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2008-04-02* Updating the version of the ODE library. (big update). The Mac library ↵Teravus Ovares3-0/+87
needs to be updated still. * Adding some XMPP stuff that's incomplete.
2008-04-01sadly, had to modify line by Ter because it caused mono cil compilerSean Dague1-1/+2
to spin off into a seemingly infinite loop.
2008-03-31* Set Svn Properties eol-style: |337Teravus Ovares2-2/+2
2008-03-31* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey3-74/+159
* (and Ansgar/Ansi) * Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet! * In his own words "the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
2008-03-31* Minor: If a user exists but has no inventory in standalone, automatically ↵Justin Clarke Casey1-3/+4
create new inventory folders * This mirrors the grid behaviour
2008-03-31* Log exceptions which make it up to the top of the http request frame, ↵Justin Clarke Casey2-86/+88
rather than having them disappear off into the ether
2008-03-31* Fix problem where inventory code throws a swallowed exception on grid mode ↵Justin Clarke Casey1-17/+33
if the avatar has never logged in before
2008-03-31* Minor change on region grid asset client to change two store log messages ↵Justin Clarke Casey1-4/+7
to one
2008-03-31Update svn properties.Jeff Ames1-51/+51
2008-03-30* Added competely untested MSSQLMapperlbsa712-6/+59
* Added the new mapper to the mapper factory * Made choice of mapper configurable * This means, in hteory, that we can persist avatar appearance on MSSQL as well
2008-03-30* Minor cleanupTeravus Ovares1-4/+1
2008-03-30This update has good news and bad news, first the bad.Teravus Ovares6-4/+69
* This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
2008-03-30* Stop the grid inventory service sending all folder and item details twiceJustin Clarke Casey1-32/+1
* This change will have no functional impact - we were already filtering out the dupes on the other end.
2008-03-29* Refactor: Remove unused inventory methods, some of which weren't properly ↵Justin Clarke Casey2-43/+4
implemented anyway.
2008-03-29* Various 1.19.0.5 grid inventory request fixes. These will only take ↵Justin Clarke Casey4-27/+159
affect once the region and the grid servers have upgraded to this revision * You may also need to clear your cache before seeing any effect. * These fixes may or may not affect inventory on the RC client. * These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly * Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal with situations where we receive child folders from the inventory service before their parent is received.
2008-03-29Re-enabled terrain texture generation for the world map. Adam can clean up/ ↵MW1-1/+1
sort it out when he gets time. Most likely doesn't really work in grid mode as the generated textures are marked as temporary and I don't think they are updated to the asset server. We have to either live with these textures being sent to the asset server, and manually clean them out from time to time or wait until there is some asset management system in place. Also currently the texture is only generated at region startup, it is not updated after terraforming.
2008-03-29Set svn:eol-style.Jeff Ames7-131/+131
2008-03-28* Refactored out common http handler operationslbsa711-0/+6
2008-03-28* Introduced common abstract UserDataBase providerlbsa718-183/+167
* Weeded out multiple AvatarPickerAvatar classes
2008-03-28* Send full inventory folder skeleton to standalone client logins rather ↵Justin Clarke Casey9-28/+60
than just the root child folders * This may resolve some current problems with non root child folders on standalone installations. * A fix for the same problem in grid mode will come soon.
