Commit message (Expand) | Author | Age | Files | Lines | |
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* | Refactor asset handling as per Ubit's suggestion | Melanie Thielker | 2017-02-01 | 1 | -2/+2 |
* | Make negative asset caching actually work | Melanie Thielker | 2017-01-30 | 1 | -1/+2 |
* | Massive tab and trailing space cleanup | Melanie Thielker | 2017-01-05 | 1 | -3/+3 |
* | Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is... | Melanie Thielker | 2016-12-29 | 1 | -2/+2 |
* | dont send baked textures assets, but send cache information | UbitUmarov | 2014-10-26 | 1 | -0/+4 |
* | *DANGER* make baked textures cross and make use of it * UNTESTED * | UbitUmarov | 2014-08-14 | 1 | -1/+59 |
* | update the max number of texture faces and wearables to current values. | UbitUmarov | 2014-08-07 | 1 | -2/+4 |
* | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 1 | -1/+1 |
* | * This finishes the implementation of AgentCachedTexture. Requires the XBak... | teravus | 2012-12-29 | 1 | -0/+118 |
* | * Partial Commit for Avatar Appearance to include the functionality of Cached... | teravus | 2012-12-21 | 1 | -0/+39 |