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2008-01-11* returnin LLUUID.Zero rather than LLUUID.Random on webkey nulllbsa711-1/+1
2008-01-11Switch prim items type representation to use int rather than strings.Justin Clarke Casey2-6/+6
2008-01-11* quick fix to fix if webLoginKey is null in DB, return random key (I guess ↵lbsa711-1/+9
LLUUID.Zero would be a security hazard)
2008-01-10* Just an update to the default login formTeravus Ovares1-3/+3
2008-01-10move Friends list to not use ADO.NET layer, it now hits the sqliteSean Dague1-96/+43
db directly when needed
2008-01-10add sqlite database definitions as Resources for SQLite.dllSean Dague4-0/+197
2008-01-10* removed unused PrimScale on PrimitiveBaseShape (use Scale instead)lbsa711-16/+11
* ignored bin
2008-01-10* Undid XmlIgnore thingy as it did cause breakagelbsa711-13/+12
2008-01-10* Sorted members for great justicelbsa711-55/+53
2008-01-10* ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape ↵lbsa711-1/+3
and ProfileHollow
2008-01-10Whitespace cleanup.Jeff Ames3-25/+25
2008-01-10* After fighting with it a bit more, Opensim is now compatible with the most ↵Teravus Ovares2-44/+56
recent release client(RC) on the linden labs download page. * Don't forget, you need -loginuri *and* -loginpage * Ex: -loginpage http://10.1.1.2:8002/?method=login -loginuri http://10.1.1.2:8002/ * The ?method=login is important, don't forget to add it * If you customize your http_loginform.html file, be sure to keep the form post address as is.
2008-01-09* This update enables the web_login method.Teravus Ovares2-19/+136
* Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
2008-01-09* This may be broken.. it hasn't been tested, however I wanted to get the ↵Teravus Ovares7-6/+242
last database changes in before sdauge changes them significantly.
2008-01-09moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague1-0/+1760
namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example
2008-01-09* Added helpers to convert from LSL PrimitiveParams values to ↵lbsa711-0/+12
PrimitiveBaseShape values
2008-01-09* removed another superfluous debug messagelbsa711-2/+2
2008-01-09* ok, last mySQL webloginkey related update tonight.Teravus Ovares1-1/+1
2008-01-09* almost an oopsTeravus Ovares1-1/+1
2008-01-09* Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares12-133/+320
* Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables!
2008-01-09dump_assets_to_file=true will now cause the asset to go into a UserAssets ↵Brian McBee2-10/+62
subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!)
2008-01-09Third part of CharlieO's library rework. We now have library organization! ↵Brian McBee1-32/+35
Thanks CharlieO!
2008-01-07* Enabling the LLSD Login method by jhurliman so libSecondLife clients work ↵Teravus Ovares1-3/+3
on OpenSim again.
2008-01-07*Added ability to update only necessary data on insertRegion for the grid ↵mingchen1-5/+23
server.
2008-01-07* More message server methodsTeravus Ovares1-0/+1
2008-01-07* Adding More to the MessageServer classes.Teravus Ovares2-0/+30
* Don't forget to prebuild
2008-01-06* A few more Message Server comms related updatesTeravus Ovares2-0/+25
2008-01-06* Added some userserver glue for communications with the message server Teravus Ovares2-0/+133
* Added some code for the message server, fixed a few references and starting to flesh it out.
2008-01-06Factor out TaskInventoryItemJustin Clarke Casey1-0/+101
2008-01-05Fix for typo in updateInventoryItem in MSSQLInventoryData.cs (thanks Grumly!)Brian McBee1-1/+1
2008-01-05Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen1-0/+7
Some debug info for startup added to find bugs. ++
2008-01-05* Applying jhurliman's LLSD login enablement patch.Teravus Ovares5-5/+434
* I'm keeping it deactivated until some issues are resolved. * I'm patching it in deactivated so the patch doesn't get outdated * I've deactivated it by commenting out the handler for the application/xml+llsd content type. * While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated)
2008-01-04* possibly the least significant commit so far into 2008lbsa711-1/+1
2008-01-04*Added ability to skip any use of the console when configuring and assume ↵mingchen10-17/+19
default value. This is useful when the server is running by itself and a new region request is added without sufficient information
2008-01-04* Added the ability for estate managers to use the magic secondlife blue ↵Teravus Ovares2-0/+5
card of death to send out region and estate messages. * Switched over Region Restart notices to the magic secondlife blue card of death method.
2008-01-03* Made covenant changes made in the estate tools persist across sim restarts.Teravus Ovares1-0/+5
2008-01-03* Added lock to Contains to avoid enumeration exceptionslbsa711-1/+4
2008-01-03Packet recycling has been temporarily disabled to avoid the performance ↵Johan Berntsson1-0/+5
problems reported in Mantis 281
2008-01-03I have fixed the ZeroDecodeCommand bug, and restored my packet recycling ↵Johan Berntsson1-1/+2
code. Let me know by IRC if there are other problems
2008-01-02* Added the ability for Region Owners to add and remove estate managers ↵Teravus Ovares1-3/+58
using the estate tools. * Estate managers get abilities like the region owner for now. * Estate managers, you'll need to request server admin status to be able to activate the estate tools dialog (haven't figured out why this is the case yet) * Switching from grid mode to standalone or switching grids will make the stored Estate Manager UUIDs not match up with a valid account so you'll see (waiting) listed there instead of a user until you reset them or go back to the grid you added them from.
2008-01-02Fixed buffer overrun bug in ZeroDecodeCommandJohan Berntsson1-2/+23
2008-01-02* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too ↵lbsa711-1/+2
small buffer. The new buffer size is based on analysis of real data, not on knowledge; this should be reviewed by the original PacketPool author.
2008-01-02* Did a bit of estate work. Added some fields to EstateSettings.xml for ↵Teravus Ovares1-0/+252
estate managers. * You can put UUIDs in those fields to give other users some ability to help manage a sim you own. * Also started decoding the EstateOwnerMessage packet convolutions.
2008-01-02* Trying to address TextureSender issueslbsa714-41/+48
* The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present * introduced some TryGetValue and various code convention stuff
2008-01-02* Refactored out function to load specified AssetSet Xmllbsa713-11/+17
This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)'
2008-01-02* Fixed an issue where the RegionFlags and SimAccess settings were being ↵Teravus Ovares1-2/+2
saved incorrectly. If your region is already having an issue on boot with parsing [region_flags] or [sim_access], then this won't solve your issue. Default value for region_flags is 0 and default value for sim_access is 21 in the EstateSettings.XML file
2008-01-02* Re-wrote IM that sends the friend request so that it displays the name of ↵Teravus Ovares1-1/+1
the person who sent the request, or (hippos) if it can't find it.
2008-01-02* Updates UserServer Teravus Ovares2-5/+1
* Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
2008-01-01* You can add and remove a friend in standalone now within the same ↵Teravus Ovares7-11/+196
simulator. It saves. * You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b...
2007-12-31Make it possible for new inventory 'libraries' to be added without changing ↵Justin Clarke Casey3-86/+122
the default OpenSimLibrary files. Additional library folders and items can be added in a separate directory and linked in by an entry to inventory/Libraries.xml