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2007-11-03*Moved region loading into its own interface IRegionLoadermingchen7-156/+605
2007-11-03testing different rest post method/class for Grid asset client. (possible tha...MW2-10/+61
2007-11-01debug tracing for asset server hangsSean Dague3-4/+16
2007-11-01Need to clean up resources when creating/updating assetsTleiades Hax1-0/+1
2007-11-01(no commit message)Tleiades Hax1-10/+14
2007-11-01* Diuerse beavtificatemslbsa719-51/+49
2007-11-01renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...MW3-6/+6
2007-11-01Test on the grid asset problem, don't update to this version unless you just ...MW2-62/+43
2007-11-01Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat...Charles Krinke1-2/+2
2007-10-31* Took a stab at #500 by making sure there is only one place stuff gets added...lbsa711-77/+37
2007-10-31Improved logging, to identify which asset fetch caused an execption during re...Tleiades Hax1-0/+1
2007-10-31fix typo in filenameSean Dague1-0/+0
2007-10-31* Added a streamhandler that does streams both in and outlbsa715-55/+92
2007-10-31forgotten fileMW1-0/+41
2007-10-31some small changesMW1-1/+1
2007-10-31added .dat extension to dumped asset filesJeff Ames1-1/+1
2007-10-31fixed filenames in log messagesJeff Ames1-1/+1
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa7143-0/+0
2007-10-31made illogical bitwise operations logicalJeff Ames1-1/+1
2007-10-31set svn:eol-styleJeff Ames33-4727/+4727
2007-10-30Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax3-2/+101
2007-10-30temporary fix for sitting collisions in ODEJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa71125-2880/+2840
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW70-4670/+4646
2007-10-29Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...MW2-3/+4
2007-10-29fixed one bug (where the assets we read and created from the OpenSimAssetSet....MW1-1/+5
2007-10-29* Removed AssetNotFound as it crashes clientlbsa711-13/+13
2007-10-29* ModuleLoader: Privatized some too-public fieldslbsa711-0/+6
2007-10-29Started the process of cleaning up AssetCache and moving most of the code int...MW2-77/+119
2007-10-29normalized line endingsJeff Ames1-160/+160
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+5
2007-10-28*Replaced -useexecutepath with an updated -inifile extension. You can now spe...mingchen1-22/+0
2007-10-27* Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa711-1/+3
2007-10-26Added method to create default config file in region server(OpenSim) followin...Tleiades Hax1-1/+1
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa7111-101/+87
2007-10-26Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax1-7/+9
2007-10-26Very early first implementation of grid based assets.Tleiades Hax7-52/+290
2007-10-25fix line endingsSean Dague2-491/+491
2007-10-25apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague1-5/+5
2007-10-25Created a generic RESTClient component, which simplifies querying for resourc...Tleiades Hax2-0/+491
2007-10-24Preparing for grid wide assetsTleiades Hax1-1/+0
2007-10-24Part of supporting gridwide assetss. A little premature release, but I'm tire...Tleiades Hax1-23/+1
2007-10-23* Added "create-region" console command. Syntax: create-region <name> <region...Adam Frisby1-0/+21
2007-10-22* Removed plenty more untagged console messages. Everything now has shiny gro...Adam Frisby3-4/+3
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby9-43/+48
2007-10-22* Made EstateSetting static since there's only one instance, and we only need...lbsa711-3/+16
2007-10-22nice catch by chi11ken that I was setting the wrong propertySean Dague1-257/+257
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague9-49/+44
2007-10-22* Major ass commit.Adam Frisby9-44/+49
2007-10-22Bug fix, so that local loginserver (in standalone mode) can set a start posit...MW1-1/+2