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2015-08-24 change internal representation of terrain from int to ushort. This willUbitUmarov1-19/+19
2015-08-22delay terrain sending if land queue is 2 busyUbitUmarov1-0/+2
2015-08-18change pollService stop() to send 503 error and no keepalive. ( untested )UbitUmarov2-6/+32
2015-08-18do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov1-1/+1
2015-08-18try to serialize http requests from same connection, so they are processedUbitUmarov2-0/+84
2015-08-15Track selected objects per clientMelanie Thielker1-0/+2
2015-03-28varregion: add varregion and TerrainData use in LLClientView.Robert Adams1-0/+18
2015-03-28varregion: remove use of Constants.RegionSize is various places.Robert Adams2-4/+9
2015-03-27varregion: refactor use of 'double heightmap[,]' into references to new class...Robert Adams1-0/+464
2015-03-22Varregion: first cut at removing Border class checks for region crossings.Robert Adams1-5/+26
2015-03-10Allow setting the size of the wearables array from config, for core compatibi...Melanie Thielker1-1/+1
2015-02-18Abbreviate the stats by removing unneeded and redundant elements. Human reada...Melanie Thielker3-3/+68
2014-11-12Increase wearablecache size to 32Melanie Thielker1-1/+1
2014-11-11Remove the Invisible stuff and add more baked caching. Refactor selection of ...Melanie Thielker1-28/+0
2014-11-10Second part of invisible base avatar optionMelanie Thielker1-0/+28
2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov1-0/+1
2014-11-01remove last debug msgUbitUmarov1-1/+1
2014-11-01debug msgUbitUmarov1-1/+1
2014-10-26 missing fileUbitUmarov1-2/+1
2014-10-26 dont send baked textures assets, but send cache informationUbitUmarov1-0/+4
2014-10-24 don't send pack baked texture assets into updates.UbitUmarov1-1/+2
2014-10-24 TEST**** wingridproxy detection at grid login. Untested possible notUbitUmarov1-0/+15
2014-10-20 Assume childreen don't need to know caps seedsUbitUmarov1-0/+37
2014-10-19 try to fix propagation of seeds to all relevante regionsUbitUmarov1-0/+38
2014-10-17 send motion control state in update to childs. Reset CollisionPlane onUbitUmarov1-0/+9
2014-10-15 fix some errors when using http debug level > 4UbitUmarov1-6/+8
2014-10-13on util thread pool reduce the min number of threads, increase theUbitUmarov1-1/+1
2014-10-13 change/fix previus commitsUbitUmarov1-2/+10
2014-10-13 tune poll smartThreadpool use and give it a nameUbitUmarov1-2/+5
2014-10-03Also store names of assets in the AnimationSetMelanie Thielker1-6/+36
2014-09-27Make changes to AnimationSet to allow indexing by names rather than indices. ...Melanie Thielker1-35/+26
2014-09-26change permitions againUbitUmarov1-3/+3
2014-09-26change it again...UbitUmarov1-11/+36
2014-09-26 remove unnecessary argument refUbitUmarov1-1/+1
2014-09-26make c# more happyUbitUmarov1-2/+2
2014-09-26 change animset permitions to reflect no transfer natureUbitUmarov1-4/+8
2014-09-26 add centerlized AnimationSet item permitions settingUbitUmarov1-0/+19
2014-09-25Rename = too genericMelanie Thielker1-2/+2
2014-09-25Add the AnimationSet skelMelanie Thielker1-0/+99
2014-09-24Fix stupid stuff.Melanie Thielker1-8/+11
2014-09-24Add a link number field to ColliderArgsMelanie Thielker1-0/+1
2014-09-22When a ghosted avatar is removed, also remove any remaining CAPSMelanie Thielker1-0/+40
2014-09-21A stab at brute force fixing the locking - one, make m_itemLock volatile, two,Melanie Thielker1-4/+4
2014-09-17add some _response.close. RestClient still looks bad. It should be aUbitUmarov1-0/+6
2014-09-17dispose some tmp streamsUbitUmarov1-14/+18
2014-09-09*test*UbitUmarov1-0/+36
2014-08-29 add method to get a category throttle rateUbitUmarov1-0/+1
2014-08-23Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov1-0/+15
2014-08-21add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov1-0/+2
2014-08-20 reserve updates priority queue 2 for attachments, send them by it onUbitUmarov1-1/+3