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2007-08-25Applied dalien's libsl login patch (should now allow libsl clients to once ag...MW1-4/+4
2007-08-25Second attempt to commit : Test to see if this change improves or makes worse...MW1-1/+1
2007-08-24it helps to actually call TestTables to get the new tables createdSean Dague1-0/+2
2007-08-24updated SQLite Inventory to newer model data definition,Sean Dague1-485/+644
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2-0/+3
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2-0/+3
2007-08-22A little bit of cleaning up.MW1-1/+1
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2-0/+3
2007-08-22Fix for un-encrypted master avatar password in user databaseBrian McBee1-1/+2
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2-0/+3
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW5-11/+26
2007-08-20Instant Messages between users in the same region should actually now work.MW3-4/+4
2007-08-19small clean up.MW2-0/+5
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW5-28/+64
2007-08-17*Moved network_servers_info.xml into OpenSim.ini under [Network]mingchen1-61/+15
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW10-28/+122
2007-08-16Can now set the plugins for standalone mode's Inventory database (default sql...MW1-1/+6
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa712-0/+6
2007-08-15*Added the ability to run commands after all regions have started upmingchen1-2/+8
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW6-11/+186
2007-08-15* Added more spinning parts to ComplexObject.lbsa711-9/+24
2007-08-15* Exploring Group/Part from an app perspective.lbsa711-5/+41
2007-08-15Temporary fix for the region crossing crash, Although we need to start to cha...MW3-120/+30
2007-08-14preliminary support for editing notecards and scripts. MW5-11/+121
2007-08-14Can now create some new empty inventory items (like notecards and scripts) fr...MW1-2/+0
2007-08-14Start of inventory items, when you upload a texture the data will now be stor...MW7-15/+139
2007-08-14More inventory work, should be able to now create new inventory folders and t...MW3-25/+39
2007-08-14Start of Inventory service, currently only (partially) functional in standalo...MW5-21/+499
2007-08-13oops , guess I should include the new files next time MW1-0/+281
2007-08-13Separated Login Service from usermanager, which helps to clean up the code a ...MW1-242/+16
2007-08-13Some work to prepare for inventory server.MW1-21/+31
2007-08-13Deleted some unused code.MW1-17/+0
2007-08-12Hopefully fixes userprofiles.yap problem on startup. (thanks Adam!)Brian McBee1-4/+3
2007-08-11Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so tha...MW1-0/+1
2007-08-11A attempt to fix the user manager db4o crash bug (where you have to delete us...MW1-1/+4
2007-08-10Few small fixesMW2-6/+6
2007-08-10Some cleaning up and removed a few old files no longer in use.MW4-111/+73
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW1-1/+1
2007-08-09Making sure my local working copy is in sync with svn before I start the job ...MW4-8/+10
2007-08-08Fixed the asset download problem I think, solution might not be ideal but wor...MW1-12/+9
2007-08-08Hopefully improved texture downloading (including the speed at which they dow...MW1-35/+83
2007-08-08Added checks to the last commit to make sure the xml files exist before it tr...MW1-2/+5
2007-08-08The startup set of assets in the local asset server can now be set from a xml...MW1-3/+42
2007-08-08* Got SimpleApp working againlbsa711-41/+49
2007-08-08CAPS should now be working in standalone mode. Texture uploads will work even...Brian McBee1-6/+12
2007-08-08Whoops! left this out. second part of r1541Brian McBee1-3/+4
2007-08-07a couple of changes in the new Sceneobject classes, just committing so things...MW2-3/+2
2007-08-06* yet another mini-shape-commitlbsa711-0/+21
2007-08-06* commands are done foreach instead of by [i]lbsa711-1/+1
2007-08-06* Now we have boxes. Yay!lbsa713-9/+5