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2007-11-05Started to cleanup/close down childagent connections when a user teleports. ...MW2-0/+12
2007-11-05* Temporarily reverted SQL syntax.Adam Frisby1-3/+3
2007-11-04* Changed MySQL Syntax on Region Updates for Grid Server.Adam Frisby1-2/+3
2007-11-04Some more refactoringMW2-1/+1
2007-11-04* Small touchup of console messagesAdam Frisby1-5/+5
2007-11-04Deleted Regionloader .csproj files. MW2-224/+0
2007-11-04normalized line endingsJeff Ames6-330/+330
2007-11-04Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...MW1-1/+3
2007-11-04Do I really have to write a log entry, can't I just hide this commit somewher...MW1-1/+2
2007-11-04removed our own inplementation of UUID's, it wasn't used anywhere.Tleiades Hax1-155/+0
2007-11-03*Master Avatar can be specified by a previous UUID in either grid mode or sta...mingchen5-18/+62
2007-11-03* Removed unused UDPServerBaselbsa711-84/+0
2007-11-03*Moved region loading into its own interface IRegionLoadermingchen7-156/+605
2007-11-03testing different rest post method/class for Grid asset client. (possible tha...MW2-10/+61
2007-11-01debug tracing for asset server hangsSean Dague3-4/+16
2007-11-01Need to clean up resources when creating/updating assetsTleiades Hax1-0/+1
2007-11-01(no commit message)Tleiades Hax1-10/+14
2007-11-01* Diuerse beavtificatemslbsa719-51/+49
2007-11-01renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...MW3-6/+6
2007-11-01Test on the grid asset problem, don't update to this version unless you just ...MW2-62/+43
2007-11-01Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat...Charles Krinke1-2/+2
2007-10-31* Took a stab at #500 by making sure there is only one place stuff gets added...lbsa711-77/+37
2007-10-31Improved logging, to identify which asset fetch caused an execption during re...Tleiades Hax1-0/+1
2007-10-31fix typo in filenameSean Dague1-0/+0
2007-10-31* Added a streamhandler that does streams both in and outlbsa715-55/+92
2007-10-31forgotten fileMW1-0/+41
2007-10-31some small changesMW1-1/+1
2007-10-31added .dat extension to dumped asset filesJeff Ames1-1/+1
2007-10-31fixed filenames in log messagesJeff Ames1-1/+1
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa7143-0/+0
2007-10-31made illogical bitwise operations logicalJeff Ames1-1/+1
2007-10-31set svn:eol-styleJeff Ames33-4727/+4727
2007-10-30Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax3-2/+101
2007-10-30temporary fix for sitting collisions in ODEJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa71125-2880/+2840
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW70-4670/+4646
2007-10-29Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...MW2-3/+4
2007-10-29fixed one bug (where the assets we read and created from the OpenSimAssetSet....MW1-1/+5
2007-10-29* Removed AssetNotFound as it crashes clientlbsa711-13/+13
2007-10-29* ModuleLoader: Privatized some too-public fieldslbsa711-0/+6
2007-10-29Started the process of cleaning up AssetCache and moving most of the code int...MW2-77/+119
2007-10-29normalized line endingsJeff Ames1-160/+160
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+5
2007-10-28*Replaced -useexecutepath with an updated -inifile extension. You can now spe...mingchen1-22/+0
2007-10-27* Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa711-1/+3
2007-10-26Added method to create default config file in region server(OpenSim) followin...Tleiades Hax1-1/+1
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa7111-101/+87
2007-10-26Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax1-7/+9
2007-10-26Very early first implementation of grid based assets.Tleiades Hax7-52/+290
2007-10-25fix line endingsSean Dague2-491/+491