2008-03-28* Refactor: Eliminate RequestUsersRoot() redundant methodJustin Clarke Casey1-12/+8
2008-03-28* Refactor: Rename CreateInventoryData() to GetInventorySkeleton()Justin Clarke Casey1-33/+17
* Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho * Add some comments
2008-03-28* Remove pointless boolean on AgentInventory.CreateRootFolder()Justin Clarke Casey3-7/+3
2008-03-28* Introduced base abstract provider class for GridDatalbsa715-49/+61
2008-03-28* Introduced common abstract AssetDataBase implementing IAssetProviderlbsa7112-48/+108
* changed the semantics of SQLiteBase to SQLiteUtils * Added abstract placeholder files for the other db providers
2008-03-28Applied patch from mantis# 825, thanks A_BiondiMW1-13/+26
2008-03-28* removed redundant constructorlbsa711-4/+0
2008-03-28* fixed pk_violation on rename for MSSQLInventoryDatalbsa711-0/+6
("le fix le plus ugly for le problem trés dumb")
2008-03-27* Correct asset type of Lost and Found folder - this might stop it appearing ↵Justin Clarke Casey3-20/+26
twice * Other minor corrections to initial inventory contents * These will only take affect for new users
2008-03-26Committed patch from Lulurun to fix Mantis 817. Thanks LulurunJohan Berntsson1-0/+30
2008-03-25Moved Avatar appearance Factory to its own project so that the reference to ↵MW1-0/+1
MySQLDatabaseMapper could be removed from Region.Environment. Added a using OpenSim.Framework.Data statement to MySQLDatabaseMapper , to try to fix the build problem that has been reported on the mailing list.
2008-03-25* Remove old CAPS http listeners when a client logs out from a sceneJustin Clarke Casey1-21/+39
* Not yet removing listeners when a client leaves a region without logging out
2008-03-25* On Ray casting. Now returning the face normal of the collision face.Teravus Ovares1-2/+2
2008-03-25* Refactored out circular reference in Region.Environment <-> ↵lbsa712-25/+4
Framework.Data.Base We REALLY need to get the db layer sorted soon...
2008-03-25* Committing some voice related caps with hard coded responses so more ↵Teravus Ovares2-1/+102
debugging can occur.
2008-03-25Comment out unused private methods.Jeff Ames5-172/+181
2008-03-25Fix a couple more warnings.Jeff Ames1-3/+0
2008-03-24* Fix build break in last revision. Thanks to paulieFemto for pointing it out.Justin Clarke Casey1-4/+4
2008-03-24* Picky comment changeJustin Clarke Casey1-1/+1
2008-03-24* Create null limit strategyJustin Clarke Casey1-0/+42
2008-03-24* Refactor: Genericise request limit strategies and move to ↵Justin Clarke Casey2-0/+181
OpenSim.Framework.Communications.Limit
2008-03-24XmlRpcCommand refactoringJohan Berntsson1-0/+13
2008-03-23* minor: check in the rest of a comment I forgot to finish off in the last ↵Justin Clarke Casey1-1/+1
revision
2008-03-23* Start passing around a region server's http port in RegionInfo.Justin Clarke Casey4-24/+69
* This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
2008-03-22*Moved LandManagement into its own region module (spiffy!)mingchen3-12/+9
2008-03-22Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). alondria1-0/+1
2008-03-22* Catch the occasional resolution exception that comes out of ↵Justin Clarke Casey2-2/+17
SceneCommunicationService.EnableChildAgents so we can see what hostname is failing
2008-03-21* If a client session requests the same texture more than n times (currently ↵Justin Clarke Casey1-0/+7
n=5), we now drop the subsequent requests * This may improve region memory usage * This is a short-term response to a problem whereby some clients keep requesting the same texture even after we've sent it * This treats the symptom rather than the cause. * n can be adjusted by changing the constant at the top of UserTextureDownloadService if necessary
2008-03-21* Converted a large number of ASCII encodings to UTF8.Adam Frisby2-2/+2
* We should not be using ASCII anywhere except for legacy compatibility reasons. * A large number of UTF8 Encoders are being used in places where we should be using Util.StringToField instead. These have been tagged with // ENCODING FAULT * This should fix Mantis#799 - Japanese Profile Text does not work.
2008-03-20* First draft resolution of mantis 777, 734, 389 - scripts do not save in ↵Justin Clarke Casey4-26/+28
non-home regions * Should work in multi-region standalone and grid modes * This should also solve other non-home region caps issues (map requests, RC client inventory requests, etc) * We now pass CAPS information on to the destination region on region crossing, and set up a CAPS object when an agent becomes a master * Current limitation is that this will only work if your http_listener_port is 9000 * This is a very early code cut (lots of bad practice, hard coding and inefficiency). However, I wanted to get this out there for feedback and my own sanity. Next few patches will clean up the mess.