical_prim flag which can stop any prims being subject t...Justin Clark-Casey (justincc)1-0/+6
2011-10-14refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)1-1/+8
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2-38/+0
2011-10-12Adjust CM version tagMelanie1-1/+1
2011-10-07flip master version up to 0.7.3Justin Clark-Casey (justincc)1-1/+1
2011-10-03Remove vestigal RegionStatus.SlaveScene.Justin Clark-Casey (justincc)1-3/+0
2011-10-03Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake1-2/+1
2011-09-30Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...Justin Clark-Casey (justincc)1-1/+1
2011-09-24Added a setting to [Startup] section of config that will allow the simulator ...Kevin Houlihan & Michelle Argus2-21/+51
2011-09-23Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)2-0/+3
2011-09-22Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)1-1/+1
2011-09-16Updated some variables to be closer to the coding standards (and easier to un...Kevin Houlihan1-91/+88
2011-09-16Passwords could be revealed in console by pressing backspace.Kevin Houlihan1-1/+4
2011-09-13In an object return message, send a null-terminated empty string in binary bu...Justin Clark-Casey (justincc)1-2/+40
2011-09-12lock AvatarAppearance.m_attachments when we use itJustin Clark-Casey (justincc)1-33/+58
2011-09-10lock attachments when enumerating through them in ScenePresence.CopyTo().Justin Clark-Casey (justincc)1-1/+0
2011-09-06In SetAttachment, if the existing attachment has no asset id then carry on ra...Justin Clark-Casey (justincc)2-3/+34
2011-09-06Stop the pointless double setting of every attachment in AvatarAppearance.Justin Clark-Casey (justincc)1-4/+10
2011-09-03Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)2-3/+14
2011-08-31If a FireAndForget thread terminates with an exception, then catch and log ra...Justin Clark-Casey (justincc)1-1/+15
2011-08-30add Name property to ISceneEntityJustin Clark-Casey (justincc)1-0/+1
2011-08-30refactor: migrate DropObject handling fully into AttachmentsModule from SceneJustin Clark-Casey (justincc)1-1/+1
2011-08-30Fix bug where attachments were remaining on the avatar after being dropped.Justin Clark-Casey (justincc)1-2/+5
2011-08-28Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams1-0/+61
2011-08-22read m_rpcHandlersKeepAlive under appropriate lockJustin Clark-Casey (justincc)1-2/+4
2011-08-22oops, fix build break from last commitJustin Clark-Casey (justincc)1-12/+8
2011-08-22improve locking of m_agentHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-10/+10
2011-08-22improve locking of m_HTTPHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-2/+2
2011-08-22improve locking of m_streamHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-2/+4
2011-08-22remove necessity to catch a KeyNotFoundException in BaseHttpServer.RemoveLLSD...Justin Clark-Casey (justincc)1-11/+6
2011-08-22improve locking of m_llsdHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-30/+32
2011-08-22minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2011-08-22improve locking of m_rpcHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-1/+2
2011-08-18Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2-3/+43
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)2-3/+20
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)1-1/+1
2011-08-10Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)1-1/+12
2011-08-09When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)1-1/+1
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)1-1/+1
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)1-4/+4
2011-08-03get rid of vestigal move to parametersJustin Clark-Casey (justincc)1-1/+1
2011-08-02Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)5-33/+19
2011-08-01Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)1-1/+5
2011-07-31In the packetpool, if we encounter a data block that somehow wasn't retrieved...Justin Clark-Casey (justincc)1-6/+11
2011-07-29For all Util.FireAndForget invocations, set thread to en_US before continuing...Justin Clark-Casey (justincc)1-5/+10
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie1-1/+1
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie1-1/+1
2011-07-23Pass the first name and last name from the agent circuit data to the authoriz...Justin Clark-Casey (justincc)1-1/+1