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2011-09-10lock attachments when enumerating through them in ScenePresence.CopyTo().Justin Clark-Casey (justincc)1-1/+0
2011-09-06In SetAttachment, if the existing attachment has no asset id then carry on ra...Justin Clark-Casey (justincc)2-3/+34
2011-09-06Stop the pointless double setting of every attachment in AvatarAppearance.Justin Clark-Casey (justincc)1-4/+10
2011-09-03Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)2-3/+14
2011-08-31If a FireAndForget thread terminates with an exception, then catch and log ra...Justin Clark-Casey (justincc)1-1/+15
2011-08-30add Name property to ISceneEntityJustin Clark-Casey (justincc)1-0/+1
2011-08-30refactor: migrate DropObject handling fully into AttachmentsModule from SceneJustin Clark-Casey (justincc)1-1/+1
2011-08-30Fix bug where attachments were remaining on the avatar after being dropped.Justin Clark-Casey (justincc)1-2/+5
2011-08-28Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams1-0/+61
2011-08-22read m_rpcHandlersKeepAlive under appropriate lockJustin Clark-Casey (justincc)1-2/+4
2011-08-22oops, fix build break from last commitJustin Clark-Casey (justincc)1-12/+8
2011-08-22improve locking of m_agentHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-10/+10
2011-08-22improve locking of m_HTTPHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-2/+2
2011-08-22improve locking of m_streamHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-2/+4
2011-08-22remove necessity to catch a KeyNotFoundException in BaseHttpServer.RemoveLLSD...Justin Clark-Casey (justincc)1-11/+6
2011-08-22improve locking of m_llsdHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-30/+32
2011-08-22minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2011-08-22improve locking of m_rpcHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-1/+2
2011-08-18Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2-3/+43
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)2-3/+20
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)1-1/+1
2011-08-10Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)1-1/+12
2011-08-09When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)1-1/+1
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)1-1/+1
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)1-4/+4
2011-08-03get rid of vestigal move to parametersJustin Clark-Casey (justincc)1-1/+1
2011-08-02Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)5-33/+19
2011-08-01Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)1-1/+5
2011-07-31In the packetpool, if we encounter a data block that somehow wasn't retrieved...Justin Clark-Casey (justincc)1-6/+11
2011-07-29For all Util.FireAndForget invocations, set thread to en_US before continuing...Justin Clark-Casey (justincc)1-5/+10
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie1-1/+1
2011-07-23Pass the first name and last name from the agent circuit data to the authoriz...Justin Clark-Casey (justincc)1-1/+1
2011-07-23Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)1-1/+7
2011-07-23Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)1-7/+1
2011-07-23Don't load current/next/everyone/base permissions from the library item xml f...Justin Clark-Casey (justincc)1-1/+7
2011-07-22Thank you, Michelle Argus, for a patch that adds reading the agent limitMelanie1-1/+4
2011-07-21Fixed updating avatar appearanceOren Hurvitz1-1/+3
2011-07-18use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.Justin Clark-Casey (justincc)1-152/+0
2011-07-18Use a standard generic system stack for the undo/redo stacks instead of our o...Justin Clark-Casey (justincc)1-1/+39
2011-07-13minor: remove whitespaceJustin Clark-Casey (justincc)1-1/+0
2011-07-13Remove an unused 404 checker since on a 404, GetResponse() throws a WebExcept...Justin Clark-Casey (justincc)1-3/+0
2011-07-13if a SynchronousRestObjectRequester request fails, then unless it's due to a ...Justin Clark-Casey (justincc)1-0/+11
2011-07-13Remove the obsoleted SynchronousRestObjectPosterJustin Clark-Casey (justincc)1-9/+0
2011-07-09Rename SetSculptData() to SetSculptProperties(), since this is what it does (...Justin Clark-Casey (justincc)1-1/+1
2011-07-09minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)1-15/+31
2011-07-08When loading library asset set, only store an asset if it's different from an...Justin Clark-Casey (justincc)1-3/+13
2011-07-08Fix interpretation of physics mesh proxies from mesh dataJustin Clark-Casey (justincc)1-2/+17
2011-07-04Add basic flotsam asset cache test for retrieved cached asset.Justin Clark-Casey (justincc)1-0/+1
2011-07-01Make default serverside_object_permissions = true since this better matches u...Justin Clark-Casey (justincc)1-11/+0
2011-07-01If OpenSim has been built from a git tree, then include version information a...Justin Clark-Casey (justincc)1-4/+39