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2010-11-17small refactor: reuse existing commandLine string rather than calling ↵Justin Clark-Casey (justincc)1-1/+1
cmdline.ToString() again
2010-11-17save all lines to history, not just those which turn out to be valid ↵Justin Clark-Casey (justincc)1-2/+7
comands. does not store passwords also, blank lines are not stored to history this makes it easier to go back and correct a command which was simply mistyped rather than having to type it out again
2010-11-17minor: add some method commentsJustin Clark-Casey (justincc)1-0/+8
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-0/+1
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
2010-11-08Formatting cleanup.Jeff Ames4-48/+47
2010-11-03When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie1-0/+1
midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen.
2010-11-03Admin Server can now bind to a private ip addressmores1-0/+9
Signed-off-by: Melanie <melanie@t-data.com>
2010-11-02Fix default club feetMelanie1-1/+1
2010-11-02Add support for cross-domain AJAX requests to REST console.Marck1-0/+31
Enables RemoteConsole to add the appropriate HTTP header when responding to requests that use Cross-Origin Resource Sharing (CORS with simple requests). The allowed origin is set with configuration option "ConsoleAllowedOrigin" in section [Network]. For a suggestion to make this configuration option more flexible, see the TODO comment in the source code. The WifiConsole uses this functionality with grid mode.
2010-11-02Support for CORS with simple requests in BaseHttpServerMarck1-0/+4
2010-11-02Try to not make avatars switch outfitsMelanie1-3/+0
2010-10-30Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie2-16/+58
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
2010-10-30On first login, Ruth is back now. Strangely, inventory items are created forMelanie1-4/+0
tattoo and alpha layers. Any change of appearance in the sim makes the green gnome reappear on next login. Progress of sorts.
2010-10-30Logins work now, but avatars are green ugly gnomes.Melanie1-2/+0
2010-10-30This commit fixes all the appearance related null refs. Still can't log in,Melanie2-3/+8
client displays a blank error box.
2010-10-30READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie5-316/+145
It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
2010-10-29Rationalize the logging messages from the merged appearance branch, ↵Justin Clark-Casey (justincc)2-23/+16
commenting out most of them as per Mic
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim1-18/+17
and avatar data are sent. And the number of times they are stored.
2010-10-29Add my work on top of cmickeyb'sMelanie1-1/+99
2010-10-29Revert "Preliminary work on appearance layers. No user functionality yet."Melanie1-193/+258
This work conflicts with cmickeyb's more extensive, related work This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f.
2010-10-29Preliminary work on appearance layers. No user functionality yet.Melanie1-258/+193
2010-10-28Configuration of persistent baked textures and save/send delays.Master ScienceSim1-1/+13
2010-10-28Added background thread to handle delayed send and save of appearanceMaster ScienceSim1-4/+7
to accommodate batching of the many updates that happen on login and teleport. Fixed handling of the serial property in appearance.
2010-10-26Small cleanup and add more debugging informationMaster ScienceSim2-8/+23
2010-10-25Half of the compatibility is working. Login into a new region withMaster ScienceSim3-20/+28
old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake.
2010-10-25Intermediate commit for backward compatability; does not compile yetMic Bowman2-62/+73
2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)3-38/+7
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
2010-10-22Revert "* refactor refactor refactor ServerURI 4 lyfe"Justin Clark-Casey (justincc)2-12/+6
This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
2010-10-22Revert "* more url / hg cleanup"Justin Clark-Casey (justincc)2-29/+4
This reverts commit 58f75fa19d9aea18283ecdbd44559efb81781c9d.
2010-10-22Revert "* remove some spurious debug info"Justin Clark-Casey (justincc)1-5/+5
This reverts commit 017b83d0a3e3ac6a1c8bc86b9bef1ee47cba059e.
2010-10-22Allow OARs and IARs to save and load meshes.Justin Clark-Casey (justincc)1-0/+2
Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/ However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer). Not sure if this is really and OAR load problem. Needs more investigation.
2010-10-22Allow OARs and IARs to save and load meshes.Justin Clark-Casey (justincc)1-0/+2
Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/ However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer). Not sure if this is really and OAR load problem. Needs more investigation.
2010-10-21First attempt to get multiple attachments working to support viewer2.Master ScienceSim1-68/+70
The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
2010-10-20* remove some spurious debug infoJonathan Freedman1-5/+5
* The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-20* more url / hg cleanupJonathan Freedman2-4/+29
2010-10-20* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2-6/+12
2010-10-20Major refactoring of appearance handling.Master ScienceSim8-504/+602
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
2010-10-20* remove some spurious debug infoJonathan Freedman1-5/+5
2010-10-17Adding osFunctions for light projectionBlueWall1-5/+50
Set the projection parameters in the host prim ... osSetProjectionParam(bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Set the projection parameters in a target prim ... osSetProjectionParam(ikey target uuid, bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Threat Level very high Signed-off-by: Melanie <melanie@t-data.com>
2010-10-16Add missing check for !_projectionEntryBlueWall1-1/+1
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-15Adding projected light filters to prim propetiesBlueWall1-0/+80
Requires the LL Mesh Beta viewer Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-14* Tweaked the upload response and now at least uploading the mesh works.Teravus Ovares (Dan Olivares)1-0/+14
* Binary error on downloading the mesh though.. so still not yet working.
2010-10-14Kill some magic numbers in the caps moduleMelanie1-3/+3
2010-10-14* Partially complete stuff for Mesh support that Melanie wanted to see ↵Teravus Ovares (Dan Olivares)1-1/+2
before it was done. * Shouldn't break the build. * Doesn't work yet either.
2010-10-11* more url / hg cleanupJonathan Freedman2-4/+29
2010-10-09minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-4/+4
2010-10-09Limit formatting of local console output to actual logging messages.Marck1-13/+17
The formatting of lines with the help of a regular expression match will be done only for output with an explicitly given logging level. This fixes the issue of colons being added to help texts on the local console.
2010-10-03Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto1-1/+36
client ip address to agent circuit data, so that it's always there.
2010-10-03Port ExecutingDirectory from omfOS Util class.Melanie1-0/+11
2010-10-02* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2-6/+12