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2007-07-19* Removed yet more compiler warningsAdam Frisby1-1/+1
* Dropped old ILocalStorage storage engines.
2007-07-18*Removed files that were no longer important and prevented compilemingchen3-150/+0
*Should compile now!
2007-07-18*New Configuration System, much easier and less buggy compared to the ↵mingchen11-491/+767
original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
2007-07-18* Added "GetHostFromDNS" to Util to replace the various DNS resolution ↵Adam Frisby2-1/+26
methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
2007-07-18A script/custom application should be able to add a particle system to a ↵MW2-6/+4
prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
2007-07-18Sculpted Prims should now work. MW3-1/+8
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW3-132/+1
2007-07-18few small changesMW1-0/+130
2007-07-18* Added a FileSystemObject to SimpleApplbsa712-57/+75
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
2007-07-17* Applying babblefrog's DNS patches from issue #188Adam Frisby1-2/+3
2007-07-16* RegionApplicationBase restructuring now completelbsa711-2/+2
* Still has some weird bug in SimpleApp though.
2007-07-16* Trimmed a few hundred warnings off SimpleApp.Adam Frisby1-0/+2
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen3-129/+129
*Added missing files (I hope)
2007-07-16* Restructured the RegionApplicationBase.lbsa711-1/+1
2007-07-16changed to native line ending encodingSean Dague87-10637/+10637
2007-07-16*Trunk compiles nowmingchen1-0/+2
*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2-2/+6
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-15*Fixed master avatar requesting when in grid mode.mingchen1-2/+3
2007-07-15Hijacked simpleApp again (sorry lbsa71, guess I should create my own ↵MW1-0/+125
simpleApp), to try out a basic test npc character(/class).
2007-07-15*Added support for the "show" button that highlights objects over the ↵mingchen1-1/+3
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
2007-07-15* Marked old terrain methods as obsolete.Adam Frisby1-0/+2
* Missed an item using the old local storage.
2007-07-15* Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby1-1/+1
2007-07-14* Excelsior!Adam Frisby1-1/+1
2007-07-14* Upgraded MySQL Connector to support 1222 changes.Adam Frisby1-2/+6
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen1-3/+5
2007-07-14*Added support for prim counting on parcelsmingchen1-0/+4
**No restrictions yet in place, or total prim count
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW1-0/+2
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen2-5/+4
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen1-0/+6
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
2007-07-13* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby1-1/+1
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby1-1/+1
deeding to group, terraforming, object creation and outside scripts.
2007-07-13* Obsoleted ILocalStorageAdam Frisby1-0/+1
* Added IRegionDataStore * Added OnBackup event to EventManager
2007-07-13Changed simpleApp to use basic physics.MW2-2/+7
Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
2007-07-13inlined packet deserializationlbsa711-29/+0
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712-2/+32
instead - w00t!
2007-07-13* Moved SendNameReply to ClientViewlbsa715-52/+20
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-13* Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby1-0/+35
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen1-1/+1
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12Next time maybe I should check it still compiles before committing.MW1-1/+1
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2-3/+1
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
2007-07-12Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW1-2/+2
LLSDStreamhandler system.
2007-07-11More work on UserProfile and inventory cache (still currently not enabled).MW9-3/+308
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
2007-07-11updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW1-0/+12
branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
2007-07-11* Applying dalien's patches from bug#177 and #179Adam Frisby2-0/+7
2007-07-10preliminary inter region communications (between regions in different ↵MW2-0/+3
instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
2007-07-10Fixed the crashing when trying to look at the map in grid mode. Although the ↵MW1-0/+14
textures for the regions don't seem to show up, about to look into that.
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW2-1/+12
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-09* LLSDStreamhandler now works.lbsa712-2/+2
2007-07-09* some follow up renaming of members et c.lbsa711-4/+4
2007-07-09* Introduced ClientManager for great justice.lbsa711-0/+31