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2011-07-08Fix interpretation of physics mesh proxies from mesh dataJustin Clark-Casey (justincc)1-2/+17
As per http://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format, some submesh blocks may just have the flag "NoGeometry" to signal that they provide no mesh data. If a block contains this, ignore it for meshing purposes rather than suffer a ClassCastException This fixes physics proxy meshing, so you can now walk through mesh doorways, properly stand on the trailer of mesh trucks, etc. To get mesh physics proxy, the UseMeshiesPhysicsMesh must be true in a [Mesh] config section in OpenSim.ini (example in OpenSimDefaults.ini). Convex hull physics not currently supported.
2011-07-04Add basic flotsam asset cache test for retrieved cached asset.Justin Clark-Casey (justincc)1-0/+1
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-01Make default serverside_object_permissions = true since this better matches ↵Justin Clark-Casey (justincc)1-11/+0
user expectations. It also matches the default setting in the OpenSim.ini.example file
2011-07-01If OpenSim has been built from a git tree, then include version information ↵Justin Clark-Casey (justincc)1-4/+39
automatically by dereferencing .git/HEAD A blank bin/.version file will stop this being displayed.
2011-07-01refactor: rename gitCommitFileName to manualVersionFileName since ↵Justin Clark-Casey (justincc)1-5/+4
bin/.version doesn't necessary have to be a git hash
2011-07-01Add an async inventory details sender to respond to FetchInventory packets.Justin Clark-Casey (justincc)1-1/+1
If a user with a very large inventory right-clicks on their "My Inventory" folder, viewer 1 code will send a massive number of Fetchinventory requests. Even though each is handled asynchronously via a pool thread, the sheer frequency of requests overwhelms the pool and freezes inbound packet handling. This change makes the first Fetchinventory thread also handle subsequent requests, freeing up the other threads. Further efficiencies could be made by handling all the items in a particular FetchInventory request together, rather than separately.
2011-06-12First pass at making the V2 map work. Standalones only for now. There are ↵Diva Canto1-2/+2
some issues with the zoom level -- TBD.
2011-06-10Save the sun's position in OARsOren Hurvitz1-2/+6
2011-06-03HG Landmarks now working.Diva Canto2-1/+4
2011-05-31Fill in the new OwnerData field in the LLUDP ScriptDialog message.Justin Clark-Casey (justincc)1-1/+13
If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-22More on HG Friends. Added Delete(string, string) across the board. Added ↵Diva Canto1-2/+4
security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-21Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)1-1/+0
OpenSim.Tests.Common instead
2011-05-19HG Friends working to some extent: friendships offered and accepted ↵Diva Canto3-0/+68
correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-05-14Changed yet more Warns to Debugs.Diva Canto1-4/+4
2011-05-14Also changed a couple of messages in WebUtil from Wanr/Info to Debug.Diva Canto1-2/+2
2011-05-14Stop spamming Nebadon's console when assets aren't found in the asset server.Diva Canto1-1/+4
2011-05-14refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() ↵Justin Clark-Casey (justincc)1-2/+2
instance methods since it didn't make sense to use anything other than the instance themselves.
2011-05-12Hopefully this fixes offline messages. The problem was: the server is not ↵Diva Canto1-7/+2
setting the ContentLength of the response. That comes up to OpenSim as ContentLength=-1, which made the existing test fail.
2011-05-12One more thing printed out. #OfflineIMDiva Canto1-4/+1
2011-05-12Instrument the heck out of offline messages. THIS IS VERY VERBOSE.Diva Canto1-0/+16
2011-05-12One more debug message for offline IMs.Diva Canto1-1/+2
2011-05-12Sequencing the using and try clauses as they were before, but this shows ↵Diva Canto1-7/+7
that that obsolete function is not catching 404's as it should...
2011-05-12Bummer, can't print the data I wanted to see. Printing just the context.Diva Canto1-9/+1
2011-05-12Tracking a problem with offline IMs coming in as null list.Diva Canto1-6/+19
2011-05-11This makes compression of fatpacks actually work. Previously they always ↵Diva Canto1-7/+7
failed. See comment in WebUtil.
2011-05-08The map is seriously broken. This doesn't fix it, but at least provides one ↵Diva Canto1-1/+1
more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
2011-05-08Fix content-type to be application/x-www-form-urlencodedDiva Canto1-1/+1
2011-05-08Also compress the actual fatpacksMelanie1-0/+5
2011-05-08Enable compressed (gzip) fatpack transfers.Melanie1-8/+35
2011-05-06Removed SimpleRegionInfo, which was obsolete and not used anywhere.Diva Canto1-245/+0
2011-05-06refactor: simplify ConfigSettingsJustin Clark-Casey (justincc)1-59/+7
2011-05-06minor: remove mono compiler warningsJustin Clark-Casey (justincc)2-2/+2
2011-05-06remove obsolete [StandAlone] config section parsing, none of which was ↵Justin Clark-Casey (justincc)1-49/+1
actually used since being superseded by the connector architecture in 0.7
2011-05-05Adding ssl supportBlueWall3-0/+34
Adding ssl support for "Out of Band" applications such as the remote admin module or Robust services
2011-05-02Turns out that it's a bad idea to let Agent position updates linger for a ↵Diva Canto1-9/+9
long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
2011-04-30Increased Timeout to 30 secs.Diva Canto1-3/+3
2011-04-30Removed XXX Debug. Increased ReadWriteTimeout on ServiceOSDRequest, because ↵Diva Canto2-13/+3
it was _way_ too low and is probably making writes abort in the middle.
2011-04-30XXX DEBUGGING!Diva Canto2-2/+12
2011-04-30Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto28-3491/+1
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto2-6/+53
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-28One less [Serializable] -- ClientInfo.Diva Canto1-1/+0
2011-04-28Eliminated sAgentCircuitData, a data structure that has been obsolete for ↵Diva Canto2-70/+1
quite some time.
2011-04-24Upped VERSION_NUMBER in master to 0.7.2.Diva Canto1-1/+1
2011-04-23Fix a bug looping through the priority queues. This should fix the problemMic Bowman1-2/+3
of not all prims being sent without reprioritization.
2011-04-23Added MaxAgents configuration option to RegionConfig.ini allowing region ↵E. Allen Soard1-0/+17
hosters to setup regions maintaining more control over system resources.
2011-04-23print invalid command message to the console, not the logJustin Clark-Casey (justincc)1-3/+1
2011-04-22Added a second immediate queue to be used for the BestAvatar policyMic Bowman1-17/+82
and currently used for all of an avatars attachments by the other policies. Also changed the way items are pulled from the update queues to bias close objects even more.
2011-04-22Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman1-4/+3
command to look at the entity update priority queue. Added a "name" parameter to show queues, show pqueues and show throttles to look at data for a specific user.
2011-04-20Added an "immediate" queue to the priority queue. This isMic Bowman1-0/+258
per Melanie's very good suggestion. The immediate queue is serviced completely before all others, making it a very good place to put avatar updates & attachments. Moved the priority queue out of the LLUDP directory and into the framework. It is now a fairly general utility.
2011-04-20Get Viewer 2 voice working with OpenSim.Justin Clark-Casey (justincc)1-1/+1
See http://opensimulator.org/mantis/view.php?id=5336 It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php. This would send it into a continuous login loop. Viewer 1 was quite happy to ignore the lack of response. This commit puts in the bare minimum 'OK' message in response to viv_watcher.php. This allows viewer 2 voice to connect and appears to work. However, at some point we need to fill out the watcher response, whatever that is.