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2011-11-06Convert SendKillObject to take a list of uint rather than sending oneMelanie1-1/+1
2011-11-05Fix avatar height, removes the hip offset hacknebadon1-24/+12
2011-10-25Restart the event queue worker threads that I accidentally disabled earlier t...Justin Clark-Casey (justincc)2-9/+11
2011-10-25In Watchdog, add ability to specific timeout for a thread.Justin Clark-Casey (justincc)1-16/+56
2011-10-25Add m_threads dictionary locking to Watchdog.GetThreads()Justin Clark-Casey (justincc)1-1/+2
2011-10-25minor: add "threads show" as synonym for "show threads" for consistencyJustin Clark-Casey (justincc)1-0/+5
2011-10-25Add "threads abort <thread-id>" simulator console command that allows us to a...Justin Clark-Casey (justincc)2-2/+48
2011-10-25Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)13-64/+212
2011-10-24Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer()Justin Clark-Casey (justincc)1-12/+2
2011-10-24Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...Justin Clark-Casey (justincc)2-5/+9
2011-10-22Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)2-5/+6
2011-10-17refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...Justin Clark-Casey (justincc)1-2/+2
2011-10-15move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...Justin Clark-Casey (justincc)1-5/+0
2011-10-15fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)1-5/+2
2011-10-15Restore [Startup] physical_prim flag which can stop any prims being subject t...Justin Clark-Casey (justincc)1-0/+6
2011-10-14refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)1-1/+8
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2-38/+0
2011-10-07flip master version up to 0.7.3Justin Clark-Casey (justincc)1-1/+1
2011-10-03Remove vestigal RegionStatus.SlaveScene.Justin Clark-Casey (justincc)1-3/+0
2011-10-03Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake1-2/+1
2011-09-30Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...Justin Clark-Casey (justincc)1-1/+1
2011-09-24Added a setting to [Startup] section of config that will allow the simulator ...Kevin Houlihan & Michelle Argus2-21/+51
2011-09-23Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)2-0/+3
2011-09-22Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)1-1/+1
2011-09-16Updated some variables to be closer to the coding standards (and easier to un...Kevin Houlihan1-91/+88
2011-09-16Passwords could be revealed in console by pressing backspace.Kevin Houlihan1-1/+4
2011-09-13In an object return message, send a null-terminated empty string in binary bu...Justin Clark-Casey (justincc)1-2/+40
2011-09-12lock AvatarAppearance.m_attachments when we use itJustin Clark-Casey (justincc)1-33/+58
2011-09-10lock attachments when enumerating through them in ScenePresence.CopyTo().Justin Clark-Casey (justincc)1-1/+0
2011-09-06In SetAttachment, if the existing attachment has no asset id then carry on ra...Justin Clark-Casey (justincc)2-3/+34
2011-09-06Stop the pointless double setting of every attachment in AvatarAppearance.Justin Clark-Casey (justincc)1-4/+10
2011-09-03Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)2-3/+14
2011-08-31If a FireAndForget thread terminates with an exception, then catch and log ra...Justin Clark-Casey (justincc)1-1/+15
2011-08-30add Name property to ISceneEntityJustin Clark-Casey (justincc)1-0/+1
2011-08-30refactor: migrate DropObject handling fully into AttachmentsModule from SceneJustin Clark-Casey (justincc)1-1/+1
2011-08-30Fix bug where attachments were remaining on the avatar after being dropped.Justin Clark-Casey (justincc)1-2/+5
2011-08-28Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams1-0/+61
2011-08-22read m_rpcHandlersKeepAlive under appropriate lockJustin Clark-Casey (justincc)1-2/+4
2011-08-22oops, fix build break from last commitJustin Clark-Casey (justincc)1-12/+8
2011-08-22improve locking of m_agentHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-10/+10
2011-08-22improve locking of m_HTTPHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-2/+2
2011-08-22improve locking of m_streamHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-2/+4
2011-08-22remove necessity to catch a KeyNotFoundException in BaseHttpServer.RemoveLLSD...Justin Clark-Casey (justincc)1-11/+6
2011-08-22improve locking of m_llsdHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-30/+32
2011-08-22minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2011-08-22improve locking of m_rpcHandlers in BaseHttpServerJustin Clark-Casey (justincc)1-1/+2
2011-08-18Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2-3/+43
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)2-3/+20
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)1-1/+1
2011-08-10Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)1-1/+12