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2009-02-20THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older ↵diva2-58/+0
versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all. There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
2009-02-20* Another stab at removing AssetServer.exe dependencieslbsa712-0/+140
2009-02-20This moves the 2 friends-related interregion messages out of OGS1 and into ↵diva2-46/+0
the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
2009-02-19* Reverted the AssetServer fix, apparently something was dependent on ↵lbsa715-179/+2
IAssetDataPlugin being in OpenSim.Data
2009-02-19* Moved the AssetStreamHandlers to OpenSim.Framework.Serverslbsa712-0/+138
* And there, all refs to OpenSim.Grid.AssetServer.exe gone. /me takes a bow.
2009-02-19* Extracted IAssetData and moved it to OpenSim.Framework to prepare to get ↵lbsa713-2/+41
rid of ugly CoreModules dependency on AssetServer.exe * And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
2009-02-19* Fix http://opensimulator.org/mantis/view.php?id=3193Justin Clarke Casey1-51/+45
* Make it possible once again to set a console log level threshold in OpenSim.exe.config
2009-02-19* Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor ↵lbsa711-1/+1
poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
2009-02-19Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker1-1/+1
usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190
2009-02-18From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2-11/+11
I've changed the extension point name, and the internal references that used the same string. I also fixed up the messaging around the asset loader so that it is more explicit.
2009-02-18Adds support for preserving animations on region crossings and TPs. diva1-28/+30
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine). Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-17* Allow inventory archives to be saved from the 'root' inventory directoryJustin Clarke Casey1-3/+10
* Reload doesn't currently obey structure information * Not yet ready for use
2009-02-17* Establish InventoryArchiveSaved event for unit testsJustin Clarke Casey2-2/+2
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-17* Moved the nifty MySQLEstateData connectionstring password-stripper out ↵lbsa711-0/+20
into the Util project
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker1-1/+1
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-17- remove the Metadata property from AssetBase and return all previousMike Mazur8-97/+135
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
2009-02-17Major change to how appearance is managed, including changes in login and ↵diva4-1/+10
user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
2009-02-16From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague10-28/+358
The change makes two principal implementation changes: [1] It removes the hard coded set of possible asset server client implementations, allowing any arbitrary implementation that has been identified to the PluginLoader as an appropriate extension. The extension point for asset server client extension is /OpenSim/AssetServerClient. All of the old configuration rules have been preserved, and any of the legacy configuration values will still work as they did before, except the implementation is now loaded as a plug-in, rather than as a hard-coded instantiation of a specific class. The re-hashing of IAssetServer as an extension of IPlugin made upgrading of the implementation classes a necessity. Caveat: I have not been able to meaningfully test the crypto-grid clients. I believe they should work correctly, but the refactoring necessary to handle plug-in based initialization (vs constructor-based initialisation) admits the possibility of a problem. [2] The asset cache implementation, previously introduce as a hard-code class instantiation is now implemented as an IPlugin. Once again the previous (configurationless) behavior has been preserved. But now it is possible for those interested in experimenting with cache technologies to do so simply by introducing a new extension for the asset cache extension point (/OpenSim/AssetCache). I've tested all of the configuration settings, after applying the patch to a newly extracted tree, and they seem to work OK.
2009-02-16- change AssetInventoryServer config from XML to INIMike Mazur1-146/+0
- convert AssetInventoryServer logging to OpenSim's log4net - updated AssetInventoryServer.ini.example file
2009-02-16- remove dependency on ExtensionLoader.dll (DBConnString.cs can go)Mike Mazur2-1/+193
- bring config system in line with other servers - add new plugin filter class which filters on ID - update AssetInventoryServer.ini file
2009-02-14Moved RegionUp to REST/LocalComms. The original functionality has been ↵diva1-0/+69
entirely maintained, although it will have to be revisited soon, because it's buggy.
2009-02-13Guard the values used to set the cursor position in the real time consoleMelanie Thielker1-13/+39
2009-02-13* refactor: Move export map function to world map module from sceneJustin Clarke Casey1-0/+1
2009-02-13Fix some compiler warnings. Minor formatting cleanup.Jeff Ames1-2/+2
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-2/+2
2009-02-12* Lock remaining m_rpcHandlers use since these accesses are not guaranteed ↵Justin Clarke Casey1-2/+8
to be thread safe
2009-02-12* Apply http://opensimulator.org/mantis/view.php?id=3138Justin Clarke Casey1-0/+20
* Adds a GetXmlRPCHandler() to the BaseHttpServer * Thanks mpallari
2009-02-12* refactor: Move RequestInventoryForUser() from service to CachedUserInfoJustin Clarke Casey4-33/+23
* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
2009-02-12* optimized usings.lbsa7169-176/+87
2009-02-11Enforce estate bans on Teleports.diva1-4/+16
2009-02-11* Change SendBulkUpdateInventory from two methods to one which accepts an ↵Justin Clarke Casey1-11/+7
InventoryNode
2009-02-11* Establish a common InventoryNodeBase class from InventoryItemBase and ↵Justin Clarke Casey3-66/+70
InventoryFolderBase
2009-02-10Add proper handling for shared vs. unshared modules to the commandMelanie Thielker3-23/+40
interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10Change the command parser and resolver to be able to disambiguate commandsMelanie Thielker1-0/+12
that are a prefix of another command. Fixes "terrain load" Fixes Mantis #3123
2009-02-10Stopgap measure: To use gridlaunch, or GUI, start opensim withMelanie Thielker1-0/+30
OpenSim.exe -gui=true
2009-02-09Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2009-02-09oops, missing file from last patch setSean Dague1-0/+51
2009-02-09From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague3-8/+9
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
2009-02-09* Add the ability to type help <command> for more detailed help about a ↵Justin Clarke Casey1-8/+121
specific command if any is available
2009-02-09* Restore show information for the OpenSim region server (version, info, ↵Justin Clarke Casey1-1/+1
threads, etc.)
2009-02-09* Apply http://opensimulator.org/mantis/view.php?id=3080Justin Clarke Casey1-0/+9
* Changes the NHibernate asset mapping and expose FullID on AssetBase for NHibernate * mikem has seen this patch :)
2009-02-09The DataPluginFactory is now a set of generic methods instead ofMike Mazur2-2/+2
multiple duplicates of the same code.
2009-02-07Fix a .NET issue where changing a locked reference would cause a crashMelanie Thielker1-6/+18
2009-02-07Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker5-246/+588
line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield3-3/+80
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-05* Make existing module commanders register as help topicsJustin Clarke Casey1-4/+24
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff) * Typing help <topic> will give information about commands specific to that topic
2009-02-04* Introduce a new "default" option for asset_database in the [STORAGE] sectionJustin Clarke Casey1-0/+1
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode * The other options can (local, grid, etc) can still be used explicitly as before * Also change OpenSim.ini.example and the surrounding explanative text
2009-02-04Closing the requestStream and setting a 10 sec timeout for getting it.diva2-0/+4
2009-02-04- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur8-104/+155
- trim trailing whitespace
2009-02-03- moved data plugin loading code from various places toMike Mazur2-23/+18
OpenSim/Data/DataPluginFactory.cs - removed dependencies on a few executable assemblies in bin/OpenSim.Data.addin.xml - trim trailing whitespace