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2007-07-21Re-added the ability to set the database provider (dll) in the config file ↵MW2-2/+12
for the userserver and gridserver.
2007-07-21* Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. ↵Adam Frisby3-1/+101
(Thanks Babblefrog) * Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn) * Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event]
2007-07-20*Added ability to manually set the configuration plugin dll from ↵mingchen1-1/+5
ConfigurationMember
2007-07-20* Fixed an config issue (log not initialized in RegionInfo config)lbsa712-0/+40
* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-20* Assortment of Console changes - console messages are now grouped into ↵Adam Frisby3-3/+6
modules (eg "client", "grid", "terrain", "storage", etc)
2007-07-20* New log functions which include the module name as an argument.Adam Frisby1-0/+134
2007-07-19*Moved XmlConfiguration to its own projectmingchen3-14/+46
*Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
2007-07-19Some work on Inventory (not yet finished or enabled)MW7-15/+100
2007-07-19*Handler Functions can now refuse an object as invalid by returning false, ↵mingchen6-54/+94
thus forcing the user to re-enter the data *Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered *Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default
2007-07-19Added some Alert methods to Scene , and a console command handler. So from ↵MW2-2/+6
the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
2007-07-19* Removed yet more compiler warningsAdam Frisby1-1/+1
* Dropped old ILocalStorage storage engines.
2007-07-18*Removed files that were no longer important and prevented compilemingchen3-150/+0
*Should compile now!
2007-07-18*New Configuration System, much easier and less buggy compared to the ↵mingchen11-491/+767
original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
2007-07-18* Added "GetHostFromDNS" to Util to replace the various DNS resolution ↵Adam Frisby2-1/+26
methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
2007-07-18A script/custom application should be able to add a particle system to a ↵MW2-6/+4
prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
2007-07-18Sculpted Prims should now work. MW3-1/+8
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW3-132/+1
2007-07-18few small changesMW1-0/+130
2007-07-18* Added a FileSystemObject to SimpleApplbsa712-57/+75
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
2007-07-17* Applying babblefrog's DNS patches from issue #188Adam Frisby1-2/+3
2007-07-16* RegionApplicationBase restructuring now completelbsa711-2/+2
* Still has some weird bug in SimpleApp though.
2007-07-16* Trimmed a few hundred warnings off SimpleApp.Adam Frisby1-0/+2
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen3-129/+129
*Added missing files (I hope)
2007-07-16* Restructured the RegionApplicationBase.lbsa711-1/+1
2007-07-16changed to native line ending encodingSean Dague87-10637/+10637
2007-07-16*Trunk compiles nowmingchen1-0/+2
*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2-2/+6
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-15*Fixed master avatar requesting when in grid mode.mingchen1-2/+3
2007-07-15Hijacked simpleApp again (sorry lbsa71, guess I should create my own ↵MW1-0/+125
simpleApp), to try out a basic test npc character(/class).
2007-07-15*Added support for the "show" button that highlights objects over the ↵mingchen1-1/+3
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
2007-07-15* Marked old terrain methods as obsolete.Adam Frisby1-0/+2
* Missed an item using the old local storage.
2007-07-15* Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby1-1/+1
2007-07-14* Excelsior!Adam Frisby1-1/+1
2007-07-14* Upgraded MySQL Connector to support 1222 changes.Adam Frisby1-2/+6
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen1-3/+5
2007-07-14*Added support for prim counting on parcelsmingchen1-0/+4
**No restrictions yet in place, or total prim count
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW1-0/+2
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen2-5/+4
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen1-0/+6
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
2007-07-13* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby1-1/+1
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby1-1/+1
deeding to group, terraforming, object creation and outside scripts.
2007-07-13* Obsoleted ILocalStorageAdam Frisby1-0/+1
* Added IRegionDataStore * Added OnBackup event to EventManager
2007-07-13Changed simpleApp to use basic physics.MW2-2/+7
Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
2007-07-13inlined packet deserializationlbsa711-29/+0
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712-2/+32
instead - w00t!
2007-07-13* Moved SendNameReply to ClientViewlbsa715-52/+20
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-13* Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby1-0/+35
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen1-1/+1
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12Next time maybe I should check it still compiles before committing.MW1-1/+1
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2-3/+1
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.